Forums Announcement
Read-Only Mode for Announcements & Changelogs
Dear Survivors, we'd like to inform you that this forum will transition to read-only mode. From now on, it will serve exclusively as a platform for official announcements and changelogs.
For all community discussions, debates, and engagement, we encourage you to join us on our social media platforms: Discord, Twitter/X, Facebook.
Thank you for being a valued part of our community. We look forward to connecting with you on our other channels!
Stay safe out there,
Your DayZ Team
-
Content Count
1462 -
Joined
-
Last visited
Everything posted by DarkwaveDomina
-
What is the most important skill to learn to succeed in DayZ?
DarkwaveDomina replied to autoloon's topic in General Discussion
People have already said observation, situational awareness, and variations thereof. I think this is the most important skill to have in DayZ and is sometimes one of my weaknesses. If you can be aware of what is going on and see other players before they see you, you will probably always figure out some way to survive by getting the drop on them or avoiding them. -
Raw Mouse Input Is Crucial To Immersion
DarkwaveDomina replied to sidwulf's topic in General Discussion
Of course they will. In Quake you don't have to deal with your character moving around like it does in DayZ, you don't have to deal with hunger, hydration, and energy, you don't have to worry about the condition of your gear. People who say accurate mouse movement will turn DayZ in to a twitch shooter are essentially disregarding half the things that make DayZ the game it is. -
Raw Mouse Input Is Crucial To Immersion
DarkwaveDomina replied to sidwulf's topic in General Discussion
Nobody is saying that, they're saying the mouse movement is unrealistic and breaks immersion. I have seen people say, time and time again, that they go back to DayZ Mod and that the negative acceleration is more harsh in standalone, some saying they feel "jetlagged" playing standalone. Rocket himself has posted that the negative acceleration is going to be worked on so he clearly sees it more our way than yours. -
Raw Mouse Input Is Crucial To Immersion
DarkwaveDomina replied to sidwulf's topic in General Discussion
That's fine but it needs turning down a bit. Those of us who use mice with higher sensitivities are punished because a couple of inches of movement makes us hit a brick wall with basically no responsiveness, something people who use low sensitivity mice just don't have to deal with. People on this forum like to complain about things being unbalanced, that's pretty much the definition of unbalanced right there. I'll just wait for some smartarse to tell me to turn my sensitivity down, even though I have legitimate reasons for having it high. -
Raw Mouse Input Is Crucial To Immersion
DarkwaveDomina replied to sidwulf's topic in General Discussion
Says who? Do you think you're the guy in your avatar or something? Personally I don't think 1:1 mouse movement would turn DayZ in to a twitch shooter, not with all the other aspects of the gameplay taken in to account (even simple things like moving around). I'd just be happy with a reduction in the negative acceleration but it seems like anything would be better than how it works now. -
I think it's on topic. Sprint doesn't need nerfing, but as it stands how fast you move has no effect on energy and hydration, when those systems are properly in place we'll probably find that sprinting for more than a short time drains you of these valuable resources extremely quickly. Either that or they might bring in some kind of stamina system.
-
Logging Out - Expermimental Branch 114782
DarkwaveDomina replied to apollovulcan's topic in General Discussion
Nobody has ever caught me logging out in a tree line, 30 seconds here or there is not going to make a difference. If you log out in Elektro or airfield buildings I can see why you would have a problem with this, but there's a simple solution. -
Yeah it seems like something he should know, and in the experimental patch thread he said loot should be spawning in the brown houses. He doesn't seem to know which houses spawn loot or not and as the team leader I wish he'd look in to it because it makes me wonder what else he doesn't know. :(
-
It would be nice if the loot not spawning in sheds and half the houses were also marked as a known issue, in one of his live streams (or during Sacriel's stream, I forget which) Rocket indicated that loot "should be" spawning in certain types of house when he was told it's not.
-
I'm with DeatHTaX. They have mentioned that optimisation is something on the list and important, in one of his streams Dean Hall mentioned they'd had particularly damning feedback from AMD/Nvidia etc. and that there was a ton of wiggle-room with regards to optimising performance. I'm sure someone is already working on it.
