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Your DayZ Team
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Everything posted by indominator
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well, energy would be kind of "expensive", lights would be easier to mantain, so waht about monopoly in there, of ocurse not, you can play another game in the meanwhile, like solitude.
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battle loggers, hoppers, campers, carstashing
indominator replied to angrybold's topic in DayZ Mod Suggestions
well, this is kind of pointless -
but what if the lock or chain is in the inside of the building or car?
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theres no order, we create it from what we perceive is needed, for each new society a different one is needed, dont implement democracy in dayz we are all nomads, we will first start with a totalitarian state and maybe go to a more military democratic one that will conquer all who opose. just like ancient greece
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not sure, i concluded from most of his interviews, also he works for bohemia and he apraises their engine a lot, arma 3 is almost due to launch the same time he also says the standalone will launch
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[WIP]DayZ Character selection screen(new interface!)
indominator replied to nexXtec's topic in DayZ Mod Suggestions
your work was shown in the rezzed dayz presentation, sir, can we show some more candies? -
WHAT IF: Region's Zombie Spawn was linked to Humanity?
indominator replied to bbilbo1's topic in DayZ Mod Suggestions
very low humanity players dont get attacked by zombies? -
No respawn button? Group spawn or S/E coast spawn.
indominator replied to Kra's topic in DayZ Mod Suggestions
NO -
dont bump, also, its included in the new arma 3 engine, so when dayz becomes standalone it will be included, so consider your sugestions shot down now and learn to wait.
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Please Read: Opinions About Future DayZ
indominator replied to Lidskjalf's topic in DayZ Mod Suggestions
sir, i have a neck in my big unshaved beard, and also i am an KOS bandit, but i to tell you the thruth, like to kill, but i am too nervous to go hunting other players, i see myself as more of a builder, a bandit one working for my clan, still KOS, i am more like the medic. I totally agree with you, this is a mod and needs more upgrades, despite of bug fixing, so one thing i would ask of your list, making visual cues that can tell if certain cities are pvp or not, like elektro or cherno, those places would get rundown, we all know its not that dangerous as people say in here, but the easier way to loot is in there, maybe with decaying buildings, piles of bodies, etc we would feel more of a dynamic flow to the cities. Well, we also need the new arma 3 engine, its awesome -
General idea for instanced player housing/camps
indominator replied to decoman's topic in DayZ Mod Suggestions
well, what if the group is made of a clan, they wont even let other people in it, just kill any strangers, and probably just try to create a dialogue with other clans about CF or trade when implemented. -
interesting idea, but this game is different from others because it is player driven
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it may be cooler, but for hydroponics it's wiser, also, lots of forests around that castle so its easier to invade, the fact off being open to almos everyone near berezino and easier to access means that it should be taken by survivors and not bandits, making it a nice place to be attacked or settled as a trade zone, also the owner of the instance could profit from the trade in there or protection he offers, bandittry would be nice in devils castle and some building there, but nothing is far better than Skalka, completely isolated, with a nice cover for snipers that are protecting
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offensive defenses? maybe not crazy as it sounds
indominator replied to BoudhaBanana's topic in DayZ Mod Suggestions
interesting idea, but i still think some stuff here are very "expensive" to use it boldly -
factory is much nicer, although easier to be attacked by snipers i looks more comfier if it could be repairable or fortified with those bricks
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[WIP]DayZ Character selection screen(new interface!)
indominator replied to nexXtec's topic in DayZ Mod Suggestions
dude, you are very talented, havent you asked the dev team to accept you? -
i get the feeling that no kevlar here really counts as bulletproof protection, and not only that, all civilians spawn with them, i think it should spawn as a item, and be really bullet proof. my sugestion is that players start wiyh real civilian clothing, and then they can find the pmc or camo clothes with real bullet proof power.
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how do u open the car inventory ? :S
indominator replied to freakenstein's topic in New Player Discussion
dude, wrong forum -
Against Playerkilling: Feeling of guilt causes unconsciousness/poor aiming
indominator replied to subvision's topic in DayZ Mod Suggestions
i get your point but we dont need to penalize the killers, this is game about survival, and not pvp, so you are not forced to deal with players or even go to cities. well, i think that a more karmic stuff would be needed, so if you like killings and action, the game will slightly change you to more killing, if you dont, well it will go on other directions, you can get my point too, survival is the only basic of this game, not pvp, also, remember other sandbox shooters like fallout or even stalker. each person, good or evil gets its own rewards, consequences and punishments, you just cant save everybody -
Against Playerkilling: Feeling of guilt causes unconsciousness/poor aiming
indominator replied to subvision's topic in DayZ Mod Suggestions
ooh, is the baby gonna cry? man up, ptsd only comes in people who do not really want to kill, and first kills, the only way to solve it would be adding something that would benefit each type of gameplay, like karma from another rpg doomday game, in that the evil guy can play joyfully his evil karma stuff and the bad guy his very good stuff, all win -
Treehugger's survivor, bandit, soldier idea
indominator replied to decoman's topic in DayZ Mod Suggestions
well, tell me, how can you distinguish a person in real life if he is a bandit or not? you cant, can be anyone so shut up. -
you want realism, all people in here will die if zombies are real, things like that would be planing before it happened, after that you would need to train on all survival skills, after that you would still panic in the midst of all the chaos that would ensue in a huge catasthrophre, if you knew what to do you would leave everyone behind and go to a deserted place in which you can live by yourself, or with a group that also was a nutjob like you and didnt waste time clinging to old civilized or city stuff bullshit. you would just die, like me, thats reality
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loved it bullets is the currency
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people in the forum are more annoying than the zombies, grow some balls, also they run very fast, too fast, we need that zombie hunger stuff
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13 means years old or just your IQ? NO!