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MrMudd

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About MrMudd

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    Scavenger
  1. Guys I already said lets turn this game into "Batman vs the Joker in the Zombie Apocalypse". Bandits get the joker costume and high humanity players get the batman costume. ALso we need pony hats that shoot lazzzuurs out of their eyes. WE should mod this game so it becomes Teamfortress 3.
  2. MrMudd

    - <3 You Hackers -

    lol @ the "google translate german" whats up with that?
  3. The server is getting hacked right now.
  4. No right now its unmakred players vs players and zombies. The way it should be. Giving away poples agenda like that removes a lot of tension. Also, people will shoot on sight regardless of your skin if you have good gear.
  5. WHY do you need an indicator? Because you want to stay alive longer? How about you are more careful instead? Yes he shoot you supirse welcome to the major fun/psycholgical aspect of this game. Trust and distrust adds tension to the game. If you get a visual cue that tells you a gamers agenda taht entire aspect is gone and all that is left is team A vs team B. Basically it tturns the game into a shoot liker CSS, COD, BF3 etc.
  6. Exactly this is what sets this game apaert form most other games. It adds a lot of tension to the game and make it THAT more exciting to play. IF I know your agenda right away it removes that tension and turns the game into TEAM BLUE VS TEAM RED...welcome to Teamfortress/Counter Strike/COD
  7. Im gonna shoot you regardless. I want your items.
  8. After you kill 50 zombies you should be able to call in a stealth bomber like in COD or wahtever and make it drop an atom bomb in chernarus. Then the game is over. Rocket can you add that?
  9. I really like how in COunterstrike source etc there are sounds when you are on a killstreak. They should add that to DayZ. M M M M M M MONSTER KILL GOD LIKE !!!!! How awesome would taht be!!! Also we need a kill indicator like in counter strike like MrMudd killed Analman with Ak74 - Thats why I always know someone is really dead and not just unconscious.
  10. Just so that you all know. I will still shoot anyone on sight.
  11. MrMudd

    Concerning shooting on sight

    Thinking about it we also need squad spawn. Like we can spawn on our friends like in bf3 then we can loot our corpses again right away to gain back all your lost equippment. Because right now it kinda sucks that you lose all your items when you die.
  12. I heard in an interview today that Rocket will add back the bandit modelt etc to give away a persons agenda. I think there is an even better way to do that. He should add the Batman costume for everyone with high humanity and the joker costume for everyone who is a bandit. Think about! Batman vs Joker in the Zombieapocalypse! Also we need upsidedown volcanos that shoot unicorn hats which shoot lazuurs everytime I see a bandit. friendly regards Too PVP heavy QQ TF2 gamer at heart Dayz needs more comic graphics. LEts turn this thing into COunterstrike source lol.
  13. MrMudd

    Side Chat

    Being able to talk to players in the server eases the tension Thats a con. Tension is what makes the game fun. enabled side chat allows players to meet up, and share supplies Takes away the sense of adventure. Also could easily be used as trap and troll people. More cooperation between survivors. There is an ingame voice chat what else do you need? Being able to write globally on a chat like this completly removes the immersion can warn others of bandit locations Also a con completly ruins the immersion and spying on cities before moving into them. New players can ask questions directly Bullshit excuse use the forum or watch one of 1000 tutorial videos online. Also major CON is that hackers will finally get the enjoyment they need = QQ in the chat
  14. MrMudd

    I am done. Too many glitches/bugs

    Big Deal. Bye. You die in this game its the ultimate thing that will happen to you eventually regardless of what awesome weapons you have to defend yourself.
  15. NO Indicating a persons agenda through audio or visuals takes away the tension when you meet another player. Human psycholgy! This game shows exactly how most people lose their humanity and values in case of an apocalypse. Its one of the major differences that sets this game apart from most other games. Example: A few days ago I shot a guy because he scared me. He yelled friendly but it was already to late. I felt really bad after killing him but there was no way of knowing whether I could have trusted him or not. But that is not bad...its good...you will never know and you will have to live with the guilt. Almost like as if its real life. Even as a Bandit there are often "emotional conflicts" within me. I am not a bandit by choice I feel like this was forced upon me because I can never know I can trust someone or not. I often debate that with one of the friends I play with. We discuss the hypocrasiy of our morals and how we abandon them so quickly because of a defense mechanism that gets triggered within my conflicting mind. Trust or distrust...you never know...better shoot first. I wonder if I would be like this in real life. Never felt this weird about a game. BEst game in a long time. I say no to indications.
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