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Forums Announcement

Read-Only Mode for Announcements & Changelogs

Dear Survivors, we'd like to inform you that this forum will transition to read-only mode. From now on, it will serve exclusively as a platform for official announcements and changelogs.

For all community discussions, debates, and engagement, we encourage you to join us on our social media platforms: Discord, Twitter/X, Facebook.

Thank you for being a valued part of our community. We look forward to connecting with you on our other channels!

Stay safe out there,
Your DayZ Team

doneboge

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About doneboge

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    On the Coast
  1. I don't think Rocket ignores good guys like us, but rather wants a more realistic way to identify douchebags like you. Maybe a big smelly ballsack for your head will work?
  2. I myself have lost some interest in this game because of murderers and bandits. I'm not here to play Arma with A-holes with a twitchy finger. That's why I don't play games like Modern Warfare or Battlefield. I'm here to play a survival horror game. Does that mean that I am absolutely opposed to player killers? No. What's a survival horror without the buttmuncher sociopath who tries to kill the good guys? But there needs to be severe consequenses for those who do player kill. I'm in favor of "friendly zones" (places where trade and freindly players can benefit from each other's help, and where bandits cannot go), bounties on bandits, and easy ways to identify the bandits. Make the douchebags scared for what they do to other players.
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