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DavideDuck

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About DavideDuck

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  1. Server: DE 1720 (v.7.4.4/Beta 99153) [RECRUIT][GMT-1] dayzmod.com - hosted by [DK] Daknasti Fan Clan Time: 11am-1pm GMT In brief, logged on to DayZ for first time in months, spawned on beach, ambushed by invisible french man who went on to randomly saying "You're powerful now". After he said this I realised I could see usernames and distance on my hud as well as being unable to die. Basically, what do?
  2. DavideDuck

    Pending Update: Build 1.7.2

    I agree... but whe are discussing right? I think we think the same, but because your story about the items and suit i not find a reason to not wipeout all players their items. @icomrade: indeed :) I assume you're saying you don't see a reason why there shouldn't be a wipe? Apart from losing all progress because something was implemented that is simply not needed.:blush: I'm not going to speculate why people think their should be a wipe, and I'm sure most people will have general thought out reasons, but I cant help but think that some people who are for the wipe are just suicidal torch bearers who rage after getting killed by a sniper in Cherno.
  3. DavideDuck

    Pending Update: Build 1.7.2

    I'm not saying I don't expect my char to be wiped, I'm saying that it's unnecessary to do so at this moment. It would be best if an upcoming wipe was usually announced a while in advance (I know some times it has been, but not consistently). Me and my friend have spent the day kitting out from spawn. Found Ghillie Suits, snipers etc. Going to feel like a day wasted if a wipe just came along tomorrow. If I knew about it a few more days in advance I probably would of just played the game for fun rather than focusing on pure survival.
  4. DavideDuck

    Pending Update: Build 1.7.2

    I don't think a wipe is the way to go at all. I say fix the exploits and just let the cheaters die out once they're weakened. People will think what's the point of playing if they're chars are just going to get wiped.
  5. DavideDuck

    Day/Night System Argument

    It would be nice if there was actually something do do at night. I mean, yeah you can go off and play the game normally but your chances of survival plummet. I've found myself just camping on top of a castle with my friend whilst huddling around a flare thinking what the hell we should do next, bar go and find a different time-zone server. It's annoying how dark it is as well, I mean, I know night is dark but the complete lack of moonlight is a bit irritating, especially how the sky is just all bright with a weird contrast to the pitch black ground. I think night gameplay will improve greatly once there are more ways to fortify an area you're in. As opposed to just getting caught out in the forest, you could dig in a make a little camp, finding time to sort out your inventory and get things organised. Maybe you could use some sort of lanterns to have an indefinite fixed light source. Also worth adding how it gets dark pretty early, I'm not saying that seasonal changes should be added but the sun doesn't even set till past 9pm during late Spring/Summer in the UK.
  6. DavideDuck

    Should we scrap bandit models?

    I cant vote but yes. Focus on other things and then reintroduce a better system once the time comes, the whole Bandit system is a bit messed up at the moment.
  7. Date and time: 16/05/2012 about 8-11pm GMT What happened: I was in a group of three north of Staroye. Needing food, we found a cow and killed it for its meat whilst we also set up a camp fire to cook it. After we cooked the meat, we removed the fire and headed north-west to Guglovo, following the road there. Once we got to Guglovo, we were involved in a large confrontation with a pack of zombies and after killing them all, we entered a house near the north side of the town. We sat there for a while until about 15-30 zombies came out of nowhere running through the doors. I fought with two of my friends in the house for a few minutes until I randomly appeared in a field. I looked down and saw the cow that I just killed 10-30mins ago. Where you were: Staroye/Guglovo What you were doing: Skinning a cow, cooking the meat and then proceeding to Guglovo, meeting some hostile zombies there. Current installed version: 1.5.7 Server(s) you were on: NYC7 (I think) System Specs: Windows 7 Home Premium 64-bit Intel® Core™2 Quad CPU Q8300 @ 2.50GHz (4CPUs), ~2.5GHz 6144MB RAM DirectX 11 Nvidia Geforce gtx 460
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