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Everything posted by Angel Knight
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Someone actually joined after seeing your personality? Interesting.
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Calling all members of the coalition and any like-minded heroes or survivors!
Angel Knight replied to The Friendly Bandit's topic in DayZ Mod General Discussion
Bandit Death Squad Men -
A streamer looking for interesting companions.
Angel Knight replied to ZekkCC (DayZ)'s topic in DayZ Mod General Discussion
Did you ever get around to trying that safe zone idea we talked about? -
We have you, I think we're good.
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To all the topics about adding dephication, rape, torture and such.
Angel Knight replied to Slyguy65's topic in DayZ Mod General Discussion
Don't think I've seen a single topic about these features, and I'm on here pretty much every day. I may have missed some, but I doubt they are that common. -
How many of you are actually prepared for a real zombie outbreak???
Angel Knight replied to zebra0371's topic in DayZ Mod General Discussion
Grrr.... stop rubbing it in. California = Jump through 12 flaming hoops in a single bound to buy a water gun. -
Calling all bandits and terrorists- Raiders group must be formed!
Angel Knight replied to Metzgyr's topic in DayZ Mod General Discussion
Not if he promotes alt+f4ing. Zero respect, end of story. -
Entitlement, Rocket and the Mod
Angel Knight replied to OrLoK's topic in DayZ Mod General Discussion
For your convenience, this is the original post with extra lines removed: -
So, I use hacks, this is WHY
Angel Knight replied to manwitdaplan's topic in DayZ Mod General Discussion
I view Elektro snipers, freshspawn camping jackasses, and hackers all with about the same amount of respect. Which is none. Glad to hear they are killing each other off, keep up the good work OP. (til you get banned) Also congrats on the best troll thread of the decade. -
Calling all bandits and terrorists- Raiders group must be formed!
Angel Knight replied to Metzgyr's topic in DayZ Mod General Discussion
I hope you alt+F4ing douches get banned. No seriously, global banned, permanently, and develop brittle bone disease in real life. -
To the Owners of US 2037 Again
Angel Knight replied to Butcher4119's topic in DayZ Mod General Discussion
That is lifetime. My current run is sitting at 5, total is up to 47 now. I update the sig every week or so. -
I really don't get the setup of rules for this game. Everyone gets screwed.
Angel Knight replied to dollada06 (DayZ)'s topic in DayZ Mod General Discussion
If only this were true. I personally know of a few players who have been hacking for months now (i.e. they have admitted it to me over teamspeak/direct communication) and still haven't gotten banned. I don't use fraps so I have no hard evidence, otherwise I might report them. But when I have people ask me ask me "Hey you want a truck or anything?" and then spawn in 5 offroads, I question Battleye's effectiveness, ESPECIALLY when I meet that exact same player a month and a half later, flying around with his buddies in their FLEET of helicopters. -
I shoot on site because of combat loggers
Angel Knight replied to TheMachine's topic in DayZ Mod General Discussion
That post gave me cancer. There are a huge number of players who fit into neither of those groups. -
Alpha testing is over for mod
Angel Knight replied to RECphantom's topic in DayZ Mod General Discussion
Quite frankly you have one of two things: 1. Bad luck. 2. Bad judgment. I can't help you with that first one, but perhaps the second one I can help. Stop going on servers with more than 30 people or so. 20 to be safe. I really hate going on completely empty servers to farm gear, that's just cheesy. But hackers flock to crowded servers. I haven't been thunderdomed in weeks, not have I ever been teleported to and killed. I have ONE time been killed by a server wide script kill (see my signature trololololo) but other than that, bugs are what gets me more than hackers. Glitching through walls, breaking bones for no reason, etc. This was a highly unnecessary reaction to a civilized post. Calm down. -
Honorary bull's eye.
