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Everything posted by redfield-77
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Source? Limnos and Stratis are the ARMA 3 maps. Dayz is poised to release first so I find this unlikely.
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Custom Face Washing out even with .paa
redfield-77 replied to villagesmithy's topic in DayZ Mod Troubleshooting
Yes but the normal faces .paa are already on every client. Custom faces are only on the client that created them. -
Custom Face Washing out even with .paa
redfield-77 replied to villagesmithy's topic in DayZ Mod Troubleshooting
I have been wondering how others see your custom face. I have seen the Jason Voorhees videos and I cant figure out how others see the custom face. Wouldnt they have to have the skin on their pc for it to show up? -
Log out in stary, log in on the coast near solnichniy.
redfield-77 replied to Kuronama's topic in DayZ Mod Troubleshooting
This has happened to me a few times. I never lose my gear so its no big deal. I think,(and this is just a guess) your coords can get corrupted so it defaults to random beach spawn. -
How is that gear working out for you now?
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Was it worth it?
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Its a hotfix for the weekend. Just wait until six updater supports it or you wont find any servers. 1.7.3 is very soon
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I'd rather just see tents go away.
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The community is unanimously against classes in the stand alone. I get this and I am too for the most part. I think there is a better idea for this though that more people may accept or agree with. My idea is more like you pick a trait when you make your character. Hear me out, because I know this sounds ghey at first......... It's kinda dumb that anyone can just hop in a huey and fly it (though most people just crash I know :rolleyes: ) ARMA Domination required you to pick a pilot before you could fly any aircraft in the game. My idea is a character trait chosen at character creation that dictates your success with certain difficulties in the environment. Nothing to do with starting weapon or what weapons you can use or how well you shoot. At creation: (M/F) Before the apocalypse you were: (Mount and Blade style)...... Some examples: (these are just examples off the top of my head and I put little thought into them) a pilot - You are able to enter and operate aircraft if you ever find one. No one else can do this. a hunter - You can butcher animals with better precision and the carcass yields 1 extra meat. Anyone can butcher animals but the hunter starts with a hunting knife others must find one. a mechanic - You are able to repair most vehicles as long as the parts are made available. No one else can do this. a doctor - You are able to treat wounds, sickness and successfully perform blood transfusions or set broken bones if you have the proper equipment. Anyone can bandage but doctors are needed to perform blood transfusion and set broken bones. a cook - You can make any campfire a banquet. Food cooked by you yields extra blood. a student - You start with a small back pack. No one else does. a thug - You can hot wire other peoples vehicles. No one else can take owned cars because they don't have the keys. Anyone can take an unclaimed vehicle. These are just random examples to make my point. I think giving individuals value would decrease the kos epidemic as well. As it is I kill anyone I don't know because their only value to me is what they are carrying. If individuals had skills of value I might be more inclined to let them tag along. I want to re-state that No trait should ever alter the rules of combat. This should be left to individual skill. I just think its more realistic that individuals have more value than their loot.
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"it's raining, it's pouring..." FUCK
redfield-77 replied to Inception.'s topic in DayZ Mod General Discussion
Did make me lol a little bit. http://www.twitch.tv/justxrippedn1ck/b/327671117 -
Well at least BF3 dont have hackers!
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I am unbanning you asap sorry for the mistake.
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The guy has a smirk on his face like he just murdered a noob so I gave you beans.
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Yeah That is the area surrounding the BIS headquarters. Its cool seeing it on google earth and thinking "yep........... I killed a noob in those woods" :D
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Still waiting for one single person that I know or trust from the forums here to make this claim. One thing that all these banned people have in common is low post counts (most under 60) Not saying that means anything but really? Not one respected member of this community has been banned? Im active on the ARMA forums too and I havent seen anyone claim that beta patch 95777 has caused a wrongful ban. ARMA uses the same BE and same beta patch as dayz and not one false positive mentioned. I wont say your all hackers and something could have happened but the true scripters are going to cling to this excuse like a dingleberry trying to get their ban overturned. -standing by
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Help with my Deteriorating Performance
redfield-77 replied to [email protected]'s topic in DayZ Mod Troubleshooting
Man your really just jumping right in to the deep end as someone new to pc gaming. I can't help your pc troubles but you got balls :thumbsup: -
Full Character Progression - Compilation Thread
redfield-77 replied to L0G!N (DayZ)'s topic in DayZ Mod Suggestions
That is a chunk to read but it sounds good. I saw a screen shot from ARMA 3's inventory system and it looked way better than the current one. I think these things could find a home in Dayz if its done right. -
Playing = Headache Inducing/Nerve wracking?
redfield-77 replied to Lil B Da Based God's topic in DayZ Mod General Discussion
Playing in 3rd person helps this a lot. My friend gets motion sickness from ARMA in 1st person even with head bob at 0. Other shooters don't effect him this way. Just ARMA. He also has a huge monitor too so I think that is part of the problem. If he plays in 3rd person he is usually good for at least an hour. -
Buzzards gotta eat, same as the worms. For all you know he was a zed. Standing there staring into space and unresponsive. This sounds like the first stage of the infection to me.
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I had considered reload animation speeds and even run speed alteration for encumburance and such but that is dangerous waters. It could make it easier to trick anti cheats if player movement speeds are all different.
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^ Yes. This works too I like this better than my idea too. ^ Yeah its a fine line but there does have to be more meat to the stand alone than the current system. I am one of those bandits that kills people because I am geared up and have nothing else to do. It is fun hunting humans but I think there should be more to it.
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I wouldn't be opposed to a progression system at all. I actually like a progression system better than my suggestion but that is something completely new to the VR engine and would probably take enormous resources. The things I suggested have all been done already and the code is already written. I was trying to keep it simple but if they could do progression without it affecting combat at all it would be cool. I just don't want to see my rifle's iron sights bouncing around like im having a seizure because my character is a noob.
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So....... I take it you know how to operate a BTR-70 weapon platform even though all the controls are in russian? Good for you most normal people can't.
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Factions already exist. My faction is myself and the 4 friends I play with. Everyone else is the enemy.
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I was suggesting it the way mount and blade does it. Take the titles I made up on the spot away and you have traits. Yes I probably have over 100 hours of flight time and over 1000 kills with the Cobra helicopter alone. It isnt that difficult at all and it took me maybe 5 minutes to config my controls to be deadly. In real life I wouldn't be able to even turn the engine on without a book and an instructor to guide me through every system check much less take off. Sorry Im an Arma guy. Arma Domination is still the best ARMA mod EVER. I like realism and I like specialist. People group up in domination according to their skill sets and loadouts just like the real military. They are not called classes in real life. If you don't choose a pilot then you don't fly because the aircraft wont let you get in. In any apocalyptic event I seriously doubt people would migrate to the nearest Airforce base to fight over helicopters. Most people would just try to survive. The best way to survive is to re-establish civilization at even the smallest scale. Individual skill sets contributing to the civilization would be the differance between survival and extinction. No one can fly helicopters, perform medical miracles, operate military weapons, and hotwire armored personnel carriers. We can't all be the fucking Dos Equis guy.