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Everything posted by Mos1ey
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Please, DONT add a bandit-indicator in this patch
Mos1ey replied to JulieMeyers's topic in DayZ Mod Suggestions
Keep your eyes peeled for an AK poking out of a bush. ;) -
Removing them completely would make the game impossible for lone wolves. D: It's already a pain in the arse getting all the stuff together to hunt animals and then actually finding one to kill. If anything should have a use limit, it should be matches but they should drop more frequently.
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Please, DONT add a bandit-indicator in this patch
Mos1ey replied to JulieMeyers's topic in DayZ Mod Suggestions
I've patiently answered each and every one of your retarded questions and now I'm a troll? Sounds more like you've just run out of things to say TBH. Have fun with that. And one last time because apparently it hasn't sunk through that thick skull yet... It isn't about trusting/befriending/loving every other player. It's about actually being able to take a chance and make contact with survivors instead of just being sure that anyone and everyone will open fire on you without a second thought. -
Please, DONT add a bandit-indicator in this patch
Mos1ey replied to JulieMeyers's topic in DayZ Mod Suggestions
I'm missing the point? You don't have a point, you're just rambling incoherently... Why do I need that? Because it would give me a clue as to a player's intentions. How many times have I explained this now? Currently, I have to treat every single player as if they're hostile. I always remain hidden and don't make contact. With the bandit character model back in the game I'll probably make contact with survivors more often... You're obviously just mad that every survivor's gonna know you're a bandit and kill you on sight, so you're clutching at straws, hoping that if you put random words togther for long enough a reason why the bandit skin is a bad idea is gonna fall out the sky and land on your screen. Ain't gonna happen unfortunately. Sorry bro, QQ elsewhere. -
And I'm telling him that building a desktop would be (economically) much more sensible and provide him with a better gaming experience. He can take the information and form his own opinion...
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Yeah, very true...
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How many Murders until your a Bandit?
Mos1ey replied to Grey Warden's topic in New Player Discussion
Yeah, I'd like to know this too. Also, does it carry over between lives? I've had maybe 4 or 5 murders since I started playing (when you could still spawn with a revolver). Am I a bandit?! -
Maybe your primary weapon affects run speed? It would make sense that you run faster with a makarov than with a .50cal. The again, maybe you just need to lay off the beans...
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I think getting rid of tents would solve the end game problem more than tool durability. The problem is they die, they resupply at their tents, they lose nothing. They're basically stuck at end game with nothing left to do but PvP.
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Please, DONT add a bandit-indicator in this patch
Mos1ey replied to JulieMeyers's topic in DayZ Mod Suggestions
Smells like speshul needs. How many times can you miss the point in one thread? No... The point isn't to make everyone trust each other. That would be stupid and destroy everything that DayZ is. The goal is to give some indication as to whether a player is a bandit/murderer or not... -
Build a desktop. You can put together a really good system that will run pretty much anything you could throw at it for
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Please, DONT add a bandit-indicator in this patch
Mos1ey replied to JulieMeyers's topic in DayZ Mod Suggestions
What are you talking about? The bandit skin is to alleviate the trust issues that this community has developed. Griefers are an unrelated issue. Fixing the artifacting won't stop griefers either, so Rocket shouldn't bother? -
Yeah, with 10 FPS on 'low' graphics. Have fun... Like someone else said - get ARMA II Free. You have to bear in mind that the textures in the free version are a bit lower res and Chernaraus (DayZ map) is incredibly intensive to run, so you will lag more in DayZ than ARMA II Free though. I play ARMA II maxed out with 60+FPS, but I have to turn a couple things down in DayZ.
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Please, DONT add a bandit-indicator in this patch
Mos1ey replied to JulieMeyers's topic in DayZ Mod Suggestions
Cool (yet completely irrelevant) story, bro. This will help a little bit with the trust issues that the entire community has developed. It has nothing to do with griefers. -
Please, DONT add a bandit-indicator in this patch
Mos1ey replied to JulieMeyers's topic in DayZ Mod Suggestions
I'm really glad to see this coming back. Hopefully there will be at least SOME friendly interactions with strangers in DayZ again now. A quick question though - does a survivor in camo gear look any different from a bandit in camo gear? Or do you have to keep the default clothing to be recognisable as a survivor? Also, the way that the bandits that usually hang around making 'QQ kid' posts in threads about deathmatching are all crying in here is hilllarious. -
Against Playerkilling: Feeling of guilt causes unconsciousness/poor aiming
Mos1ey replied to subvision's topic in DayZ Mod Suggestions
It's a survival/horror zombie apocalypse sim with a PvP element. Retards need to realise that camping in a bush, looking into Elektro, sniping people just for +1 murder is not 'the point'. On topic - this idea sucks. I don't think killing people makes you faint somehow... -
Don't mind him. There's at least one 'UZE DA SERCH BAH!' and 'DIS IS PvP GAME! GO PLAY CoD!'' post in every thread, regardless of what you've said. After a couple of days on the forum it's just like reading the same threads over and over.
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Sucks for him, but that's as fair a kill as any. You even gave him the chance to swap his weapon for his life.
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Not knowing which buildings are enterable sucked so bad. xD Everyone was new once... You'll pick things up quickly and survive longer with every character. Good luck!
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Collecting Masks to give players easier to program quests
Mos1ey replied to [email protected]'s topic in DayZ Mod Suggestions
Needs moar hats TBH. -
No, currently you cannot eat raw meat.
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Are you really so poor that you have to charge people cash money for your services in a videogame? DayZ rentboys.
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My first murder was a horrible mistake. I was chased in to the radio tower at Balota airfield by a few zombies, made my way upstairs and found an M4. I looked up to see a body making it's way down the stairs above me and put 2 rounds in his chest before realising my mistake. I tried to heal him but it was too late, I'd murdered an unarmed player... :(
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J Jerry can + empty whiskey bottle + rag + matches = ?
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Zombie aggro is definitely bugged right now. Since .4 released every time I'm crouch walking, the zombies near me all stay chill then one 100m away, looking the other direction will freak out, lol. Just gotta keep your ears open and get away before you're hit. Trying to run away while bleeding or bandage yourself with aggro zombies around won't work, lol. Run into a big building if possible, drop your primary, whip out and reload the hatchet and drop the zombies that follow you. Remember the hatchet functions like a firearm with tiny range so aim for the rib cage when they get close and you'll drop them in one swing every time.