KaptainKlondike
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US1298 Admins kicking all players.
KaptainKlondike replied to Vertisce's topic in Mod Servers & Private Hives
. I think its funny how people are so quick to call everyone a hacker or cheater. I am the host of the server US1293. Although I am NOT the host of 1298 I will say that on multiple occasions I have had to shutdown/restart my server a few times today and yesterday due to updates and manual tweaks to my battleye files to try and get my rcon client to work again(since it somehow stopped working after the latest patch.) While yes, it sucks that players have to go through that, sometimes it is necessary for the admins to do it. I do, however, give global messages to players so that they have ample time to safely log off before I do any hard resetting. Are you sure that the admins arent trying to update their servers or do some fixing as I have done? Now are they using the actual kick command or are they sending server messages then shutting down? Cause im pretty sure admins are NOT allowed to kick anyone without proper cause listed by the dayz staff. Just find a different server and relax a bit ... -
Hacker caught on 1293
KaptainKlondike replied to KaptainKlondike's topic in Mod Servers & Private Hives
Bump -
Hacker caught on 1293
KaptainKlondike replied to KaptainKlondike's topic in Mod Servers & Private Hives
Bump! -
Player Luna 28.07.2012 21:08:36: Luna (######) 1fc2bf6bd8f89575d6943c69814e8b7a - #36 icopter" || _v iskindof "plane") then { _v setVehicleInit "[this] spawn BIS_Effects_AirDestruction"; 28.07.2012 21:08:36: Luna (#######) 1fc2bf6bd8f89575d6943c69814e8b7a - #55 his] spawn BIS_Effects_AirDestruction"; processInitCommands; }; if (_v iskindof "tank") then { _int Can anyone confirm that this is indeed a hack?
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+1!
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Thanks guys I will have to be a bit more aware of the second instance. I have seen it a couple times from multiple players actually.
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New update and Rcon
KaptainKlondike replied to KaptainKlondike's topic in Mod Servers & Private Hives
I can send messages and it shows that it is sending through Rcon but it is not showing up ingame at all. I updated the server and it runs fine however I was unaware of a seperate update that needed to be done to battleye. How do I go about doing this? -
Ever since the new update i have been unable to send global messages on my server through bercon using the command : say -1 blah blah Any ideas?
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So these are hacks and I should be reporting them?
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I am new to running a server and am going through my script logs and run across quite a few of these. 27.07.2012 19:23:43: (name and IP deleted) (#######) a8407d647fa47602f20d010d025b5578 - #140 dummy"]; _dummy = [_this,"players"] execVM "\ca\ui\scripts\dedicatedServerInterface.sqf"; OR this 27.07.2012 15:13:53: (name and IP deleted) (######) 19d29d802fdd819b60b08026feeb8000 - #35 eelF", _endPos, [], 0, "CAN_COLLIDE"]; _bolt setPosATL _endPos; _bolt setDir (getDir _unit); _bolt s Thanks for the help guys.