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Everything posted by tommes
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First vs Third Person Discussion (Dslyecxi video)
tommes replied to DemonGroover's topic in DayZ Mod General Discussion
Uhm...and where's the bullshit you are referring to? I just said, that playing DayZ in 1st person only is somewhat more hardcore than using the crutch of 3rd person view for personal comfort. That's all. You must have misunderstood something. -
First vs Third Person Discussion (Dslyecxi video)
tommes replied to DemonGroover's topic in DayZ Mod General Discussion
The "immersion" in 3P sure is different from one in 1st. Your thesis: DayZ is a TPV game because people make it so. I think you shouldn't let people ruin a genuine game idea with their lazy- and lameness. First person in DayZ is crappy? Yes, it is. They should definitely improve it. What do they have to do instead? Doing the impossible and finding a way to make 3rd person view inexploitable. -
First vs Third Person Discussion (Dslyecxi video)
tommes replied to DemonGroover's topic in DayZ Mod General Discussion
Playing DayZ in 1st person only is not the only criteria for sure, but more hardcore than using 3dp as well. -
First vs Third Person Discussion (Dslyecxi video)
tommes replied to DemonGroover's topic in DayZ Mod General Discussion
Yeah, FPS are the key because you compensate the lack of FOV usually with looking around using rapid mouse movements. But with low fps you don't see shit. That's why back in the day everyone did anything to get 100 fps in Counterstrike. Just didn't feel smooth otherwise. I'd say that fps 60+ are smooth enough for Arma and related. Everything is a little slower there compared to other first person shooters. Graphics should be also much more scalable. The biggest problem for DayZ though is the server performance. The game runs much better in like Wasteland or vanilla Arma 2. It's all that DayZ loot and object stuff that screws up the server which in return slows down the clients. So the new spawning system and network bubble may improve things a lot. If you can see your character you don't feel so confined because you can already see what's right next to you without turning. -
My observation is also that players with lower skill tend to go easy while the higher skilled tend to want more hardcore stuff. The reason might be that any folk you would call something like "hardcore" are willingly putting themselves under harsher conditions than they'd have to. That will make them better at what they do than people only going easy all the time. It's like with lifting weights. You play around with the girls weights you will get the according muscles. Might be fine for you but the big boys will always just smile.
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First vs Third Person Discussion (Dslyecxi video)
tommes replied to DemonGroover's topic in DayZ Mod General Discussion
Rocket does. -
Once again. TPV makes things easier against AI because AI isn't using TPV. Against other players it is not per se easier but different. It makes some lame tactics possible while invalidating a more realistic/plausible playstyle.
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He was sitting in the same office as the guys owning all of the content. He could've just asked them and they could've just said yes. Instead some other guy decides to take matters in his own hands and just recodes the server for better performance and stabiltiy. Successfully. Legal or not: kudos!
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That was my question earlier? What is there that Dean, as an employee of BI, legally can't do? And what stupid rules are those? Dean dropped the mod. He stopped making any fixes and declared it broken. Sure, since SA was for sure he's got no time for the mod. That's ok. But there was a relatively long time not much developing was going on. Not even simple bugfixes. Then he sort of blessed community action and things were fixed suddenly. That's just what happened. I have no idea about Deans coding skills and I don't care. It just happened that way. Neither he nor BI did what needed to be done. If they had delivered earlier not many would even know about mods of DayZ mod. Btw, DayZero is technically a fork. At least it's what they say on their website. After all this all will not matter for long because if SA finally ships all will jump aboard that. Some might not like it and stay or go back to their beloved mod, but majority will want the new thing.
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As I said before, in their history is a line about rewriting server core...whatever that means. DayZero runs noticeably better on my machine than other DayZ. They must have done something better. Rocket and BI don't do that for the mod. Never really did. They left it more or less shred to pieces completely focussing on SA. Then the community jumped in and started to fix stuff Dean said couldn't be fixed. Whoever does something like that, kudos!
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How is it flawed? Where is the website advertising you talk about? Didn't find any. I'm sure they altered files. I've read something about they've completely rewritten server core. Hence the better performance. If they improve something BI doesn't care about they have my support in that.
