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5 NeutralAbout Miami_bat
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Rank
Helicopter Hunter
Profile Information
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Gender
Male
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Location
Orlando, Florida
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Interests
Games, Women, and games!
I'm friendly but will defend myself if You shoot first and don't get to close with an axe..
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STEAMLAYERWRAP.DLL ERROR HELPPPP!!!!!!!!!!!!!!
Miami_bat replied to tyler.paul37's topic in Troubleshooting
After quick research and testing, I've fixed my problem with the SteamLayerWrap shite. Guys when you get this shite error, Clear your Steam Cache (You will have to relog back to Steam), REPAIR your Microsoft Visual C++ 2015-2019 Redistributable Files (x86) and (x64), then restart your pc, thats it. That's the order I did it. DayZLauncher should work now, It worked for me and I hope it works for you too! because this shite is still happening years down the line. -
Oh hell.. Wow How did I miss this lol thank you good sir!
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hmm no they are untouched, heres a couple of example lines: </type> <type name="gp_M249"> <nominal>0</nominal> <lifetime>7200</lifetime> <restock>14400</restock> <min>0</min> <quantmin>-1</quantmin> <quantmax>-1</quantmax> <cost>100</cost> <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="1"/> <category name="weapons"/> <usage name="Military"/> <value name="Tier3"/> <value name="Tier4"/> </type> <type name="gp_VSS"> <nominal>0</nominal> <lifetime>7200</lifetime> <restock>800</restock> <min>0</min> <quantmin>-1</quantmin> <quantmax>-1</quantmax> <cost>100</cost> <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="1"/> <category name="weapons"/> <usage name="Military"/> <value name="Tier3"/> <value name="Tier4"/>
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Ahh ok, thanks for the reply, I'll have to recheck when I get home.
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Miami_bat started following WeaponRedux & MeleeWeapons Packs and Any guides on how to add more infected?
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Great info, Looks like I will have to do some reading, I will look into this. Thank you!
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Thanks, thats a good read, sounds complicated to do though, I thought events.xml was the file to edit for more or less infected 😮 so I'll try a mod for now to see if it helps and read up on the rest, thanks for the reply.
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Ok im an idiot, I thought this was for DayZ standalone, just noticed its for Arma 2 modding 😄 my bad. Please remove Admin.
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Oh Yea that was done, All types info provided by the mod authors were added in the Types.xml and cfgspawnabletypes.xml in the mpmissions folder are taken care of as well, I can spawn them in, they still dont spawn normally. It's weird and frustrating lol
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I got these mods installed correctly on my server and game folder, keys in the right folder, edited/added the types information to types. and spawntables files, folder structure is right. I can spawn these mod weapons from my admin console fine in my server, the problem is they don't spawn in the server world. All I see are default DayZ weapons over and over again. Anyone have an idea what I did wrong, please help?
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Confused on how this actually works.. I've also done the changing of number values in the events.xml and global.xml as well with no luck, no real changes or just no zombies at all spawning. there any guides for server admins to use regarding adding more infected correctly without issue?
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Invisible Infected need to be fix also, I've ran into a few moments where I would get attacked over and over by something invisible and not a player either. But GREAT JOB so far guys keep it up!
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Rolling Update Rev. 0.30.113925
Miami_bat replied to Hicks_206 (DayZ)'s topic in News & Announcements
Thanks Hicks great fixes, can't wait for more. :D -
No DevBlog this week but here is some screens
Miami_bat replied to rocket's topic in Mod Announcements & Info
GREAT WORK DayZ Team! AS for DirectX11 That would've been a good addition to DayZ S, especially since I'm playing Stalker Call of Pripyat, now I know its not the same engine But its using Dx11 and the effects are great! The visuals, atmosphere are awesome and not bad for an aged engine, real immersion. Dayz and Direct X 11 would have been a treat for sure in bringing in some of those great storm effects from Stalker CoP to the world of DayZ. :) But heck, I can't wait another 2 years for DayZ Standalone, maybe add in a patch someday Rocket? :) BTW, I Love the UI the way it is. :) -
DayZ Developer blog 26th April, Video from PAX and our latest "building"
Miami_bat replied to mattlightfoot's topic in Mod Announcements & Info
I don't remember the name but she did interview Rocket in her stream one night, and yes she is Gorgeous! -
DayZ Developer blog 26th April, Video from PAX and our latest "building"
Miami_bat replied to mattlightfoot's topic in Mod Announcements & Info
OMG Outstanding work! Can't wait!