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Everything posted by sheepdawg
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SD for the win. SD mags FTL.
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Inland or Coastal Isolation?
sheepdawg replied to Wolfpanzer (DayZ)'s topic in New Player Discussion
It doesnt matter wher you go. Any hacker WILL find your stuff and ruin your day. Happened to me. Spent a full day getting a car repaired and everything totaly legit, and i log back on the car is gone and the tent is gone. There is NO REASON for anyone to be where we stashed it. Obvious hacker just came in and made a mockary of all the work it took. Pretty pissed at the game today because of this... So to answer your question...NO WHERE IS SAFE. Never has been and never will be. The only "safe" spot was way off the map, but thats A) a dick move and B) illegal. -
[Qustion]how To make a Map Based On DayZ?
sheepdawg replied to Toxic_Cyber's topic in Mod Servers & Private Hives
Wow..you need to be way more specific. Map design usually follows a few generic steps. 1. Planning - Before you open a map editor, plan your map. Where is it, What time is it, what the climate, whats the "story" behind it, what are the landmarks, what is the purpose of the map. Find pictures of places you like, been or would like to go. 2. Rough sketching - Time to draw out in 2d some of the major aspects of the map. Main areas, whole "setting" specifics. Scale it to the in-program units. For example: Map Grid Imperial Metric 1 = 0.75" = 0.01905 2 = 1.5" = 0.04 4 = 3" = 0.08 8 = 6" = 0.15 16 = 1' = 0.3 32 = 2' = 0.6 64 = 4' = 1.2 128 = 8' = 2.4 (160 = 10' = 3.0) 256 = 16' = 4.9 512 = 32' = 9.8 Player Collision Hull 32 = 2' 0" width & length 36 = 2' 3" height crouching 72 = 4' 6" height standing Player Eyelevel 28 = 1' 9" height crouching 64 = 4' 0" height standing Architecture 128 = 8' 0" normal corridor height 64 = 4' 0" normal corridor width 108 = 6' 9" normal door height 48 = 3' 6" normal door width That is straight off the Valve SDK wiki here: https://developer.va...wiki/Dimensions 3. Actual design - this is where you put all that planning into the editor and make a map. Most people think this is the last step. It is not. 4. Testing/Optimizing - Yep. Play the damn level with yourself and bots, or friends, or just let the stupid AI try it out. Depending on what the purpose of the map this is the best way to figure out how well it is made. If its MP, scores should be close when just AI. If one team is blown away its clearly poorly balanced. Better to have real life people play on it because the bots arent going to try to glitch your map. People will jump onto ledges, entities etc just to get out, in or under places they should not be. Also...practice. I have SOOO MANY CS:S maps I made that suck. They are half done or not even that far. I have published ONE map and even that one was pretty shitty and never finished. EDIT: To make "steps" stand out more. Some places to start mapping. SourceSDK - http://source.valvesoftware.com/sourcesdk.php Unreal Development Kit - http://www.unrealengine.com/udk/ Google Sketchup - http://sketchup.google.com/download/ -
allowed thru firewall?
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-Help survivors -Troll survivors -Get a vehicle -Make a huge camp -Hit every town on the map -Do 'X' 'Y' times(make up your own quests or achievements) Those are a few I could come up with.
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L-O-fuckin-L
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Your Mobile Site sucks but....doesn't. Please give it some life...and not an iOs theme.
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I very much agree and heard a rumor that Rocket MAY remove unlimited sprinting. One thing I dont like about this idea is more and more suggestions that sound great like this, lean the game towards and Survival RPG...and I dont want to have to grind in DayZ...unless its for gear and supplies.
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stuck in the sea need help :(
sheepdawg replied to [email protected]'s topic in Mod Servers & Private Hives
yumakesomanytopics -
Hey can you still find the M4a1 Holo?
sheepdawg replied to Shard (DayZ)'s topic in DayZ Mod General Discussion
Other players, Military locations, downed choppers. -
Wheres My Interface Bar? I need my interface Bar!...
sheepdawg replied to [email protected]'s topic in DayZ Mod General Discussion
To expand on this a bit more. When you have it on Debug, the Debug menu will come back up however the colored indicators "temp, blood, food, water" break. Might not be all of them but the food and water ones turn green and dont deplete(dont turn red) so you will be running around and notice that you are losing blood randomly, when in fact you are actually in need of food and/or water and that is what is causing your blood to drain. -
Sounds to me like you got looted. I've come across a few tents and as long as they aren't someones glitching tent(obvious duping) I take what I need usually and keep it movin'. For example a buddy and me the other day found some BizonSD mags(and other various weapon magazines) in a tent on top of a hill next to Novy, and just took 3 of the Bizon mags and left. Really one thing I noticed...there is NO SAFE PLACE for tents in this game. Simple as that. Hopefully you didn't lose a bunch of good stuff!
