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Everything posted by DarkwaveDomina
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The 10 minute despawn for corpses is just temporary. I too miss the sound of the flies, it made me nervous knowing there was player activity somewhere around where I am.
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Server Hopping has become godlike post patch
DarkwaveDomina replied to ASDF991's topic in General Discussion
I'm finding less evidence of server hopping since the patch but the timer is a work in progress, as far as I have read the five minutes maximum is subject to change. Rocket also stated somewhere (I believe it was a live stream) that he wants to implement some form of loot respawn eventually. -
"WARNING: THIS GAME IS EARLY ACCESS ALPHA. PLEASE DO NOT PURCHASE IT UNLESS YOU WANT TO ACTIVELY SUPPORT DEVELOPMENT OF THE GAME AND ARE PREPARED TO HANDLE WITH SERIOUS ISSUES AND POSSIBLE INTERRUPTIONS OF GAME FUNCTIONING."
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I try my best not to KoS but there are those situations where it looks like someone has seen you first and clearly is about to take hostile action, in those cases I won't wait and see. As such I voted for the "depends if I feel threatened" option.
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The Current Combat Log System Dosen't Work
DarkwaveDomina replied to Karmaterror's topic in General Discussion
He has the chance to defend himself simply by not pressing Esc! D: -
I don't have this issue, but even if I did I would be extremely hesitant to mess with .pbo files as the game was recently patched precisely to prevent tampering with them. Use this fix, if it works, at your own risk because you might well end up banned by Battleye for messing with the integrity of the game files.
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I run in to a lot more players at NEAF than NWAF. Since the east coast is the most common place to spawn now I suspect most people just beeline for NEAF.
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The Current Combat Log System Dosen't Work
DarkwaveDomina replied to Karmaterror's topic in General Discussion
This system punishes combat loggers by ensuring that they die, it's working as intended. Eventually combat loggers will wise up to the fact that they keep dying and at least try to retreat instead. Frankly I don't care if you feel this isn't enough "interaction", they are punished either way. -
Changelog: Stable Branch: 0.34.115106
DarkwaveDomina replied to mattlightfoot's topic in News & Announcements
I am having the same problem, I am seeing no servers because I am still on *077. I tried manually switching back to stable then back to experimental but Steam only seems to want to download *077 (85MB). -
Did something with the lighting change ?
DarkwaveDomina replied to nvrsbr's topic in General Discussion
It's probably overcast/weather. Many servers were raining when the patch went up. -
I play on hardcore servers but this is just lazy trolling.
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I have noticed zombies don't cause bleeding on me anywhere near as much as they did, but it stills happened once.
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Me too, but that's not why I'd be against a rollback. People are struggling with FPS drops since the patch, but that's nothing compared to respawning as dead every time you try to play which is why the patch was pushed to stable ahead of schedule in the first place.
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Someone earlier made a post about how they made a splint (sticks + rags) and kept it in their inventory, they took fall damage but didn't break their legs. I think from now on I am going to keep one on my person just in case.
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If you go with camo I find it's preferable to have worn/pristine, with damage the colour fades and can compromise your ability to maintain stealth.
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It seems you can only repair clothing up to worn and you can't repair ruined items. I like the way you think, good sir.
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Who else wants the music to be added into game?
DarkwaveDomina replied to over9000nukez's topic in General Discussion
The music in the mod terrified me, muting it was my first action the first time I ever played. :lol: :blush: -
The new logout system is bad. Very, very bad.
DarkwaveDomina replied to Grimey Rick's topic in General Discussion
I'm not saying it's black-and-white, if anyone is it's you because you keep overly simplifying the issue to "server stability". But okay, I explained the issue and you have resorted to "lol u trollin", I'm hoping it's sunk in a bit now. -
The new logout system is bad. Very, very bad.
DarkwaveDomina replied to Grimey Rick's topic in General Discussion
I know I said I wouldn't respond again, but you're making a slightly different point now: They just fixed the issue this thread is about, are the servers stable now Skyline-GTR? When yardpro made his thread about his issue, yes he was making the larger point "they should work on server stability before a system to punish combat loggers", I addressed that very point in his very thread by saying they do work on server stability. There's been at least one note about server stability in each of the last few patches, including the patch today. Server stability is clearly a high priority for them, but I was of the opinion that yardpro's issue sounded more like a client-side issue and as such I was trying to direct him to the Troubleshooting forum. So, now we have cleared this up, are we done hijacking this thread? This thread is not about the same issue. It is about a separate, secific issue which is now fixed and all we're doing is hijacking it. -
The new logout system is bad. Very, very bad.
DarkwaveDomina replied to Grimey Rick's topic in General Discussion
Like I said, I can't put it any simpler. You said it yourself, you "have no idea wtf I'm babbling about", leave it at that because it's clearly going way over your head. -
A patch just went to stable. Cilck here.
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The new logout system is bad. Very, very bad.
DarkwaveDomina replied to Grimey Rick's topic in General Discussion
I am simply responding to you because you keep saying "the cause is the same". If you don't want me to respond to it any more, just say so. I'll let you say it again and you can have the last word, but you'll still be making a category error. When yardpro made his thread he was complaining about being disconnected and having to wait to play every time he connected to a server, something completely different from "Systems: Players position was not saving on disconnect" which was a known and widespread issue that is now fixed according to the patch notes. I can't put it any more simply than that, so I'll leave it there and let you repeat yourself once more. -
The new logout system is bad. Very, very bad.
DarkwaveDomina replied to Grimey Rick's topic in General Discussion
No I wasn't, I was saying the issue reported by the OP and the issue Skyline-GTR brought up were not the same issue. Since you seem to be unable to follow our conversation you might not want to butt in to it. I didn't say "that is working", I said it's not the same issue Skyline-GTR brought up. The server not remembering where you logged out was a known issue, which is now fixed by the way according to the patch notes. Yet one is fixed, has yardpro reported his issue (constant login countdowns, not the same issue as "Systems: Players position was not saving on disconnect") as fixed? This is not overly complicated, you seem to just want to argue the semantics by making the category error of simply labelling them both "server instability" when really they are two different issues. -
The new logout system is bad. Very, very bad.
DarkwaveDomina replied to Grimey Rick's topic in General Discussion
Show me where I was wrong. -
Changelog: Stable Branch: 0.34.115106
DarkwaveDomina replied to mattlightfoot's topic in News & Announcements
I can confirm this. Yay. :D Unfortunately I can also confirm my baseball bat still made the ricochet sound, but only once near a tall fence. The new fist "swooshing" sound is really annoying in my opinion and continues long after you stop swinging, if I can figure out how to use the bug report thing I will do so. Edit: Reported.