necroslord
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Everything posted by necroslord
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Removal of Sniper Rifles and Silenced guns.
necroslord replied to necroslord's topic in DayZ Mod Suggestions
I didn't say you particlarly where aggresive. The "short attention span" thng I sad it because you took the less important part of my post for your previous, answer. Let's just forget about that. I'm not trying to be aggresive either. It's just that the bad attitude of most peopl here s getting on my nerves. EDIT: Fixed horrible typo. That was ankward. -
Removal of Sniper Rifles and Silenced guns.
necroslord replied to necroslord's topic in DayZ Mod Suggestions
Read further then. The answer says something after that. You just proved me right once again. -
Removal of Sniper Rifles and Silenced guns.
necroslord replied to necroslord's topic in DayZ Mod Suggestions
I have no problem with people disagreeing. I like peaceful and rational dicussions. What I don't like is how some people disagree. Being aggresive because they are terrified that something they disagree with could happen. Or plainly just getting the discussion offtrack with silly comments that don't help any side of the dsicussion. -
Removal of Sniper Rifles and Silenced guns.
necroslord replied to necroslord's topic in DayZ Mod Suggestions
Again short attention span. I never complained about silenced weapons in PVP. But on zombie awareness. Please when you comment. Learn to read and understand what you are reading before jumping to talk random trash about how you hate someone giving a suggestion you disagree with. -
Removal of Sniper Rifles and Silenced guns.
necroslord replied to necroslord's topic in DayZ Mod Suggestions
People with short attention spans.............. -
Removal of Sniper Rifles and Silenced guns.
necroslord replied to necroslord's topic in DayZ Mod Suggestions
Maybe the same access, but obviously not the same desire to kill other players. That is the difference between the survivor and the bandit. And they carry and AK or whatever because high ammo and rate of fire work best against zombies. The Sniper is almost specally designed for murder. That's why most survivors don't carry one at all times. What you suggest is the same problem. Free for all Deathmatch. Forget about the zombie apocalypse and CoD your way to victory. -
Removal of Sniper Rifles and Silenced guns.
necroslord replied to necroslord's topic in DayZ Mod Suggestions
I like when people give their point of view to actually develop a discussion. This just takes space. Two different concepts may have two different reasons to be a certain way. They don't need to stem from the same reason. Its like saying "I dont eat my soup with a bycicle, its not effective for eating. I don't ride a spoon either because it's not useful for going anywhere." And you answer "You should use the same logic. If a spoon is good to eat your soup then you should also ride it". I'm not talking about realism here. For the sake of realism then bring flamethrowers, tanks, nuclear warheads and all that kind of stuff if you wish. People that pretend to be retarded is the worst of all. I'm pretty sure you got the point. Or I hope so. If not, get a psychologist. -
Greetings. When I knew about ths mod I did some research and I told to myself I found something awesome. But after reading, and reading, and watching videos I notice it isn't what I expected. I noticed that the game's focus is not actually the zombie apocalypse and surviving it. Far from it, it is your general Free for all deathmatch game with zombies thrown in the middle. Instead of the zombies, your worst worry is gettng sniped from out of nowhere. Is this the intended purpose for the game?
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I liked the game's premise but......
necroslord replied to necroslord's topic in DayZ Mod General Discussion
Also on this point. Zombies can become a threat. Play Project Zomboid for a prolonged time and tell me that zombies aren't a threat. And those can't even run. High numbers and lower resources make zombies a threat. You may gain practice in dealing with them, but one mistake can get you in serious trouble. -
I liked the game's premise but......
necroslord replied to necroslord's topic in DayZ Mod General Discussion
Actually I totally like the concept, the mechanics seem to make for a very immersive experience, specially with freinds. Even the so called "banditry" adds tension to the game, but the paranoia seen in most "Let's play" videos make it look like it's getting out of hand. I'm looking forward to buy ARMA II anyways.