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tommes

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Everything posted by tommes

  1. tommes

    Electro Deathmatch

    Had a nice session last night. Definitely a good training ground for PvP, getting familiar with the weapons and stuff. Gonna stick around.
  2. tommes

    Electro Deathmatch

    Srcumbee is checking out if some fixed script is working. Should be online again soon. There's no loot but ammo and weapon boxes all over the place with almost every DayZ gun in it. I like that concept.
  3. tommes

    Electro Deathmatch

    Seems like you spawn with a M4, six STANAG mags, map, compass, Czech backpack. Could be interesting. Servers seem to be down though.
  4. tommes

    Electro Deathmatch

    Do you spawn with a weapon? How big is the map? Some more details please.
  5. tommes

    Dragging dead bodies.

    You can drag LIVING bodies in DayZ. We're talking about dead ones.
  6. tommes

    Major Dayz suggestions

    A car door does not provide any protection to rifle bullets unless it's armored.
  7. tommes

    Those things they never tell you.

    Afaik you can activate debug, have a look, deactivate, and the indicators are back online.
  8. There's a thread in the forums where someone pointed out that the hide body option is ridiculous and should be replaced with the capability of dragging dead corpses so you really have to hide them somewhere if you want to cover your traces. Makes sense. And it would make it possible to drag a body somewhere safe to loot it.
  9. tommes

    Dragging dead bodies.

    It's a good idea and realistic aka plausible. You could drag a body somewhere safe to loot it.
  10. There are plenty of fools. You could help them survive. Troll them. Join them. Protect them. Firefights also are much more intense than in other games. In PvP-Games like CoD or whatever you don't give a shit about killing and being killed. That's all you do. In DayZ every shot fired in hearing distance get's you adrenaline up.
  11. Or you just log out and join a daytime server...or real life for a change. Dude, it's just a game! There's neither the need nor a point in putting every everyday nuisance into my funtime. If I'd like to wash myself then would I play computer games?
  12. Disable vsync to see the real maximum.
  13. Most of those fixes should've been done by rocket long time ago. I just hope they will put some of it in the next patch...if there will ever be one.
  14. There's an insane amount of crappy bagpacks in Cherno right now. Spawn rate might be a little to high.
  15. Will guns be unnerfed in the mod anytime soon? And how about the standalone? Handguns should be as deadly as in reality again! And there should be a bigass handgun like the Desert Eagle or a Magnum Revolver.
  16. tommes

    2 Suggestions for loot system

    I wouldn't be so confident here.
  17. That's life. One asshole fucks it up for everybody.
  18. They need to totally redo the zeds in my opinion. Right now almost everything is weird about them. Spawning, movement, damage...but that will take some time and effort to do and probably just can't be done for the mod. So patience there please!
  19. I guess one of your files is corrupted. Download and copy again!
  20. I hope you bought the guns to protect it too.
  21. tommes

    Enfield firing rate.

    They can't be because they're only string references and not objects on their own. This will be changed however in standalone. Rocket has been talking about stuff like that a lot lately. I for my part would prefer the Enf having it's old damage value of 12000+ again. There'd be no need for a second shot.
  22. Rocket already knows the solution. Increase incentive to cooperate by adding the need for other people's capabilities. Little story here to elaborate. Last weekend I roamed Lingor alone an my inital goal was to find some survivors with worthy loot and kill them. Got badly screwed up in the process. Tried to find animals to buff up health but those where nowhere to be found. Ate tons of beans and pasta to get up to like 5000 blood when some guy attacks me with his glock from right behind me. Managed to kill him but was left with less than 1000 blood. Still no animals in sight. Found bloodbags. As you know pretty much useless alone. So I had to find another survivor, keep him alive and have him to be so nice to give me a transfusion. That's a strong incentive. I managed to find such a noble individual. Turned out he desperately needed blood himself. So we helped each other out and both stayed decent enough to not shoot the other in the back at first chance. That's positive incentive in opposite of punishment for misbehaviour. It's a good principle.
  23. The small and light but fast rounds like 5.56 STANAG and 5.45 AK ammo also tend to cause hydrostatic shock and therefore are not as weak as the DayZ damage table suggests. Their real weakness is the lack of penetration power relating to obstacles like windscreens, walls, brushes or even grass. Bullet hits grass and will go anywhere but where it is supposed to. Just lowering damage therefore is a lazy and imo wrong way of modeling that.
  24. NEVER EVER install stuff from sources that are not DEFINITELY safe and sound!
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