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3 NeutralAbout mike10019314@yahoo.ca
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What new Rifles would you guys like to see?
mike10019314@yahoo.ca replied to Forrelist's topic in General Discussion
It can also mount the mosins ww2 scope (said scope was made for the svt but swaped to the mosin when the svt proved to be sub par as a sniper rifle) -
Dynamic Reloading of Rifles, Shotgun, Pistols etc..
mike10019314@yahoo.ca replied to thefinn's topic in Suggestions
There should be no reason to open the inventory if the rounds are stored in a vest or pocket slot, haveing the reload be slower im fine with, hell if you dont have a speed loader or striper clip you should only reload one round per reload atempt -
Dynamic Reloading of Rifles, Shotgun, Pistols etc..
mike10019314@yahoo.ca replied to thefinn's topic in Suggestions
Nothign stoping us from keeping the loose bullets in a pouch for easy acess -
What new Rifles would you guys like to see?
mike10019314@yahoo.ca replied to Forrelist's topic in General Discussion
I would like to 2nd the svt 40 and other old mill surp weapons, The svt 40 would fill a nice role for early players and uses the same ammo as the mosen (It would make a good budget svd) and if mouted with a bayonet could funtion as a melee weapon. I would also like to see the ppsh 41 and the tt-33 pistol, They both share ammo and could be expected to be found in old millitary depo's. -
Vehicle suggestion - Vehicle Ferry
mike10019314@yahoo.ca replied to axemen210's topic in Suggestions
I think the OP ment its a mobile base not a no fighting zone, it would make for a realy secure base though ,even more so if your able to add mg's and sandbags to it -
Homemade armor's would be nice i would like to see one made made from cut up truck tires, Dont think it will stop bullets (cep maybe weak ones like the makarov's round) but it could protect againt arrows and melee strikes
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Make it possible for other people to access your backbag
mike10019314@yahoo.ca replied to tatne (DayZ)'s topic in Suggestions
You should only be able to go through someones pack if they are in the same group as you, (a gesture that lets people acess your pack could be handy to) or if they have there hands up /cufed, -
My sugestion is to use gusn that dont require a mag like the sks or mosin
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Reconsider the AK-74 and 5.45x39
mike10019314@yahoo.ca replied to stielhandgranate's topic in Suggestions
I hope they add in the vss and vsk rifles as a rare spawn (crash site loot?) its an great "short range" sniper rifle /assault rifle combo -
One way to make Zeds harder would be to have gunfire attract them in a much wider area, Not hostile right away but lets say every zombie within 6 or 700 meters of a loud gunshot has a 25% chance of converging on the source of the sound, Now your in cherno and you pop one zed who noticed you, now you have 25% of every zed in cherno on there way to you and every time you fire your weapon you attract more.
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I think they should add in the PTRD, it lacks any mounts for a scope so any sniper would need to use the iron sights,its singel shot,You need to be prone or have it braced on something to fire one in rl,Ammo is heavy and should be somewhat rare,A good weapon for knocking out vehicles and even light armor (if they add a brdm to the game or if the humvee is bullet proof it would make a good counter )Might be usefull as an anti sniper weapon with some practice as 14.5mm rounds have a fairly flat trajectory and a sniper isnt moving around much.
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We shouldnet need a starting weapon as potential weapons should be everywere, hunk of drift wood? club, table leg, also club, broken glass shard and some cloth? hobo's first shiv, metal spoon or fork and some time? Hobo shiv +1
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Tranquilizer Gun/Non-Lethal Take-Downs
mike10019314@yahoo.ca replied to zoxintv's topic in Suggestions
My idea of adding in sting stun gerenades, pepper ball guns and rubber bullets solves the problem of loosing your main weapon, a sting gerande would take up a backpack slot like a norman grenade, rubber bullets can be stored in a spare mag for nonlethal takedowns and the pepperball gun could be carried as a sidearm like a pistol. -
Cut up some shot shells and use the gunpowder to make a pipebomb sure its going to be weak compared to a 155mm shell ied but it will still ruin your day if you set it off.
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Food Aspect - Surviving with Energy
mike10019314@yahoo.ca replied to PencilTips's topic in Suggestions
I dont like the idea of being forced to play everyday just to stay alive, Haveing the food and drink drop by half would be perfect though, Maybe some foods could be perishable like meat's could be fun if they add in ways of preserving food as well.