Oh, shit. I didn't realize a game that advertises survival, working together, survival, repairing vehicles(which is just an aspect of working together), survival, being wary of strangers after -meeting them and travelling with them-(Which to me hints that the mod might have been intended for pseudo-surviva-there'sthatwordagain-roleplay), survival, and, you know, -survival-, would be a player versus player game. I didn't know they had options like capture the flag, team deathmatch, domination, and ground war. Or respawning with a pre-picked gear set. Or respawning on team members. Or a kill-score limit that wins you the player verse player match. Oh wait, they don't, because this isn't call of duty. This is a survival simulator mod in alpha thats supposed to be fun for groups of players to have 'oh shit' moments as they get swamped by zombies while scrounging for gear before heading north to the Promised Lands, avoiding bandits(A system which, by original design, was meant to hint to players when they met strangers that hey, This guy MIGHT be an asshole, I should be careful around him. Which, again, brings us back to CAREFULLY meeting/teaming up with new players for, oh fuck. Survival.) and getting phat lootz. I'm sorry. I guess I should go back to playing my Call of Duty and build a house out of dirt blocks after defeating the evil undead dragon with my Master Sword.