Some quick thoughts as I am short on time (but are of course related to the original post): 1. Vehicles could possibly be more common, repairable, but also have the ability to be reinforced. Maybe if you find an abandoned Vodnik-type vehicle you could add ballistic glass, a mounted overhead gun, and maybe even a better performing engine? Endless possibilities, but of course that would also bring questions of balance. I think any kind of upgrade would require a strenuous amount of effort to find all of the required materials, such as the LMG coming in parts and requiring a mounting kit for the specific vehicle (they could also have a a very rare spawn rate). You could even add more storage to it, as aforementioned hitching a trailer or placing overhead storage instead of a gun. This would allow for specializing vehicles for certain roles. We can dream right? 2. Putting all of this time into a vehicle will make it hard to part with. Since there are talks of bases, what if there were also a carport/garage type structures that could house a vehicle? This structure of course would not be easy to build, the materials also being very rare. What about adding a helipad to your roof? If a group of people mustered the effort required to have these things at their base it would simply be epic. 3. If we are building structures they should require a generator to power it. This of course means you will have to get a working generator, and there could be multiple types (varying in rarity). For example, gas powered generators could be quite common, and require the most gasoline or jerry cans, while solar powered ones require the least/ are the most efficient. These generators will never be found in one piece of course, if I didn't make that clear. 4. Having the electricity element added (#3) will require the materials needed to wire lights/possibly security cameras? Once again, we can dream. I've already asked way too much by this bullet xD 5. Base interiors should be able to be furnished with specific types of storage units/furniture, which could come with its own benefits. For example, a fridge/freezer to keep your raw meat in, an electric stove to cook it, a wardrobe to keep those spare Gillie suits we all have lying around (lawl), a bed that can be used as a spawn point for one player. It will reward players who put forth the effort to find the materials necessary to afford death a little more (though by no means will death lose its serious side, losing your gear to a bandit is still pretty shameful). All of these bullets ask a lot, are probably not possible. However they would provide further circumstances for players to work together and form communities, reward them for enduring and looting extensively, go to places all around the map. We can dream right?