Forums Announcement
Read-Only Mode for Announcements & Changelogs
Dear Survivors, we'd like to inform you that this forum will transition to read-only mode. From now on, it will serve exclusively as a platform for official announcements and changelogs.
For all community discussions, debates, and engagement, we encourage you to join us on our social media platforms: Discord, Twitter/X, Facebook.
Thank you for being a valued part of our community. We look forward to connecting with you on our other channels!
Stay safe out there,
Your DayZ Team
-
Content Count
459 -
Joined
-
Last visited
Everything posted by indominator
-
heliman, understand that you are dealing with a philosophical theme, religion deals in some ways with philosophy, and as the portrayer and bringer of this idea of creating some sort of ritual in the game, you must explain to all peers that wish to discuss which reasons motivate you and why, you cannot choose your colleagues in a philosophical debate, you must accept them without rejection.
-
Large suggestion list to improve DayZ
indominator replied to Gordon Axeman's topic in DayZ Mod Suggestions
building stuff will ne underground, probably the digging with a shovel -
well, maybe wind oculd be influenced by the players, if the heatmap of chernarus is influenced by hotspots, like each activity, even walking increases slowly the heat in a place, and then the heatspots of each map can generate a medium which the game could simulate air pressure that creates wind, something like that, dunno
-
Suggestions for the DayZ standalone - thinking outside of the limitations of an Arma 2 mod.
indominator replied to ruarz's topic in DayZ Mod Suggestions
chemical weapons, radiation, used to kill others players or just totally wipe out cherno, with the noobs inside, mwahahahahaha -
nice idea for a natural wall that keeps players on chernarus, but theres some areas with decent loot that are procteted by this, the real wall can be like a zone totally blasted, fuming with chemicals and lots of radiation, something would need to metaphorically tip them of the wall.
-
Suggestions for the DayZ standalone - thinking outside of the limitations of an Arma 2 mod.
indominator replied to ruarz's topic in DayZ Mod Suggestions
keep in mind that if the game goes totally realistic, some possible playstyles that are essential to massive games emergent game needs some social functions, and rocket wants this to be an emergent game -
COUPLE IDEAS REGARDING THE GAME IN GENERAL
indominator replied to IoannisG's topic in DayZ Mod Suggestions
all posted before, use search function -
DayZ suggestion #5 - Chainsaw
indominator replied to DANNY (ZOMBES THE HERO)'s topic in DayZ Mod Suggestions
actually, chainsaw is bad against flesh, it gets destroyed easily -
dude, steam trains are so old, electric and motor trains are more new.
-
Who wants to set up the Chernarus Marathon?
indominator replied to Lefroy Jenkins's topic in DayZ Mod Suggestions
dude, theres no need to train in this game, we all run alike -
dude, i was watching that yesterday, also i thought this was a troll post, but think of the gameplay possibilities we can add with religion, like faith, and so on, no mystical powers bollocks, but maybe a mission with moral and all the other stuff we can do with this...
-
also, i am totally up for making the first pirate radio ever in chernarus!!!!!!!!!! nyan cat, trollolo, you get the hang of it, with some djs like a prick spotting all survivors position to everyone, but are teh radio just ofr teh map? http://www.youtube.com/watch?v=1orMXD_Ijbs
-
dude, stop being ignorant, he is diligently working in the standalone, also he is trying to free his friends who have been falsely acused of espionage in greece. Stop being a dick to him, it really hurts to have a good friend in deep trouble because of stupidity. Now, to your idea, interesting, but maybe the probability of finding spare non destroyed parts of the plane, could be a good incentive. In one of his interviews, he stated that spare parts will be able to be taken from wrecks, and used for almost anything.
-
Suggestions for the DayZ standalone - thinking outside of the limitations of an Arma 2 mod.
indominator replied to ruarz's topic in DayZ Mod Suggestions
more vegetation -
well, need betting mechanic now. Now we will see dog breeders, a player herding a huge pack, and in the future, dogs will be albe to herd sheeps, goats and cows. nice. But i still believe the possibility of making ilegal dog fights in survivor camps is a must, that would shure make new possibilities for replayability and freedom
-
ok, now going apeshit in this topic. sir, if we ever, but ever allow a place were strangers can peacefully live together, than you can mount a small church, but the so called churches must be well protected places, like a haven. And joining a religion should be like joining a clan, woth some benefits, different from clans, and open to all strangers, this could help combat banditry
-
some could have a protection armor or stuff that slows them down, a weaker one that cant walk normal, its like zombies with health and some injury system, but with a nice randomization, so the zombies would be something like balanced out but feeling like breathing and decaying corpses that have to feed and stay alive as much as us
-
Suggestions for the DayZ standalone - thinking outside of the limitations of an Arma 2 mod.
indominator replied to ruarz's topic in DayZ Mod Suggestions
the devs keeping in mind this is no military simulator, so the fun factor, even from nice achievements like building a nice hideout or fixing a car( just like now), is some that must be always put in their minds. Because simulators are to train people, we dont want trainmente, we want entertainment also, handmade fire arms, just like metro 2033 -
dude, no, you would mess up all the design, this can go in other games, but not here, the message is something like impending doom, and this is realistic hardcore game, theres no god here, we are all alone, no one will save us, thats the message of the game, but in some others it has been implemented, its more due to the target audience of the project.
-
what about a HMG? the more they let, the more you want, no.
-
Heroes should get fuck all like the rest of the damn world.
indominator replied to Outypoo's topic in DayZ Mod Suggestions
people relations inside this game is so messed up, its impossible to try and talk to another person who isnt in yout ts or skype without feeling tense or super aware, just not knowing where other people are makes it so much calmer, well time to kill some OPs -
Suggestions for the DayZ standalone - thinking outside of the limitations of an Arma 2 mod.
indominator replied to ruarz's topic in DayZ Mod Suggestions
cremation pires, just like in the walking dead comics, diminishing zombie spawn rates, if you kill a lot and throw their bodies in these you feel like they diminish in the next wave, unless you be dumb and make more and more noise -
Survivor and Bandit Compounds with vendors
indominator replied to Spekter's topic in DayZ Mod Suggestions
sorry, double post -
Survivor and Bandit Compounds with vendors
indominator replied to Spekter's topic in DayZ Mod Suggestions
it would be cool if we could make these compounds with empty cargo stuff -
no, but by playing as child would be interesting.