Jump to content

FrankDaTank1218 (DayZ)

Members
  • Content Count

    116
  • Joined

  • Last visited

Community Reputation

41 Good

3 Followers

About FrankDaTank1218 (DayZ)

  • Rank
    Survivor
  1. FrankDaTank1218 (DayZ)

    Consolidated Weapons/Equipment suggestions

    Less Military weapons, but don't make it just civilian weapons, add some "criminal" style firearms and weapons. Tec-9: Low accuracy, spray and pray 9mm machinepistol, more common and lower fire rate than the PDW. CZ Skorpion: Already in Operation Arrowhead, easy to add Every Operation Arrowhead pistol should be added. Pistol Grip Pump (on my lap at all times): Any shotgun with no stock and a pistol grip, possibly with a shortened barrel. An Ithaca 37 or a Winchester 1300 would be good, more recoil than large shotguns, increase pellet spread, even worse accuracy and ironsights. Sawed Off Double Barrel: Like the double barrel in Dayz, but it can't use slugs, has a much wider pellet spread, no ironsights, and it can be put in the pistol slot. SKS Carbine: Stripper-clip-fed 7.62x39 (AK Round) Semi Auto rifle, much more civilian style than an AK, more common, and a slower reload and smaller mag. AK Mags can be converted into 3 SKS Mags or vice versa. Hunting Bow: Faster, shorter range alternative to the Crossbow (Far Cry 3 anyone?), uses arrows instead of bolts. *also, as a sidenote, the arrows and bolts should come in 10 or 5 shot "quivers" taking up 2-3 inventory slots. Instead of single arrows taking up single inventory slots like in the current game. Hunting Shotgun (Pump): Longer range and barrel, hunting style pump action, has a tighter pellet spread and longer range and better accuracy for slugs and pellets, but has a smaller 3+1 magazine tube and its length would make it worse for close quarters. Full Size UZI; Less accurate, higher recoil, more common, and slower firing alternative to the MP5 with more primitive ironsights. Hunting Knife as a Weapon; Damage the same as crowbar but faster and shorter range, CAN STEALTH KILL PLAYERS FROM BEHIND. .22 Semi Auto Rifle: Weakest firearm, but ammo is plentiful and its very accurate with essentially no recoil, can kill zombies and players with a headshot, other than that, unless shooting a rabbit or chicken, expect to make ALOT of body shots to kill anything, should have a scoped variant too (maybe a Ruger 10/22). Has both 10 round stick mags and a 25 round "banana clip" available. Ruger MK3 Silenced .22 pistol; VERY VERY quiet .22 pistol, is just as weak as the .22 rifle but with MUCH shorter range, small ammo capacity, but great accuracy within its effective range and still no recoil. Expect only headshots as the only viable way to kill zeds/players. Baseball Bat Bat with nails in it Rope; Hang dead players from trees as a trophy and/or scare off/warn other players in the area. Machete Bayonets: Attachment for various long guns that allow it to be an effective melee weapon as well (since Dayz Standalone has weapon customization.).
  2. FrankDaTank1218 (DayZ)

    Thermal and night vision should be removed

    I raise a legitimate criticism and explain it out with reasoning. Response: "stop crying" Hockeyguy, "This would make playing at night too hard!!" Response: *Nobody says anything.* ^That quote up there is crying, not my post.
  3. FrankDaTank1218 (DayZ)

    Thermal and night vision should be removed

    No that's his point exactly. He didn't agree with me fully because he wanted to enjoy the game, meaning agreeing with me = can't enjoy the game, what he wouldn't agree to is removing Thermal, therefore, he is saying that he feels he can't enjoy the game if there is no Thermal. Like 80% of people, you cry "straw man" without fully understanding what it even means. Paraphrasing =/= straw man
  4. Trying it out now...
  5. FrankDaTank1218 (DayZ)

    Thermal and night vision should be removed

    "No thermal = I can't enjoy the game" Yet I'm the crybaby, :rolleyes: learn to deal with night time, or learn to find targets without them glowing bright white, neither of those are hard to accomplish Stop being unreasonable. If no one else had NV's or thermal to use against you, dealing with the tradeoffs of no light versus revealing glowsticks/flashlights/flares would be very fun in the spirit of DAYZ.
  6. FrankDaTank1218 (DayZ)

