sALADIN1
Members-
Content Count
46 -
Joined
-
Last visited
Everything posted by sALADIN1
-
Patch 1.7.1 - Definitely Needed
sALADIN1 replied to External (DayZ)'s topic in DayZ Mod General Discussion
Well, while I think it may have been slightly overtuned (and I do mean only slightly), I am actually having more fun now. Sure, I've been killed 3 times within 20 minutes of starting, but I actually had fun while dying. Also, not starting with any supplies means it's much less likely that players will kill you as soon as you spawn, because a) the zombies will get you and b) new players have nothing anyway. -
I was in NWAF, in the barracks, when I hear shots from outside. I close the door of the room I'm in, go prone and, feeling super clever, move to the side of the room so he won't immediately see me. about 5 minutes later, door opens, I empty a clip of AKM... into the door. He turns around and headshots me with a DRM. If that happens again, I'm crouching in the middle of the room...
-
Rocket, dude! Can we have old mouse wheel menu back?
sALADIN1 replied to killzone_kid's topic in DayZ Mod Suggestions
This would be really good. One time, I was bleeding, and I lost about 2k blood looking for bandages in the mouse wheel menu before I remembered it had been taken out. -
I think they should spawn in civilian areas. It makes far more sense than random policemen wandering around airbases and it would also be nice to get a chance at some ammo in towns too.
-
CZ-550 with about 7 mags Makarov with 10 mags (yes I know...) 5 canteens 2-3 soda about 6 cans of food compass I'm not particularly good or lucky :p
-
Pretty sure it's Portuguese, judging from the fact that it's most popular in Brazil.
-
use *image*[(forward slash)URL] http://www.iforce.co.nz/View.aspx?i=0akzmbit.hay.jpg Or you can use attachments.
-
[attachment=326] The images are mostly plagiarised.
-
D'aww, aren't they cute? Thinking they can get through a chainlink fence... [attachment=325] They did actually attack and scream etc.
-
Some men just want to watch the world burn...
-
I'm pretty sure you need to go back to the same server. I'm not entirely sure what the save function does though. If you find a vehicle and don't know what server you're on, ask in the side channel and write it down.
-
http://www.quickmeme.com/meme/3pdazu/
-
Global Siren Sound (Every player hears it)
sALADIN1 replied to solarghost's topic in DayZ Mod Suggestions
I think the zombie horde idea isn't bad, make it a roving horde of loads of zombies (100-200) that moves randomly around the map, and impossible to take out without some sort of vehicle (helicopter miniguns anyone?). Have it comprised of loads of different zombie types, so after killing it you get food, water and ammo. Also have town zombies join the horde if it is under-strength, and then have it respawn after 36 hours if it is completely destroyed. -
Petition to add the Mosin Nagant to Day Z
sALADIN1 replied to Kophka's topic in DayZ Mod Suggestions
Signed -
-
Suggestion to reduce the "shoot on sight" mentality: More lethal zombies
sALADIN1 replied to TeaLeaf's topic in DayZ Mod Suggestions
Maybe make military bases have many more zombies, therefore making people team up to get the BEST gear, but still making a soloing an option to just survive. -
Wouldn't people just kill him? The way around this would be to have him behind bulletproof glass (trader from Killing Floor) or have him invincible, both of which would be pretty stupid.
-
I think there certainly should be a penalty for killing people. There is one in game now, of course, that being the bandit skin, but I agree with its removal because it does seem completely contrived. The only thing stopping someone from taking a life IRL if there was a zombie apocalypse is their own moral code, BUT this is very hard to replicate in a computer game because you know that they will just have to start again with a new character, and not really lose all that much (unless they had NVG/cars/choppers etc). The only way around this would be to implement some sort of morality system, but of course this would be almost as bad as the bandit skin. There definitely should be a penalty for very low humanity, but it would be very hard to implement one, because there isn't a way of knowing how someone would react to possibly seeing their entire family turned into ravening monsters and having to re-kill them. Personally, if that happened to me, I don't think I'd mind headshotting a few other survivors either for their canned beans. Off-topic, I really do like the idea of finding different skins around the world.