I think DayZ is the first step in commercializing ARMA and has attracted a player base that otherwise wouldn’t even given the game a second thought until something ultra trendy like zombies became involved. Granted, I’m not an ARMA hipster who constantly harps against Call of Duty and consider this to be a venue for the common video gaming elitist – it isn’t. But now this game has completely lost its identity as a military simulator and has attracted a whole new breed of players who have hijacked the server list and changed the shape of ARMA forever. I’m generalizing here, but the bulk of new players haven’t gone through the tutorials and are completely upsetting the tone of the game. Your average person now doesn’t know how to lean around corners, they struggle to get in and out of vehicles and they’ll never get to fly a Mi24 unless it’s in the editor. Don’t get me wrong: I really, really like this mod. It’s truly intuitive and it couldn’t have been pulled off by anyone else other than a mind at BI who knows the game code inside out and can attract broader audiences based on what the “in” thing is. I’m a business person myself in real life, I work in marketing, and I understand how much commercial attention this has brought ARMA, but… Ah, screw it. All I’m saying is, DayZ hasn’t ruined the game, but it COMPLETELY altered ARMA and now it is known as something it never should have been! I imagine ARMA 3 will have a DayZ like feature already incorporated into the game, and it’ll be known as a survival horror, not a military simulator…