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how can i kill myself in this situation?
sheepdawg replied to EverGlass's topic in DayZ Mod Troubleshooting
Lol super awesome that you offer to assist, but it really made me laugh this one ^ Next time I'd just break this one out hahha ^ Take my beans for the lulz! -
To take it or not, that is the question.
sheepdawg replied to drewsta's topic in DayZ Mod General Discussion
Very noble of you sir. Also that video above is excellent as well. Wish more people would play as civilized people in this mod. ^Also...This. Or at the very least kept the pack. I found NVgs once...by killing someone. Never felt right about that. I have never seen a downed chopper neither. -
Need Medical Assistance? We can help.
sheepdawg replied to Dr Wasteland MD's topic in DayZ Mod General Discussion
Applied. Finally decided to stop playing every game as someone I am not. I always go the bad guy route and in this game, its just not paying off or entertaining anymore. Cant wait to hear back. Idea seems so great and I cant wait to be part of it. -
First experience in Day Z, murder, luck and jazz
sheepdawg replied to sneekygreenman's topic in New Player Discussion
Good story. I too have decided to go BACK to survial, instead of Banditry. Few interesting stories. Killed a Bandit, stole his motorbike. Drove it thru Cherno beeping. Got killed. Also had a run in with someone who was toying with me. Shooting me in the leg, healing me, morphine, shot to the leg, heal, morphine, one last time but he only blood-bagged me, and made me crawl thru Cherno looking for supplies. For the record, I made it through Cherno unscathed to the hospital and made my way the hell out of there. -
Should we remove barbed wire in the next update
sheepdawg replied to mattlightfoot's topic in Mod Announcements & Info
When its a practical tool, bring it back. Seeing as its a griefers best friend, remove it. IMO, anyone who has a base big enough to be blocked off by barbed wire, prolly has tons of loot, and most if not all of the vehicles. To me that just screams glitcher, hacker, ToS breaker, shady server admins, scripting or any other ways of illegitimate gameplay. -
Something standalone absolutely needs to get right: Seperate clip/bullet counts.
sheepdawg replied to Ozelot (DayZ)'s topic in DayZ Mod Suggestions
inb4 "Magazine" ^god damn ninja'd -
you sexy bastard Also...twenty-sixth People making requests ALREADY?!?! Let the man chill out. As long as this fixes the glitches I am a happy camper. That could be the ONLY change and Id still woot woot.
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I hope its not in game even tho I use it obviously(I mean its there...) because it breaks immersion. Id rather have a few icons at the way top of the screen that go from Green-yellow-red. As the icons are right now I wish it was a bit more obvious instead of bright green to dark red. I do look at humanity, but only because its there. Speaking of that, on issue I ran into yesterday...hero humanity trolls. Some dude in Cherno or Elektro...cant remember which, shot me in the leg(I was newly spawned and unarmed) then I assume searched my pack as I lie there passing out. Then transfused me, morphine'd me, told me to leave then shot me again, only to repeat the process 3 times in total. I basically was helpless and for something really stupid. A number in the debug menu.
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See signature fuck face. Bottom line is I too have raged at this mod but realized one thing day in and day out. It is a mod in its Alpha stage. You wouldnt be pissed that your baby cant sprint a mile would you? Well, you might.
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Hows that ride on the rage train?
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Fixed bro. I didnt even bother to read your nonsense. Alpha = issues. I fucking hate graphical glitches. I fucking hate getting killed for no reason. I fucking hate hackers. Grow a set of balls and just deal with it. Chances are if you own this game you own others. Go play them and stop pissing all over the forums sir.
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A terrible sniper finds his mark another way
sheepdawg replied to Ipurgepeople's topic in DayZ Mod Gallery
LOL amazing. -
[Video] Pigs did fly.. Untill i killed everyone onboard the chopper..
sheepdawg replied to evil.piggeh's topic in DayZ Mod Gallery
LOL wow. Awesome. I bet you thought auto-hover was still on or something huh.