-
Why does everything get ruined when you get shot?
DarkwaveDomina replied to Zjasuu's topic in General Discussion
I think the way item condition works is just not working as intended yet, it seems crazy sometimes. -
Reflection of Experimental 33.114782
DarkwaveDomina replied to koNtenT's topic in General Discussion
Dear god. Drool. -
Bambi and boxer are basically synonyms now, I warn all bambis to keep a reasonable distance or they will be shot.
-
What Alpha Is Supposed To Be (A Discussion On Dev Direction And If The Game Will Ever Be Completed)
DarkwaveDomina replied to jovlon's topic in General Discussion
I hate to be one of those "I stopped reading right there" people, but I did. They released the standalone (very) early because we were crying out for them to do so for a year, Dean Hall himself has said this. The game is in a state because it's nowhere near finished, they know this and they did not want to release it, but they threw us a solid and I won't complain about them doing such a thing. -
Have Zombies Always Followed You?
DarkwaveDomina replied to victusmortuus's topic in General Discussion
They used to chase you for a very long time in the mod but they would stop as soon as they lost line of sight, unfortunately the zombies in the standalone can see through walls so they can be extremely difficult to shake off. I'm sure it'll be fixed sooner or later. -
Raw Mouse Input Is Crucial To Immersion
DarkwaveDomina replied to sidwulf's topic in General Discussion
If you're going to say "once and for all" and tell people to stop bitching, post something that's relevant. I can 100% confirm that this registry tweak does absolutely nothing to the negative acceleration in DayZ, confirmed using a G400S with no hardware based prediction or acceleration whatsoever at 4000 DPI and 2560x1440 resolution. -
Feedback: Fists Up Sprint Is Overpowered
DarkwaveDomina replied to bad_mojo (DayZ)'s topic in General Discussion
Currently the speed at which you move has no effect on how quickly you lose energy and hydration, I imagine this is not working as intended and they're still planning out how walking, jogging, running, and sprinting will drain you of these precious resources. I can only imagine that sooner or later this will be a reason not to spring long distances, or that they might implement some form of stamina system. Either way I think it's safe to assume perma-sprint will be lost somewhere through alpha/beta. -
Will Preventing Server-Hopping Increase Kos?
DarkwaveDomina replied to Grimey Rick's topic in General Discussion
But their stuff would be ruined. -
I can't wait, I just got killed by a ghoster. :( Thankfully it was on my regular-mode "messing around" character.
-
Raw Mouse Input Is Crucial To Immersion
DarkwaveDomina replied to sidwulf's topic in General Discussion
In fairness he used the word immersion in the OP multiple times, maybe that was his original argument. Just sayin'. -
How Many People Were Killed By You?
DarkwaveDomina replied to colbykid's topic in General Discussion
Stand your ground. ;) -
If I am overlooking a town with my long-range scope it's probably because I am scouting it, checking to see if doors are shut and zombies are present, so that I know no players are around and I might actually get some good loot.
-
Raw Mouse Input Is Crucial To Immersion
DarkwaveDomina replied to sidwulf's topic in General Discussion
That's the only thing I found that helped, too: The old trick of turning in-game sensitivity to its lowest setting and increasing mouse sensitivity. Unfortunately for me I use quite high sensitivity settings on my mouse so I still get hit pretty hard with the negative acceleration after a certain threshold. -
Raw Mouse Input Is Crucial To Immersion
DarkwaveDomina replied to sidwulf's topic in General Discussion
I wish I misunderstood, unfortunately I didn't. A lot of people around here will get all over your back because you are asking for better mouse input, they think the current implementation is realistic and will accuse you of wanting to turn DayZ in to a twitch ego shooter. It happens every time the subject comes up.- 201 replies
-
- 11
-
-
You're right, I misread and assumed you were comparing SA to the mod. To answer your question though: You're also right, a lot of things like loot are being messed with currently and there is an issue with rubber-banding and lag.