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Dear Survivors, we'd like to inform you that this forum will transition to read-only mode. From now on, it will serve exclusively as a platform for official announcements and changelogs.

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Your DayZ Team

Aerograt

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About Aerograt

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    Woodland Warrior
  1. Aerograt

    Hotfix Build 1.7.1.1 Rolling Update

    YOU'RE THE BEST!!!AROOOOOUUND!!! NOTHIN IS EVER GONNA BRING YOU DOWN!!! YOU'RE THE BESTTTT!!! AROOOOOUND!!!
  2. 3 bandages, 2 beans, 4 cans and a teddy bear.
  3. Aerograt

    Melee Weapon Petition

    I was thinking that since the zombies behave waaaay to erratically to be hit by a melee attack without getting hit back, I was wondering how automatic, disposable defensive items like in the first Resident Evil would work out. They would only work against a single zombie, so a big horde would still waste a survivor. Also, why exactly can't melee for the player be implimented into DayZ if the zombies can do it? Even melee that was just a very quick, single projectile which only went for a few feet like in TF2 would be better than nothing.
  4. Players need to be able to /dance to avoid bullets like TOR on launch.
  5. Also, even when players do find a gun, they're probably less likely to KOS for risk of losing said gun. Also, humanity found a use again, so there's that.
  6. Yes. I like not spawning with a weapon, but now I feel an option for melee is more important than ever. Being able to kick a zed off you or whack them with a flashlight would greatly increase the amount of realism in this game.
  7. I don't know how I feel about spawning with NO weapon. Can't the survivors use their fists as a last resort, or something? It's unrealistic that my guy can't try to throw a zed off of him. ...What if the flashlight could be used as a club with a chance to bust it?
  8. Aerograt

    Trading Post, volunteers required

    I'll definitely be checking this out once it gets started. It'll be interesting to see how prices get worked out.
  9. Aerograt

    Psychology of the Murderer.

    Interesting how everyone says they kill for beans in this game...
  10. Turning gamma up alone doesn't really do much unless the moon is out. Turning up gamma AND HDR gets you seeing outlines of objects much, much better, but I still can't really see anything unless it's really moving. Also, being able to see nothing at night is not fun, nor realistic. I still think that flashlights should be incredibly common, or given to players on spawn considering everyone living in the present day probably has a flashlight somewhere in their house, but not necissarily a gun or flares.
  11. I like these suggestions, particularly the bandit spawning further north part, but I'm wondering if people are just getting bored with the zombie aspect of the game. I'm not, but more zombie types along with tougher zombies would make PvE much, much more interesting. Obviously, keep the zombies within the bounds of believability for a game striving for realism, but having some zombies that are immune or really resistant to bodyshots through armor, actively stalk players without making their presense known, having better sight or strafe wouldn't be more be too much of a stretch.
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