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They're not selling content. They don't sell "DayZero Standalone". They offer sort of a service. Something like a server hoster. With a free2play like business model...though you probably can't talk about a business model. How many people donate how much to them you guess? I don't and I won't. I'm a cheap guy. Like most. I paid my dues to BI by buying a copy of Arma 2. But I bet those guys can't live off the couple of Euros from some contributers. They probably struggle to keep their servers up while you guys imagine them to buy Kim Dot Com's villa in New Zealand or something like that. Btw, if you create something and put it public without any form of license then you shouldn't be infuriated by other people taking/using your stuff. The world is a harsh place. Btw, not caring about an issue does make it a non issue. To me at least.
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Don't know about that, especially about the legal stuff and I especially don't care about the latter one either. I only know they offer a relatively polished gaming experience of which they did a lot of the polishing. I personally don't mind if they get some reimbursement out of it. Btw, I found no ads on their website. They don't sell content, or do they? Sure. But giving something in return makes more people donate. That's why like everybody is offering starter loadouts and stuff for donations. Do I like that? Not much. Do I care. Not much. If they do to much of it players will be driven away.
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Yeah, the world should be a good place with nice people... That's a radical viewpoint. But I think we can agree on it beeing a small advantage in the beginnig of a new life. Non contributing players will quickly at par with the ones paying. The world should be just! Agreed. But who pays for that? ^^
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Maybe control. Highly depends on what servers you host and how much traffic you cause. Then €25 is supposedly" life long" access. So it's not really that much. I don't believe you can talk about profit with this model. Yeah. The difference is you get nothing so you don't have an incentive to pay money. Give them some cheap crap and at least they have something to show for. And what do they get? Starter pistol with 2 mags, some morphine and stuff. Nothing that can't be found within 30 minutes playing. It doesn't really matter that much.
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It's not pay to win. It's more like "help to pay our servers".
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That's another thing about to talk: nighttime...but not here.
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Who is looking for servers to play on in in message boards? The topic will come up until it's answered. There's an issue with present TPV. Devs acknowledged that. So there might be a chance to resolve the issue. If it's done well enough it won't come up again. The to each it's own approach obviously doesn't work that well or it wouldn't be an issue. It is like faith in the free market. In theory free market solves anything to the best of all mankind. In reality things are different though. Stuff has to be regulated were the mechanics of free market don't work and for instance lead to a monopoly or whatever.
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Do you play on first or third person servers?
tommes replied to Wayze's topic in DayZ Mod General Discussion
Afaik Arma MP was designed mostly for coop agains AI. There enabling TPV makes stuff easier. This get's invalid for PvP though because the other side will use it as much. It makes PvP combat not really less difficult but much more ridiculous and common sense breaking. So in DayZ you have AI (Zeds) and PvP combat. TPV makes combat a bit easier against Zeds and much more ridiculous against other players. Kind of the worst of two worlds. -
Polls work exactly that way. Of course they aren't precise or we could spare actual voting in elections. But you ask a few and extrapolate to the many. Of course you can't ask a 1000 black folks if they think the president should be black because of bias but you can ask 1000 random people in different places and assume that the percentages are at least similar to a poll with much larger numbers.
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Do you play on first or third person servers?
tommes replied to Wayze's topic in DayZ Mod General Discussion
Many players don't think of TPV as a bad thing yet. They probably don't think much anyway. It has just become completely normal. I didn't mind about it either until experiencing what it does to gameplay. -
Well, polls work that way. You ask some people and project the outcome. I wish they would use the opportunity the release of SA will give to force people in (a hopefully improved) FPV just to make players see some light.
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You made it sound like the DayZero guys broke laws. I can't really see that. Instead they did what Rocket was either unwilling or incapable of: smoothing out major bugs and fixing stuff that had to be fixed. That's what I give them credit for. Other modders I don't care about in this thread.
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What can they do what Rocket and a bunch of BI's own developers can't? Rocket left the mod because he didn't see a solution. Others picked up his shards and made something better out of it. If they make some money out of it, why not? They obviously spent a lot of effort for something the founder left behind. It's not Rocket or BI who keep the mod alive. It's the community. And it's not that BI is missing out on sales because of them.
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As explained multiple times already, for many players the most important thing while looking for a server to play on is player count. That starts a vicious cycle. Then many are soft forced to play with 3dp on because one or more of their friends insist on it. Then there is probably a large amount of players who are not aware of the issues TPV is arising or they don't care that much. So man FPV players rather play with 3dp enabled than alone.