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Everything posted by kdjac
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Check out Icebreakrs maps for Arma 2. http://www.icebreakr.info/ Isla Duala would be excellent.
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Not advised to drink beer whilst using this :)
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http://forums.bistudio.com/showthread.php?129754-Dedicated-server-performance Have a read of that, its quite long but the developers of the game add in some input. it basically depends on your servers bandwith and your clients to an extent.
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You can login into the crappy in game admin there. Its not very good tbh, only real use is setting parameters on missions that are not Dayz,
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Server named "Dayz server for french only and FUCK ROCKET"
kdjac posted a topic in Mod Servers & Private Hives
Why is the server name in english ? Seems stupid :/ -
"The server is running an incorrect version of server side application.
kdjac replied to Tyserie's topic in Mod Servers & Private Hives
This was fixed on our server by reinstalling C++++ redist. -
Are Low MAXIMUM Population Servers Cheating?
kdjac replied to Kophka's topic in Mod Servers & Private Hives
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Are Low MAXIMUM Population Servers Cheating?
kdjac replied to Kophka's topic in Mod Servers & Private Hives
Depends on the server how many people it can hold. We pay 70 a month for a a possible 60 man but we not increasing it yet, we leave it at 40. Our last server struggled with 40 so we dropped it to 35. I dont think you can bitch and whinge about how someone elses spends their money and on what hardware. its not cheap to get a decent Dayz server. Our current server is I7, 24GB and 128gb SSD. -
Server named "Dayz server for french only and FUCK ROCKET"
kdjac replied to kdjac's topic in Mod Servers & Private Hives
lol wtf says i created the thread, forum and master server borked? -
IRE1 - possible hacker? More "friendly fire" and instant respawns, video included
kdjac replied to A Police Car's topic in Mod Servers & Private Hives
Killed him a few times this week, thought he was a decent player. Hes been on the server since we set it up. Ah well explains a few mysterious deaths anyway. -
Appeal to server admins. Re: Server names / name tag settings
kdjac replied to SystemiK's topic in Mod Servers & Private Hives
Tells you in the browser what difficulty setting is on. Nametags on is like covering yourself in blood and trying to dance past zombies, why would any server turn on names? You can see players a mile away with it on. -
http://www.armaholic.com/page.php?id=9647 Will do most of what you asked, some of the time.
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Not Dayz related as such but you can "program" via the in game editor cut scenes, by using the arma/Dayz models. You could in theory make segments of a video. But its not on a server or even technically in the dayz mod. Obviously an eye for direction is required but the editor is quite decent at making cut scenes. It allows for camera swing and fade etc:
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Disable admin voting in CFG.
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We use Rcon and issuse warnings from 5 minutes, but sometimes Rcon can be a pain so ends up like the above POOF server gone.
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Can I please get some clarification on where I should go to be in the loop?
kdjac replied to Zoop's topic in Mod Servers & Private Hives
Post here most have no issue helping out others. For the upcoming update you need the server.pbo (usually mentioned in the release thread). If you need a mission file IRC or the google group will point you towards it. -
Server stuck on "Host identity created"
kdjac replied to caspar's topic in Mod Servers & Private Hives
Yeah thats it exactly :) its just waiting for users. -
Can I please get some clarification on where I should go to be in the loop?
kdjac replied to Zoop's topic in Mod Servers & Private Hives
You need to be in the google group. Im not in the group either but the other admin of our servers is. -
lol didnt even notice the 2 of you were sorting out the same server :D
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I got onto US90 steam gamers (theres 2 us90 wtf) is that yours? Assuming thats yours you dont have the beta installed or its not launching. Someone called mad dog on it.
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Does the server have the latest beta? its file version is 93826 in properties, thats normal. can you find it here? http://arma2.swec.se/server/list
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The timeout must get to 0 on 1st launch, give it a minute.
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Just above that in the server.cfg is: //reportingIP = "arma2oapc.master.gamespy.com"; // For Arma2: Operation Arrowhead Remove the // if its not showing in the master list.
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// JOINING RULES maxPlayers = 35; // Maximum amount of players. Civilians and watchers, beholder, bystanders and so on also count as player. kickDuplicate = 1; // Each ArmA version has its own ID. If kickDuplicate is set to 1, a player will be kicked when he joins a server where another player with the same ID is playing. verifySignatures = 2; // Verifies .pbos against .bisign files. Valid values 0 (disabled), 1 (prefer v2 sigs but accept v1 too) and 2 (only v2 sigs are allowed). equalModRequired = 0; // Outdated. If set to 1, player has to use exactly the same -mod= startup parameter as the server. requiredBuild = 93701 // Require clients joining to have at least build 12345 of game, preventing obsolete clients to connect In server.cfg in cfgdayz folder.
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How to restrict server to latest beta patch
kdjac replied to Chainedlord's topic in Mod Servers & Private Hives
http://dayzmod.com/forum/showthread.php?tid=13403 :) im too lazy to type it out again