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very serious counter hacking :)
Angel Knight replied to gambla's topic in DayZ Mod General Discussion
The man's German, can't really expect perfect English from him. I got the joke and I actually thought it was kinda funny despite being distorted. To be fair, whenever I attempt a joke in Spanish or in Dutch, no one gets it. My sign language humor works somewhat, although humor in that culture is INCREDIBLY relative and hard to communicate. At any rate, props and beans OP for attempting a joke in your second language. I got it, although it did take a second. -
I finally found myself a UAZ, just like I've always wanted.
Angel Knight posted a topic in DayZ Mod General Discussion
Too bad I'm gonna have to leave it here because of vehicles not saving. Actual point of thread: 10 RGO frag grenades. I consulted the wiki and found very little info. Is there any reason to prefer these grenades over M67 grenades? Also, if anyone needs SVD mags, I now have 10 to share. -
very serious counter hacking :)
Angel Knight replied to gambla's topic in DayZ Mod General Discussion
I think he means he was stranded on skalisty island without a boat or water, but then he got thunderdomed off the island back to cherno. -
To the Owners of US 2037 Again
Angel Knight replied to Butcher4119's topic in DayZ Mod General Discussion
Glad to hear you got a kick out of it. But to be clear, you don't have solid evidence against these guys and posting their camp coords is a dick move. I know, I did the same thing once, but I did it because of server resets which is obviously the admin. In your case it is scripting, which may not even be the same people. I'd rather let a few scummy admins get off the hook than take the risk of ruining the hard work of legit players. -
Go Raid My Whole BIG CAMP!
Angel Knight replied to NoOne (DayZ)'s topic in DayZ Mod General Discussion
Why? -
To the Owners of US 2037 Again
Angel Knight replied to Butcher4119's topic in DayZ Mod General Discussion
I watched all his videos and they are all crap. I can't tell you what they're about exactly because I haven't watched them, but they're crap, believe me. Yessirreeee, nice logic bro. -
The Coalition - Changing the Culture of DayZ
Angel Knight replied to Dr Wasteland MD's topic in DayZ Mod General Discussion
Not sure how to answer that, really. -
Alpha testing is over for mod
Angel Knight replied to RECphantom's topic in DayZ Mod General Discussion
I sense that you have a brain, which is rare on these boards, so I'll continue our dialogue once more. I hope the 'you guys' is not directed at me. I was answering only one aspect of your argument, namely the "you bought Arma2: OA, not DayZ!" aspect. I am not too worried about the frequency of updates or hotfixes etc. This is an alpha, so things take time, no big problem. I understand all that. I also recognize the basics of economics, and if you have hundreds of thousands of people buying your software to play DayZ, then making sure DayZ receives continued support (both the mod and the standalone) should immediately jump to the top of your priorities list. The receipt may say Arma2:OA, but the fact is, a huge number of us bought it for DayZ alone and BI is fully aware of that. That is all. -
Alpha testing is over for mod
Angel Knight replied to RECphantom's topic in DayZ Mod General Discussion
Luckily I was not that idiot, and given that 30$ is pocket change, it doesn't really matter. You are still completely missing the point. If a million people buy your game to play a mod, you should have a vested interest in making sure that mod stays in a stable state (even if that means tacking a couple extra people or dollars onto the team). They could very easily have one or two programmers implementing Rocket's ideas into the mod while Rocket focuses on standalone. Unless you think pissing off hundreds of thousands of potential customers is a good strategy, in which case you may be the idiot. EDIT: Yes I am aware that Rocket, not BI, is responsible for creating the mod. No where in my post did I say otherwise. But now that his mod is also their cash cow, they would do well to provide him resources to maintain it. -
Alpha testing is over for mod
Angel Knight replied to RECphantom's topic in DayZ Mod General Discussion
This logic is pointless. Regardless of Rocket's original intentions or whether he made the mod on his own time or whathaveyou, the fact is that LOADS of people bought this game specifically for DayZ and no other reason.(and I believe the DayZ players outnumber the original sales of the game).