BobertJoe
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Need Medical Assistance? We can help.
BobertJoe replied to Dr Wasteland MD's topic in DayZ Mod General Discussion
Teach and his crew just gave me a pick-me-up. Bandaged and transfused me, then gave me a can of food and a lift. Excellent experience, 10/10, would get healed again. -
Finding Nemo - Looking for someone?
BobertJoe replied to jordnz's topic in DayZ Mod General Discussion
You there, the one who used a fully automatic weapon to kill me through the window of a barracks in the NWAF. That wasnt cool. -
Humanity increase?
BobertJoe replied to mironrijff@hotmail.com's topic in DayZ Mod General Discussion
Humanity is retored by using medical supplies on other players (I believe they actually need to need it). Humanity is also restored by just walking around, to a cap of 2500 Also, chances are you are a bandit if you have that much -humanity, just saying. It should be listed in the debug window on the side I see what you did there. I think. You actually need to be moving/active for your humanity to passively increase. Not to mention if you sat in a bush all day, you would probably starve to death. -
Very carefully.
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[1.5.7] Keep Spawning at the Coast
BobertJoe replied to rickenwing@gmail.com's topic in DayZ Mod Troubleshooting
That isnt it. I have logged out on one server, logged back in on the same server, back on Coast. -
Need Medical Assistance? We can help.
BobertJoe replied to Dr Wasteland MD's topic in DayZ Mod General Discussion
Well, Wolverine/Ryan's Computer did come save me when I was low on HP. He was infected at the time, so I was a bit scared, but he did save me, and for that he has my thanks. -
Im not actually interested in joining a union, but I figured I would post the answer to the latter few questions. What is your reaction when you see other survivors, not knowing if they are friendly or bandits? - I assume they are going to shoot me and duck for cover. If they try to shoot me, I run or shoot back. If they dont see me or dont shoot, but dont talk, I just leave. What is your first instinct when you see another survivor? I hide behind a wall, and ask them to stop moving so we can talk. If he keep moving, I either run or shoot. If they stop and talk, I stay behind the wall, figure out their intentions, and act accordingly. Situation 1: You and a fellow survivor you have just met are searching a barn, you find the only can of food in the building and your fellow survivor is down the red on on his meter. You are at orange and the next local town is a few km's away. What do you do? - I ask him how much blood he is at. If I am lower, I would keep the food. If he is low, I would give it to him. If neither of us are low, I would probably give it to him. Situation 2: You are down to two clips of your 1911, your fellow survivor has a revolver and is currently out of ammo. Knowing you can convert the ammo of your 1911 to a revolver .45 clip, do you give that survivor your last mag or do you keep it for yourself? - I would keep them. Im still not certain whether the other person can be trusted, and if there are zombies you can always just run. A pistol also wont do much against another armed survivor.
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V2 Broken Dreams B@TCH server!!!
BobertJoe replied to superfly541's topic in Mod Servers & Private Hives
Well, I was not actually banned from the server, but I know the people, and I do not support what they are doing. I figured I would post a skype chat log of their scheming. I dont know if this is enough proof, but I will post it anyway. http://i.imgur.com/OLP7U.png Edit: By the way, I cut it down to the more important things to note, cutting out most of the chitter chatter feed. -
"Sorry you may have been a friend, you just weren't worth the risk"
BobertJoe replied to Gogster (DayZ)'s topic in DayZ Mod General Discussion
Personally, I think you SHOULD be able to escape a zombie. Being spotted in a field by a single zombie forces you to run, or take damage. If you kill it was a gun you will draw more. Escaping from a single zombie should be fairly easy. I think there should be a feature where zombies can hold you. This would prevent you from escaping if they catch you without making a single zombie much more of a threat. -
V2 Broken Dreams B@TCH server!!!
BobertJoe replied to superfly541's topic in Mod Servers & Private Hives
Yeah, I hate those guys too. Dont forget coodoo. What a fag. You have my beans. -
"Sorry you may have been a friend, you just weren't worth the risk"
BobertJoe replied to Gogster (DayZ)'s topic in DayZ Mod General Discussion
This last line is pretty important. It is the concept of "You cant trust anybody." that this game uses pretty heavily. Even if it looks like a duck, and quacks like a duck, doesnt mean it cant kill you. -
Well, that gives me hope for this game. Do you have anything worth looting on you? Or would I just be doing you a favor?
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Ghillie Suit in the first Five Minutes?
BobertJoe replied to RavenX (DayZ)'s topic in New Player Discussion
It was actually a serious question. I also have a ghillie suit, and I am also woefully unprepared for it. This is my 10th run or so. As for where you found it, Ghillie and Camo can be found in any residential area at a .38% chance (or something like that). They are also found in Heli Crash sites at a much higher chance. You are lucky that you found it, but it isnt a miracle or anything like that. -
Ghillie Suit in the first Five Minutes?
BobertJoe replied to RavenX (DayZ)'s topic in New Player Discussion
Is it possible to loot a Ghillie suit off of a corpse? For... no particular reason... -
"Sorry you may have been a friend, you just weren't worth the risk"
BobertJoe replied to Gogster (DayZ)'s topic in DayZ Mod General Discussion
I think I know the solution for this entire thread. All Day Z players must attend a mandatory trust camp. Trust falls, minefield games, all of this shit. We will be so trusting of eachother after that, nobody will ever kill another player.