USteppin
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Everything posted by USteppin
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Can we get some improvements to overall vehicle physics? There's so many inaccessible dirt roads due to the slightest inclines both on Chernarus and Livonia. They need some power and torque adjustments.
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Will we ever get more base stuff to build or is what we have going to be it? The current implementation is so.. simple and boring. I want advanced base building like other games have. The game Raft for example has fun base building mechanics, even the ability to paint stuff.
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Should just close that Trello account down. None of it is ever going to see the light of day =(.
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Barbed wire bugs? Bandana bugs? Helicopters?
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Thanks for fixing hot bar/keys in inventory problems, seems to be working now. Strange occurrence on current experimental. I had (2) IJ-70 magazines on my character from a previous experimental build. I can't seem to properly interact with them. I can't put bullets in them, I can't put them in my hands. I can manipulate them in my existing inventory slots but if I drop the pants they are in I can't pick them up out of the pants. edit: picked up a new IJ-70 mag and that one wasn't able to be reloaded either. Existing bugs I would love to have looked at: Dead player bodies need to stay much longer then the default values and even longer then the newly added adjustments Sometimes taking a cooking pot out of a fireplace makes the game crash for multiple users in the area "Static" Audio pop when you come in a 50-75m range of a drivable vehicle Portable gas stoves in your inventory making a noise when spawning in or if you have one in some type of storage or buried item you can hear it engage when you come in a 5-10m range of it
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Fix hotkeys being broken in inventory. Also please stop rushing these new patches to stable. So many frustrating and even game breaking bugs are slipping through.
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Please stop rushing patches. There were obvious and game breaking issues with experimental. Develop an in-game tool to provide feedback if silly stuff like this keeps slipping through the cracks.
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Experimental Update 1.03.151487
USteppin replied to Baty Alquawen's topic in PC Experimental Updates
The Tactical Helmet with the 2 rails and nvg rail, the left and right rails can be seen floating while in first person Bandana can't be "unpacked" When having food in your hand and you are prone, go onto your back, then back onto your stomach so it allows you to eat the food, after eating your guy gets stuck doing some weird swimming animation and then gets wet The dead zombie and general vicinity "sweet spot" is way too small now and frustrating to use Mouse cursor still randomly misaligning itself when dragging stuff around in the inventory Can the crosshair please be tied into the tilde key for disabling hud elements somehow? Frustrating having to disable stuff via the menu to take clean screenshots. Epi pen and morphine have strange text on icon when in vicinity area Beard floating after eating/drinking -
Key bind system is a mess. Every key I try to rebind in the left column wipes itself out after hitting apply. But copies itself to the right column. I rebind the key in the right column, hit apply, and it successfully moves itself to the left column. Bottom middle hotbar still constantly disappearing when going to the main menu. Unable to unbox headlight bulb box Can easily break the inventory when dragging stuff around when its rotated
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Friend is getting constant BSOD blue screen of death with the 2 most recent updates. Any fixes or suggestions?