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Junior (DayZ)

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Everything posted by Junior (DayZ)

  1. Junior (DayZ)

    Law to Lawless Lands

    Well, this went downhill slightly fast.
  2. Junior (DayZ)

    Law to Lawless Lands

    I would love to be involved in data collection as was mentioned above, that would be really fun. Proper data collection would be hard though, and how could we verify the intel, and make sure it is not a trap.
  3. Junior (DayZ)

    Law to Lawless Lands

    While all of this seems like a good idea, I must say sadly, I do not think it will work. A bad bandit does not last long, and will end up dead to other players or even zeds. But the bandits that survive, they are the good bandits. They have not survived out of luck.they have survived out of skill. They have seen battle, combat and other people trying to kill them, and they have lived through it all. Fighting fire with fire will not work. Not to mention, how are we sure this is not just some plot by someone. What better way to establish dominance over aplace, than by having other people go and kill th troubling bandits for you, then taking it over in the name of the law. It will become a never ending cycle, until as others have said, how will we tell the difference between bandits and regulators. There are ways to wipe bandits out, but this is not the most effective. Plus, if non bandits try and unite against the bandits, what do you think the bandits will do? Stay as little splinter groups, or form up into a proper force and start to actively hit people.
  4. As many people have said, all of these ideas are good, but binding one character to one server would ruin it. As someone said, they can barely hold 50 players, so what happens if my server is full? I have to start again, on a different server, and do this over and over until someone on my main server leaves? The best Idea here is the log out delay, just like most mmo games have. But also make it that if you are in a safe and non combat zone, then you log out instantly, but if you are in combat, it takes 30 seconds.
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