    Thermal and night vision should be removed

    First off, okay, Stroup is right, I also mentioned this in the OP, the nightvision should be removed until it is altered to be limited by batteries, then re-implemented. Thermal, I have already stated why it is OP, you can't just ay "its fine, shutup" and its acceptable. Why exactly do you think super high tech unlimited (no battery limitations) X-ray vision is appropriate for Dayz and not OP?
  7. FrankDaTank1218 (DayZ)

    Thermal and night vision should be removed

    Very few people seem to understand this, a criticism doesn't automatically equal crying. If I am stating that it is OP even WHEN I'M USING AND DOING WELL BECAUSE OF IT, Its hardly "boo hoo I suck against thermals". You don't agree, but you can't present any reason to counter my argument, so you resort to an attempt to tease me by calling me a crybaby. For those giving reasonable replys, keep on if you wish, to pricks like you, shut up.
  8. FrankDaTank1218 (DayZ)

    Thermal and night vision should be removed

    Okay, so your reasoning is: Stuff I disagree with = meaningless opinion Stating that flanking thermals is ineffective due to a common tactic is not an opinion. Stating that night time can be dealt with without nightvision is not an opinion. Stating that thermal makes bandit sniping very easy and uncounterable is not an opinion, that's a proper tactical assessment. My quote: "In the end, Dayz would be more challenging, require more planning/skill, and be more fullfilling an experience if night time unavoidably came with dilemma of managing flare/flashlight/glowstick usage and people didn't have what is essentially X-ray vision." Other than the bolded part that is not an opinion.
  9. FrankDaTank1218 (DayZ)

    Thermal and night vision should be removed

    Really? I am told "f*ck off already" or told very obvious advice in a condescending manner "try going BEHIND da sniper bro" and react accordingly, yet I'M the bad guy, nice, several people in this thread have reacted accordingly, but alot of people on this site respond to statements they disagree with like asshats. I did respond to valid counterarguments, selective reading much?
  10. FrankDaTank1218 (DayZ)

    Thermal and night vision should be removed

    So: You don't realize there are other ways to operate at night without nightvision, even if nightvision was removed so others couldn't use it against you. You admitted you like to play unfair. You seem like someone who's input is valuable, as a counterexample of course.
  11. FrankDaTank1218 (DayZ)

    Thermal and night vision should be removed

    What? Everyone I play with that uses thermal always quickly picks up one tactic, do 360-degree scans often because even a quick spin can allow you to see anything and quickly react to any "white areas". Against normal snipers, yes, you get behind them, this doesn't work against any halfway decent thermal sniper.
  12. FrankDaTank1218 (DayZ)

    Thermal and night vision should be removed

    Such reasonable response to difference in opinion on this site :rolleyes: If you can't effectively fight without X-ray vision, get better, don't take the frustration out on me.
  13. FrankDaTank1218 (DayZ)

    Thermal and night vision should be removed

    How do you get the element of surprise if someone can see you through any concealment with ease? You cannot. Anywhere covered by a thermal sniper is a lost cause, you can easily lock out any airfield with thermal.
  14. FrankDaTank1218 (DayZ)

    M249 Vs. MK48 Vs. M240

    That is why it wins in my book.
  15. FrankDaTank1218 (DayZ)

    Thermal and night vision should be removed

    Since night is now not always complete darkness, NV and therma lshould be removed, unless you could implement a battery system to heavily decrease their use. The conservative use of light sources to balance how well you can see with how well you can be seen is one of the most thrilling parts of the game, and thermal makes bandit trollsniping (although trollsniping in general should be okay) WAAAAY to easy, bandits already have opimum positioning, better weapons, and the element of surprise, you do not need X-Ray vision (essentially). There is nothing challenging about being able to snipe people hidden behind 8 pine trees worth of brush with relative ease becasue they light up bright white, learn to snipe and manhunt, stop using your X-Ray vision like a noob. As far as Thermal is concerned as well, when was the last time you heard of anyone in any survival/zombie apocalypse scenario/movie/game/book/TV Show having thermal vision? It's just to high tech and a luxury to fit into Dayz, you might as well give us UAV recon sweeps for goodness sake! In the end, Dayz would be more challenging, require more planning/skill, and be more fullfilling an experience if night time unavoidably came with dilemma of managing flare/flashlight/glowstick usage and people didn't have what is essentially X-ray vision. P.S. Don't claim "Oh you just hating on Thermal because you constantly get killed by it you noob!". No, I have used the L85 thermal and felt I was overpowered, and my clanmate who was using it once escorted me around both airfields and Berezino, we encountered many players, and steamrolled them all with minimal effort and skill because he just scanned with his Xray scope and no one had a chance, I felt dirty.
×