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Everything posted by Mos1ey
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1, 2, 3 and 5 are already in place in the standalone and Rocket's spoken about half of the others but hasn't confirmed anything either way yet. Please make some attempt at reading up on the plans for the standalone and browse the suggestions that have already been made here before making any more.
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I'm not really that bothered about the delays. I mean a December release would have been great, but something blows my mind every time we get a new set of screenshots, lol. The new zombies are looking awesome! I'm happy to wait a little longer for a more polished release.
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Yeah, could you describe the problem? Is it artifacting or... ?
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Good idea, I like it. (Y)
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I don't really like Namalsk TBH. It's just... Weird. Chernarus > all as far as I'm concerned. Taviana is kinda cool though!
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One time my W key broke and I had to VV for ages. It was awful! D:
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v175 beta: meat issues [solved] [old]
Mos1ey replied to Dayzo's topic in DayZ Mod General Discussion
You do realise the SA is gonna be much more difficult than the mod, right? Are you planning on shying away from hospitals when you have cholera and need medication? :S -
That female zombie looks awesome! Any chance of some night screenshots next time? Would love to see what night looks like with the new lighting and shaders!
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Yes. I take camo/ghillie to be an attempt to cover up a bandit skin, lol.
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Where did you hear that? That's awesome, if true. I've stuff I've seen about lighting in ARMA III looks ridiculously epic!
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Spawn in random buildings/houses around the map
Mos1ey replied to Trunk Yeti's topic in DayZ Mod Suggestions
Currently the idea is that you washed up on the shore. Spawning in a random building with no idea how you got there or why you have nothing with you would be a bit strange. -
This would be cool. Would also be cool if a player could see the pictures on your camera if they killed you or otherwise took it from you. Reminds me of Metal Gear Solid 2. :)
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Also it's worth noting that it's your own responsibility to protect your CD key so BattlEye aren't inclined to unban you if they have proof that your key was used to cheat. Worth a try though...
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They've been removed from the loot table. The only way you can get one now is killing someone who still has their's from before the patch.
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If you have a towel on your head, I'll shoot you on sight. If you have a ghillie suit or camo clothing on I'll assume you're trying to hide said towel and shoot you on sight. If I hear you killing newbies in Cherno/Elektro I'll actively hunt you down and kill you. Apart from that I'm pretty friendly. I try to avoid making contact for the most part but if I run into someone I'll usually get out of their line of sight and see if we can go about our days without killing each other. xD
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v175 beta: meat issues [solved] [old]
Mos1ey replied to Dayzo's topic in DayZ Mod General Discussion
For who? For everyone who plays DayZ. And what exactly does nerfing meat have to do with forcing a play style on you? No offence mate but you're making zero sense and sound a little bit butthurt because the game's being made a tiny bit more difficult. :S -
v175 beta: meat issues [solved] [old]
Mos1ey replied to Dayzo's topic in DayZ Mod General Discussion
Force players into cities if they want blood bags. It's a risk/reward thing. They aren't removing meat steaks, just (rightly) nerfing them because eating a cow in 30 seconds to regain half the blood in your body instantly is ridulous... -
Yes. I still have my L85 AWS on my main hive character... You won't be banned for using it.
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Admin abuse / banned for no reason
Mos1ey replied to Flammable''s topic in Mod Servers & Private Hives
It's a private hive, they can ban whoever they want for whatever they want. You'll just have to suck it up and move on I'm afraid. -
Exactly how far "off the map" can you go?
Mos1ey replied to richjones19772000's topic in DayZ Mod General Discussion
I know vehicles respawn if left outside of the map but I thought tents could still be stored out there? I've played a few servers with 'OFB tents will be removed' auto-messages so I'd assume so, unless that was just to let you know they despawn. :S IDK... -
It's not off-topic, it's one of the main reasons I'm stoked about DayZ foundation release being completely closed, lol. :) I remember the early DayZ of the mod when there weren't even altered timezone servers, after 5PM I pretty much had to either play on a US server with 100+ ping for a few extra hours of daylight or play in the dark and it was EPIC! Personally, I wish the SA would stay 100% closed forever but I know Rocket's been talking about opening it up a bit as time goes on. I just hope it doesn't get to the point where it's impossible to find populated stock servers like the mod has. I was being serious when I said I've literally been unable to find one.
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The game won't exactly be 'hackproof', no game is, but the open nature of ArmA 2 is the reason we had such big problems with the mod. Also, IDK about the rest of the community, but I absolutely hate what DayZ has become. 9,001 vehicles on the map and spawning with night-vision goggles defies the point of playing for me and I literally can't find a stock server that isn't on the main hive, lol.
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v175 beta: meat issues [solved] [old]
Mos1ey replied to Dayzo's topic in DayZ Mod General Discussion
Well DayZ isn't a 'press X to win' game. Laziness won't get you very far. -
Happy. The less hackers, the better and anything that prevents/makes their job harder is inherently good IMO.
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Agree. TBH, I think the Winchester itself is too rate too. The Enfield is EVERYWHERE along with it's ammo.