Zainwood
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Everything posted by Zainwood
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I've looked everywhere for info on dogs in DayZ and i have a suggestion that i dont think anybody has thought of??? Personaly im sick and tired of bandits and i would like to get some payback! If your dogs could pickup the scent of a survivor/bandit and give you the name of that person, you would have the ability to find them or there camp/underground base of ops. I think the scent trail should last til a server restart, or 4-6 hrs maybe? It would add a fantastic new element to the game..... hunting the hunters! On the flip side, if your a survivor/bandit and your being tracked there should be ways of masking your scent like running through rivers, lakes and ponds/changing clothes/sitting near a fire or some kind of ointment? you could leave a scent trail trap and leed the dogs into some well placed bear traps. The dog really needs to be able to do more than just carry stuff and find animals, in my opinion, it should be feared! If its not planned for the standalone then it will be added at a later date? I cant see Dean “Rocket” Hall missing an element like that? What do you think? Yes or No?
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Dogs picking up and tracking survivor/bandit scent?
Zainwood replied to Zainwood's topic in DayZ Mod Suggestions
Think thats being taken care of? 10-15 sec delay maybe? -
Dogs picking up and tracking survivor/bandit scent?
Zainwood replied to Zainwood's topic in DayZ Mod Suggestions
yeah, the fear..... the adrenaline! It will intrigues new forms of tactics and evation techniques. Could be very scary?! -
I've looked everywhere for info on dogs in DayZ and i have a suggestion that i dont think anybody has thought of??? Personaly im sick and tired of bandits and i would like to get some payback! If your dogs could pickup the scent of a survivor/bandit it could indicate via time id how long ago the player was there, you would have the ability to find them or there camp/underground base of ops. I think the scent trail should last til a server restart, or slowly fade out over 4-6 hrs maybe? It would add a fantastic new element to the game..... hunting the hunters! On the flip side, if your a survivor/bandit and your being tracked there should be ways of masking your scent like running through rivers, lakes and ponds/changing clothes/sitting near a fire/some kind of ointment or using the rocks? you could leave a scent trail trap and leed the dogs into some well placed bear traps. The dog really needs to be able to do more than just carry stuff and find animals, in my opinion, it should be FEARED!.....and loved! If the tracking isnt planned for the standalone then it will be added at a later date? I cant see Dean “Rocket” Hall missing an element like that?
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I've looked everywhere for info on dogs in DayZ and i have a suggestion that i dont think anybody has thought of??? Personaly im sick and tired of bandits and i would like to get some payback! If your dogs could pickup the scent of a survivor/bandit it could indicate via time id how long ago the player was there, you would have the ability to find them or there camp/underground base of ops. I think the scent trail should last til a server restart, or slowly fade out over 4-6 hrs maybe? It would add a fantastic new element to the game..... hunting the hunters! On the flip side, if your a survivor/bandit and your being tracked there should be ways of masking your scent like running through rivers, lakes and ponds/changing clothes/sitting near a fire/some kind of ointment or using the rocks? you could leave a scent trail trap and leed the dogs into some well placed bear traps. The dog really needs to be able to do more than just carry stuff and find animals, in my opinion, it should be FEARED!.....and loved! If the tracking isnt planned for the standalone then it will be added at a later date? I cant see Dean “Rocket” Hall missing an element like that?
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Dogs picking up and tracking survivor/bandit scent?
Zainwood replied to Zainwood's topic in DayZ Mod Suggestions
Good point. Maybe insted of players names the dog could id how old the scent is so you can tell if you was heading to or from the player?