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Everything posted by Shredthewolf
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Unmoving Knock out timer, and presumably -9999999 blood
Shredthewolf posted a topic in DayZ Mod General Discussion
So recently I was shot by an AS50 and when I tried to re spawn I was knocked out instantly, the timer does not move, and my blood is a bright red blinking color and ANY color in screen is gone. So I assume I have negative blood because of the previous AS50. My question is, what do I do now? -
Trade: UH-1H Huey for Empty Tin Cans.
Shredthewolf replied to snipingnewbs's topic in DayZ Mod General Discussion
kk PM me please. -
Trade: UH-1H Huey for Empty Tin Cans.
Shredthewolf replied to snipingnewbs's topic in DayZ Mod General Discussion
Alright, I accept this offer, the rusty ones are the soda cans so I'll have one ready for you, I would like a pick up near the Stary Sobor market. -
Trade: UH-1H Huey for Empty Tin Cans.
Shredthewolf replied to snipingnewbs's topic in DayZ Mod General Discussion
How many tincans we talking about here? Coyote backpack + inventory is only 36. -
Why are the AS50 and M107 in the game?
Shredthewolf replied to scott24z's topic in DayZ Mod General Discussion
No! Not a solution, I shouldn't have to erase an entire key chunk from the key because of 1 psychopathic murderer who either hacked his way onto the international hotel, climbed the brewerly, sitting on one god forsaken hill who won't even think to try and loot my body! It's bullshit, when you're that well hidden you don't need to worry about death in anyway, you simply shoot until you run out, spam with the semi auto if you miss one. It's complete and utter crap, and no these anti-material rifles should not be saved a place because of vehicles because when has anyone ever seen a vehicle going down the street and had an as50 ready that could hit their target. Plus assault rifle fire could take it down anyway. /rant -
WANT GHILLIE - will trade for...
Shredthewolf replied to drunkenteddybear's topic in DayZ Mod General Discussion
I found two Ghillies last night within Elektro, if you're willing to trek over I'll trade for a camo. -
great night ruined (just another hacker thread)
Shredthewolf posted a topic in DayZ Mod General Discussion
BEGIN THE USELESS THREAD!!!! -Friends counter sniping elektro -Sudden as50 fire -Friend in the city follows the sound of SVD(We found out later) fire and G17 fire -Manages to nab an m14 from one of their packs -Fired an entire mag into them -I, who was also on the ground find them aswell and dump 4 pellet shells from 15 meters into them -No death -Alt-F4'd /vent Sorry ya'll but if a hacker is involved or the other party in a fire fight disconnects I give myself the right to disconnect mid-fire fight. -
great night ruined (just another hacker thread)
Shredthewolf replied to Shredthewolf's topic in DayZ Mod General Discussion
Just another night, just another hacker, god mode aswell. Oh well. -
great night ruined (just another hacker thread)
Shredthewolf replied to Shredthewolf's topic in DayZ Mod General Discussion
It is a grim world out there in Day z. But sometimes it takes a hacker just to bring you down on your knees. I remember when I was new to day z bandits are what made this game hard, they are what made me cower. As time went on I grew strong, my group, larger, our tactics, better. Now my only fear is hackers, they are what we should all aim to eradicate. I would sooner let a thousand bandits live for each hacker that could be killed. A small hint of our skill is our Hatchet to an AS50-tard on the sniper hill only surviving because of his sheer cowardice and working F4 key. -
I'm also looking for an m24 for a friend of mine, I'm a dayz vet and have accumulated almost everyweapon in the game, including the elusive m136(Majorly glitched won't fire live rockets) M4 Halo, and my personal favorite, the SVD camo. If anyone else has a spare only AFTER op gets one let me know :D
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Weeks ago, before the Arma II official update that was released on steam these artifact glitches, in my experience was only restricted to the bodies at green mountain... this was never much of an issue since I never went, there was nothing there... and this was before green mountain has became the ghost town of radios and numbers station it has become today... but recently.. Stary, the Northweast Airfield. Berezino... even Cherno has fallen under Green mountains curse! These bodies clutter my screen like a swarm of 10000 locust... Beware denizens of Dayzmod.com/forum/index.php!!! Green Mountain will get us all!!!!! Appease the monsters at green mountain! Take your mountain dews, as many as you have! Drop them at the spire/radio tower and this will calm the beast momentarily.. fairthewell...
