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I wrote a positive review at launch because of my experience with the mod, it included a cast iron guarantee that Rocket and his team would no doubt replicate that hard work and success. After two years and over 300 hours played I recently edited that review and made it a negative one, leaving my original review at the bottom and including a personal apology. I see a lot of people complaining about the review system on Steam, but ironically it was this game that taught me to respect that review system, to make sure I had a complete picture before leaving a review (positive or negative), because I would feel genuinely guilty if my original review actually encouraged anybody to spend their hard-earned cash on this game. Thankfully the 8-10 copies owned by my friends were all purchased as gifts with my own hard-earned £160-200 so my conscience is clear in regards to them.
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How would you feel if 1st person perspective was mandatory?
DarkwaveDomina replied to FlimFlamm's topic in General Discussion
It will never happen, but I would love it. -
There's a reason I stopped playing Battlefield. What makes you think I care to make excuses for those franchises? As for the player count, you only need to look at the Steam stats or how empty the servers are. Oh the irony. I am not interested in a "fight", I wanted to make a point about how alpha stage (when we're six months behind schedule for beta, I might add) does not necessarily exclude fixing core parts of the game that are entirely broken.
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With all due respect this is not the one and only true way. As seen by 7 Days to Die (which I do not play, before someone pulls "the fanboi card") it is possible to add features while tackling bugs and performance issues. Their team has been doing this from the beginning, even during the process of porting over to Unity 5, despite having nowhere near the resources Bohemia does and selling their product for less than DayZ. There's a reason that game is rapidly increasing in popularity while DayZ is dying on its arse and has the reputation for being the poster child for people who are increasingly tired of early access. The performance has probably been one of the biggest complaints about DayZ since the beginning, probably just behind the infected being an utter joke. If that were addressed, not even fully but at least to a meaningful degree, I am certain this game would be back on top of the Steam sales charts and stay there for some time. I mean Christ, for this reason alone numerous people I used to play with have gone over to H1Z1 even though they're fully aware of how gash that game and its cash shop system are. On topic: Developer appreciation thread? Nah, I've made enough excuses for these guys over the years and they've made enough money.
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Is it worth buying Dayz standalone yet? [With Developer responses]
DarkwaveDomina replied to Blade4777980's topic in General Discussion
I put over 300 hours into this game back in the day, not counting multiples of that in the mod, and I loved it to bits but coming back to SA recently yielded nothing positive at all. I made a ton of excuses for this game because it was early in development, I bought multiple copies of it for friends costing me well over £100 in total, and I'm sad to see it has not improved at all. In fact it seems to be worse and the population has dried up. I know they have added tons of town and items but considering how much time has passed I can't help but say the core game is broken beyond usefulness. At this rate of development, I'm sorry, this game is never ever going to be finished. I used to constantly make excuses for the devs but this is simply an utter stillbirth, Dean made the right choice getting out to pursue other things instead of having the game hanging around his neck like a millstone for the rest of his career. I know some people will be angry at this post. I never thought I'd be writing it, believe me. -
Noted.
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I haven't experienced this yet, I haven't been on stable branch today, but if this happens to me I'll be enraged.
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stable patch Stable Patch 0.44.123800 - joke ?
DarkwaveDomina replied to timedance's topic in General Discussion
I don't feel entitled at all, I just happen to have been around since the beginning of the mod and want to contribute something. Unfortunately a growing number of us are noticing a breakdown in communication. It's all well and good spouting apologetics when you've been on this board a few weeks and have a handful of posts, but I'm just not interested in hearing it. -
stable patch Stable Patch 0.44.123800 - joke ?
DarkwaveDomina replied to timedance's topic in General Discussion
You're serious, aren't you. And they were happy to create a decently comprehensive changelog for months. I'm sorry, I know this is rude of me, but I just can't be bothered replying to the rest after that. Rest assured though, I did read it. -
stable patch Stable Patch 0.44.123800 - joke ?
DarkwaveDomina replied to timedance's topic in General Discussion
I'm pretty sure he was using calendar quarters in the example given (Rezzed talk I assume), because he was talking about the run up to beta at the end of the year. -
You are restrained. xXxYoloSwaggins420xXx is force-feeding you feces. I have a funny taste in my mouth.
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Join the dark side, we have stolen cookies.
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stable patch Stable Patch 0.44.123800 - joke ?
DarkwaveDomina replied to timedance's topic in General Discussion
I was talking about how they can't even be bothered posting patch notes for experimental any more, and how the mods keep being snarky at people who post negative feedback. If you think we're here to test then I don't know what signs you are seeing of this because frankly I have no idea. -
Touché.
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SLI/Crossfire in DayZ, does it work?
DarkwaveDomina replied to Anarki (DayZ)'s topic in General Discussion
It works, but very badly. Even with a single GPU you'll see utilisation drop to 40-50% a lot, it's no different with SLI but you end up with that 40-50% on two cards instead of one. You still get higher settings for your FPS, but if you only want SLI/Xfire for DayZ and nothing else I'd hold on to your money until they fix the game. Oh, and don't expect improvements in cities. I still get 18-25 FPS in the bigger ones, regardless of my settings. According to Rocket it's a known issue with proxies for objects not being culled, and I guess it's probably a lot more to do with CPU/RAM than graphics hardware based on how only one game setting affects it.