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Read-Only Mode for Announcements & Changelogs
Dear Survivors, we'd like to inform you that this forum will transition to read-only mode. From now on, it will serve exclusively as a platform for official announcements and changelogs.
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Stay safe out there,
Your DayZ Team
[email protected]
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Everything posted by [email protected]
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Best map besides chernarus?
[email protected] replied to GulpinGulpin's topic in DayZ Mod General Discussion
I've started playing the Namalsk recently. Sure it's a nice map, but it does have a few problems. Like food, there's a bigger chance that you'll find a hunting knife, matches and a hatchet before you find some beans. And the fact that grass isn't visible when it's futher than what? a 75 meters or so. Else the amount of military loot is what makes the map awesome and what makes it my second favorite map after Chernarus. -
Arma 3 engine does not support windows xp
[email protected] replied to badger05's topic in DayZ Mod General Discussion
It wont be long before Microsoft them selves stop supporting XP. And tbh, the 32bit ram limitations etc. is reason enough that no one should stay woth XP. -
Arma 3 engine does not support windows xp
[email protected] replied to badger05's topic in DayZ Mod General Discussion
It wont be long before Microsoft them selves stop supporting XP. And tbh, the 32bit ram limitations etc. is reason enough that no one should stay woth XP. -
Hotfix Build 1.7.2.5 Rolling Update
[email protected] replied to rocket's topic in Mod Announcements & Info
Nothing about broken tents? :/ -
Dear crybaby's (hacking qq)
[email protected] replied to Anthrax12's topic in DayZ Mod General Discussion
A topic with a person bitching about others bitching? -
If you already have a map, campass and so on (which most finds before finding an GPS) the only thing you'll gain is cordinates.
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Last time I fed a troll, I got a warning and our topic locked. Where's Curgon at, when actual moderating is needed?
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GUID Repository for Hackers/Script Kiddies
[email protected] replied to inch's topic in Mod Servers & Private Hives
This would most likely require an external site :) -
Character is stuck - All keys unbinded - can't move?
[email protected] replied to NsN's topic in DayZ Mod Troubleshooting
Open the taskmanager and kill the arma2oa.exe job and try another server? :) -
Crashed a helicopter with a empty wiskey bottle...
[email protected] replied to WalkerDown (DayZ)'s topic in DayZ Mod General Discussion
Cool stowy -
Died by a hacker for the first time, your worst loot loss?
[email protected] replied to shypatrick's topic in DayZ Mod General Discussion
Guess I've been lucky and only officially died once to a hacker. Lost my Mk48 mod 0, m24, m9sd, ghillie, every piece of equipment including rangefinder and NVG's. :/ -
First two murders. Three shots, two kills.
[email protected] replied to Mr_Clean187's topic in DayZ Mod General Discussion
They must have a really terrible aim, if they missed as many shots as you make it sound like :D -
Rocket have said that the system is or will be made so that the mod can support other maps. That said, Lingor is a cummunity made map so therefor I really doubt that it'll ever be used. Also, as far as I've seen Lingor in the current state is waay overpowered when it comes to loot of epic quality. Lastly, I'm pretty sure that there have already been made around 12½ topics about Lingor :)
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Please, DONT add a bandit-indicator in this patch
[email protected] replied to JulieMeyers's topic in DayZ Mod Suggestions
being/becoming a bandit failed at two things. It stole our Ghillie suits, and you could become a bandit even though in reality you were just defending your ass from a bandit. I love the idea of being a bandit/survivor, but it would need not to fuck up your Ghillie suit and make your backpack disappear. Whether it being replaced by a silly hat or some christmas lights on you weapons. If he chooses the humanity-meter solution, it would have to be pretty well made, considering an average lifetime of 49 minutes and depending on how easy it'll be to go from being inhumane to human. -
m14 AIM or the FN FAL?
[email protected] replied to sebas (DayZ)'s topic in DayZ Mod General Discussion
Picked up an M14 AIM last night. Got a few kills with it, really like the RDS scope especially compared with having none on the FAL. Used to like the FAL, but going onwards, I'd pick the M14 AIM any day! :) But you're going to need a bit of range for it to really shine. If you're running in Cherno alot, you'd most likely be better off with the FAL :) -
Infection cured itself?
[email protected] replied to Rage Kage's topic in DayZ Mod General Discussion
You'll actually lose the infection upon logging out -.- Atleast the one time I've catched one, It was cured by me needing to take a shit. GG -
The suits was enabled again in the latest patch. After that I've found 1 Ghillie in a chopper, 1 camo in a church. While in my group of four, we've found a total of maybe 8 Ghillies and nearly the same amount of camo suits. :) I've never found a GPS off a loot spot, though it might be the single most useless tool of them all, I wouldn't care if I didn't have one. :)
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Ghosting is allowed. You should instead put a password on your teamspeak channel or whatever you're using. Can't help with finding the info you need in the logs though.