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Everything posted by itsDIETZ
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Well I still would like it to be real, I think many other people would like it too.
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Like a red dot? jk, what about these: I don't think these use batteries, and I'd imagine they make quite a scene.
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I get what your saying, and that may work fine in game but it isn't realistic at all or practical. Which is why I brought it up. He may be hitting spot on just fine but in reality, would be lucky to hit your target at all. I saw the carry handle, but swapping back and forth is unrealistic, and why would you want to carry that extra weight in game anyway? That's an extra slot taken up, when BUIS should take up an attachment slot along with your CCO. Do you see what I mean now?
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If I remember right, they stated they were adding batteries. I just wonder if that's why it looked like the CCO wasn't on. I like the idea a lot myself
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Yes, he was. And that's part of what I was getting it. In reality, you would be lucky to hit anything that way. I made this suggestion for the sake of authenticity, which this game strives to achieve. I understand that the weapons aren't done yet. That's why this is in the suggestion section. I was hoping to get more replies from real shooters who would understand where I'm coming from with this. As a gun nut, you constantly take note of things like that.
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Add alarm clocks as well
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You, sir, hit the nail on the head. I guess I'm not the best at explaining myself or something, no one else seems to get it. Also, are you asking why not an angle mounted system in game or on my setup?
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You don't see the issue? The red dot looked OFF. Which means you have NOTHING to aim with, especially if you removed. Idk WHY it was off (maybe introducing batteries and such, idk). How are you supposed to hit your target without a proper sight? In the footage he was popping zeds with it regardless (probably because of game mechanics) but for a game that goes for realism, it needs a new battery or a BUIS. Simple. If you just removed your sight, you're even worse off.
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I love it. Sounds like a great addition.
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Hmm, I could see that. My IRL rifle is set up with a 1-4x scope so to use my BUIS I would have to take it off. Part of the reason for having them with a CCO, is you don't even have to remove it with them on. Hence, why you need your sights aligned properly. Thanks for the reply My personal rifle:
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No, sir. Fuck you! :thumbsup: :D. Seriously, though. You say I'm rude when you come up with a response like "Or... you just take the scope off after the battery dies...". That was rather rude and deserved such a reply. You didn't bring anything constructive to the topic. Back to the topic, I don't understand why you would argue against it. It's not a complicated concept at all and is only beneficial to the player. Game play wise, (and realistically) chances are you aren't going to be carrying (let alone find) both a CCO and a detachable carry handle sight (which they showed in the video). It would be impractical and a waste of precious space. That's the whole purpose behind the BUIS concept. And remember this is a game that tries to be as "authentic" and immersive as possible. So, this is really no stretch for it. Anyways, Thanks for the reply.
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I was thinking surely they would add something like that, but I thought I'd suggest it nonetheless. Also, I thought they decided to go with high res, low poly weapon models for performance reasons anyway? I don't mind the model that was shown, I just thought it odd that he was shooting with what looked like his CCO off or out of batteries or something and only using the front sight post. It could have been a glitch. Thanks for the reply
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I'm down for spawning close to your "group" because getting together is such a pain in the arse but I think group identification should be done ingame whether it be with certain clothing styles, gear, bandanas, or hell even throwing down some gang signs.
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Obviously, you don't keep up with modern military rifle setups. A rifle with a CCO (close combat optic) usually still has a set of iron sets (usually folding) that align (cowitness) with the red dot in the event your optics fail, you still have something to fall back on and maintain your fighting position. I have them on mine, as do many other soldiers world wide. Example: This one isn't a folding rear sight but still a BUIS regardless. Another example: If this happens to you, and you don't have backup sights, you're pretty much boned. Here's a helpful link: http://www.thetruthaboutguns.com/2012/03/foghorn/ask-foghorn-how-and-why-to-co-witness-your-sights/
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I've never been to Bor, but Rog is the best place to run in grab a gun and get out. High value military loot, mre's, good guns (M24's included), and easy to navigate to for a new spawn. Zub is pretty far out of the way, but an alright place. Rog has everything you need and the gatehouse points directly north. You can use that to get an azimuth and find your way to Stary, Berezino, Polana, the factory near polana, etc.
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What guns would you like to see in SA?
itsDIETZ replied to WBK's topic in DayZ Mod General Discussion
More Russian guns and submachine guns. Also more revolvers of different makes and calibers. -
How about all three! On DayZero I found a Colt Anaconda and man it was beast. I loved it.
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The whole codepad system for the houses is stupid. Other players can't get in them at all so theres no point.
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In origins defense, it does take quite a bit of hardwork to find a good spot and actually build a house. It is pretty easy to get geared up, but its pretty much just as easy as DayZ a couple of months ago. The amount of glitches and its instability kill Origins for me.
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DayZ Origins is also buggy as hell and isn't nearly as stable as DayZ and kills the game. Trust me I've put in enough hours on both. I hate only head shotting zombies, the amount of stupid looking skins, the broken bandit/hero system (not truly broken, but in the end its still shoot on sight.), and the amount of glitches in Origins is just ridiculous.
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Pistol damage is STILL broken
itsDIETZ replied to Ozelot (DayZ)'s topic in DayZ Mod General Discussion
Hopefully, you would be able to bash their skull in with melee afterwards. -
Pistol damage is STILL broken
itsDIETZ replied to Ozelot (DayZ)'s topic in DayZ Mod General Discussion
Hell, even a 9mm realistically will kill better than the 45's do in this game. It's messed up. I really wish I could defend myself with a pistol instead of spamming shots hoping to get a headshot on someone. It really is ridiculous. -
Epi-pen doesn't save you from death.
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Trust me, you aren't going to be packing around a manual defib. AED's are really common and small. I just assume that's what they mean by defibrillators for standalone. It only makes sense. The game is going to change so much we really won't be playing the same way. Either way I stand by my CPR idea.
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Obviously, you wouldn't be on "You are dead" screen yet, what you said is pretty much exactly the whole point.