From your own signature: "The first rule of Chernarus: DO NOT get attached to your gear. You will lose it to server errors, bugs, zombies, other players, hackers, werewolves, aliens, mystics, sasquatch, LGBT insensitivity and unforeseen sinkholes. You will NOT KEEP YOUR GEAR LONG. Face it". Like I said: a game for masochists. Games can be hard without being unfair. Part of the fun in games is that they challenge us. But the balance between what I can do it the game (my interactive tools) and the challenges I have to overcome are very scewed here. I understand that it is a mod and doesn't have a million dollar budget behind it; I'm just looking at ways where a little dev effort would make a huge difference. I usually review indiegames; I don't look at AAA titles. A: