Jump to content

Forums Announcement

Read-Only Mode for Announcements & Changelogs

Dear Survivors, we'd like to inform you that this forum will transition to read-only mode. From now on, it will serve exclusively as a platform for official announcements and changelogs.

For all community discussions, debates, and engagement, we encourage you to join us on our social media platforms: Discord, Twitter/X, Facebook.

Thank you for being a valued part of our community. We look forward to connecting with you on our other channels!

Stay safe out there,
Your DayZ Team

dutch_miller

Members
  • Content Count

    395
  • Joined

  • Last visited

Everything posted by dutch_miller

  1. dutch_miller

    What DayZ Night Should Be Like

    I know they do, but in the video you can see unless you have NVG's there isn't much of a way around it; and if they make NVG's rarer as I would like to see more people would be forced to use them. Add that in with more incentive to group up with others instead of KoS'ing and you have a very interesting night gameplay dynamic. Honestly, I just love the intensity of the people playing the mod. I wish playing DayZ was consistently the same way. I don't get that same feeling, day or night. Maybe a few times when I had a firefight, but nothing like this. It's called Chernarus Apocalypse I think, or something along those lines.
  2. dutch_miller

    What DayZ Night Should Be Like

    The suspense, and the dependence on flashlights instead of NVG's.
  3. It's an interesting balance between realism and playability. I for one am for getting a random knocked unconscious when you are below 9 or 10k blood and the chance getting higher as your blood drops, as I think it makes sense. Wouldn't take much more than a smack to the head to get you on the ground. However, if we go the realism route, we need to eliminate unlimited sprinting and implement a more advanced health system (take a look at the medical system of the Arma 2 ACE mod for example, it's a step in the right direction). But, we already have to run for 90% of our playing time because vehicles are so rare and the map is so big, but if we implement more vehicles.....essentially balance in DayZ would be a big convoluted piece of shit we would never figure out. That's why it isn't intended to be balanced.
  4. dutch_miller

    Leveling system?

    lolwut?
  5. dutch_miller

    is a pdw sd logical to have

    This is the fucking problem. People hate hackers so much but don't give a shit if they use their weapons.
  6. dutch_miller

    Adv Clothing for Women

    It's not in the game more because of technical limitations. They want to, and will have, female clothing in the standalone.
  7. Yes, let's bring religion into this. That'll surely help you.
  8. dutch_miller

    Is the M40A3 really a hacked gun?

    Yes, it is hacked, it doesn't matter where you find it.
  9. I've got the perfect place for your threads: The Graveyard
  10. dutch_miller

    Standalone: Actual Mtn Dew Curse

    What's the point? It's already cursed.
  11. Haha, apache you thought you could fool us. Nice try.
  12. dutch_miller

    new chernobyl map idea

    I'm not surprised you like your own idea.
  13. dutch_miller

    new chernobyl map idea

    I can help you with that, you just might not like them very much. I've got an original idea, how about you stop posting awful topics and we'll stop commenting on it. Is that original enough for you? Judged on your suggestions I find it adequate.
  14. dutch_miller

    gear and radios and more

    Shameless bump much?
  15. dutch_miller

    There's a plus side to being friendly..

    So you KoS because if you try to be friendly then people kill you, yet if other people try to be friendly you kill them anyways?
  16. dutch_miller

    Your favorite weapon?

    M4A1 CCO SD
  17. dutch_miller

    a list of suggestions which may improve dayz

    Warning no. 2 for our friend apache? I know one quite religious comment has give him at least one warning from Max.
  18. dutch_miller

    new chernobyl map idea

    Chernobyl... Chernarus... Chernogorsk.... wait...do I see a similarity there?
  19. dutch_miller

    melee weapon ideas

    I beg to differ.
  20. dutch_miller

    a list of suggestions which may improve dayz

    Apache, I would urge to you to take a look at this suggestion. While I and several others may not agree that it should be implemented and that the story was not entirely necessary, at least it has the merit of being somewhat thought out and original; as in I have not seen a suggestion quite like this before and as you may or may not know I look at a lot of suggestions; however I don't doubt somewhat has suggested something similar beforehand. Regardless, the last bit of Bourneco's post is what you need to take a look it; it explains the idea in a bit more depth, talks about what it will add to the game and how the rest of the game will be affected, and has several other probable features that may or may not be needed. While it isn't the best idea it should provide you with a better foundation for your future suggestions and maybe people like me wouldn't "piss" on your ideas as much.
  21. dutch_miller

    Hacked Guns

    This is the problem.
  22. dutch_miller

    a list of suggestions which may improve dayz

    This is something you would be more likely to see in State of Decay, far more likely than in DayZ.
  23. Any somewhat reasonable idea you have created has not been your idea, you just steal it or refuse to use acknowledge the existence of the search bar. I will not "piss off" because I am supporting and enforcing the forum rules that you have clearly neglected. I don't need to come up a thousand shitty ideas every day. If I come up with one mediocre idea, it will still be worth more than every suggestion you have every thought about posting.
  24. dutch_miller

    a list of suggestions which may improve dayz

    He's suggested this atleast 6 or 7 times, each time in a seperate topic.
×