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moonboots

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About moonboots

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    On the Coast
  1. Someone else has maybe already suggested this but I remember in the earlier alpha stages some (if not all) servers use to globally broadcast who killed a player, instead of just broadcasting who actually died. Maybe a mechanic could be added that utlizes the zombie LoS where if you see one player kill another, their name gets broadcasted at least locally as the killer. this would essentially create an added incentive to group up with players, and also not to attack players in groups unless you were hidden or could take out the entire group safely with no witnesses. This obviously wouldn't affect solo players/fresh spawns, and any hacker/geared sniper would also be largely unaffected but it may be a step in the right direction. But just a suggestion :)
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