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Neerg Mountain curse is spreading!!
Shredthewolf replied to Shredthewolf's topic in DayZ Mod General Discussion
They have taken many... too many to count.. Though we must stay strong, we must consul survivors. They are the only ones who know the secret, such knowledge dooms a person with regret and despair.. -
At what range is the crossbow zero'd to? I'm aware it's a fixed sight(apparently I had to specify on my last M1014 topic). I ask because any sight without variable zeroing are fixed for certain ranges, and combat at ANY range without knowing the zeroing of your gun is important for any situation. Important enough to change the tides of any situation. The crossbow is weak, but silent, and the surprise would also lean in your favor. What is the Crossbow sight Zeroed to?
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Still no help, but congrats to the both of you!
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It's just a shame its not plainly written out somewhere on the internet.
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The M4a3? I like your tastes mate. As far as I know there is no real way to find out, what you can do is find yourself a range finder, or go to one of the servers with ranges given by your mousewheel menu, and try to memorize the size of targets from certain ranges.
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There are often little quirks with each gun that you can use, Mil-dots with snipers, Weather or not something is taller or not than the middle spike of the M4 Sight, Height of target within the leaf sight of the grenade launchers
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Thanks for the helpful response!! Even assault rifles have their sights zero'd...
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This is where you stop for a moment and think.... Is the edge of your effective range where you'd zero your gun for? I know this isn't true because the effective range for the m1014 is said to be 200 meters and but you have to aim high in order to hit. Try not be a smart ass next time?
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D-D-D-D-Double kill on Chernogorsk brewery tops
Shredthewolf posted a topic in DayZ Mod General Discussion
Well, My group and I were looking for chopper parts within cherno, mainly window screens and the sort, Well I had a teammate overwatching cherno from the top of the buildings and suddenly he's been killed by what was an extremely close AS50 shot, so he calls out a server hopper has jumped onto the server and murdered him, Quickly I make my way from elektro into cherno, meanwhile our overwatch who was killed moves back towards the military tents in cherno where the sniper decides to fire on someone who was already in the area giving away his location, and by now it was obvious they were killing for sport, so we decide to tell our overwatch to stick his head out in the open to bait and keep the snipers attention, by now I have begun ascending the long ladder that leads up to the platform, the overwatch is killed in seconds, which was just enough time to ascend the rest of the ladder, I quickly draw the MP5 I collected in Elektro and unload a clip into the sniper who had some illegible name, and I began to loot the body, 3 NVG's 3 Ghillies, 2 GPS. Which was crazy for us, with in seconds of the first murder another Ghillie suit wearer hops into the server right next to his buddy's corpse, Sorry to say, but banditing is banditing so I shot him while he was logging in and I murder him, My team is now loaded with 5 GPS, 4 Ghillies, 1 Camo, and 4 GPS. Nice haul for free, right? -
D-D-D-D-Double kill on Chernogorsk brewery tops
Shredthewolf replied to Shredthewolf's topic in DayZ Mod General Discussion
^^^^^^^ Turns out I only had 4 of each :( -
D-D-D-D-Double kill on Chernogorsk brewery tops
Shredthewolf replied to Shredthewolf's topic in DayZ Mod General Discussion
Haha, Yeah! I try my best not to dupe but sometimes I forget and I'll come back to camp with a spare weapon which I feel bad about, but we're trying to stop the duping! But I feel great about taking down some server hoppers. Thanks man, Now the real problem is getting down XD -
Lately I've really wanted to begin using the m1014 and use it as my trusty primary as they are easy to come by, ammo is plenty and with Pellets and slugs I can be well prepared for both point blank and longer-range encounters. Though I have found one issue, on each wiki I check it says effective range of slugs is 200m, though how do I am for longer ranges, I haven't found anything explicitly reading what the sight is zero'd to on the m1014.
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Another bump v.v
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Why do regular/recruit servers exist?
Shredthewolf replied to TheMachine's topic in DayZ Mod General Discussion
He puts himself at a greater risk going back to server A because on server A he may be found and be exploited back by the same exploits he is using. You forget that when someone goes to a easier server, EVERYONE has the ability to do that there. One does not become a god that is guaranteed items on an easier server.