Steppwolf
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August Round-up: DevBlog, #DayZDaily, Gamescom
Steppwolf replied to SmashT's topic in Mod Announcements & Info
I feel you bro. I refuse to buy another battlefield game since it didnt come out 18 months ago. -
July Round-up: "I want the alpha" < "I want the alpha to be good"
Steppwolf replied to SmashT's topic in Mod Announcements & Info
That isn't coming to pc for at least a year... :( -
BikeMan - June 2013 - Interview/Livestream with Rocket
Steppwolf replied to SmashT's topic in Mod Announcements & Info
If you want a short summary what have been talked about: http://www.reddit.com/r/dayz/comments/1fncv0/rocket_is_in_bikemans_24_hour_stream_right_now/ This nice dude is updating it all the time. Check it ;) -
No DevBlog this week but here is some screens
Steppwolf replied to rocket's topic in Mod Announcements & Info
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Inb4 graveyard.
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Like Zombies?
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Don't lie to me Einstein!
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HOW TO: Kill a zombie. a DayZ short ! :)
Steppwolf replied to eg_e_daniel@hotmail.com's topic in DayZ Mod Gallery
Well now i know, thank you! -
Yet another 'Is this pc good' topic
Steppwolf replied to SeaMan (DayZ)'s topic in Technology/Programming
I'd rather get a Asus or a EVGA than a Zotac :) Have an ASUS GTX 670 myself and it kicks ass. -
Is there any reason to not use the hatchet?
Steppwolf replied to Tinynaught's topic in DayZ Mod General Discussion
Range maybe? -
Why would you dig up this old pile of crap?
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Have you read any news at all? The spawn will be server side not client side as it is in the mod.
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lolwut?
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Yes, the system from hitman would be awsome :)
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first off, it would be incredibly dull trying finding people in an area of 500million km2. It would be impossible in any way, shape or form...