Forums Announcement
Read-Only Mode for Announcements & Changelogs
Dear Survivors, we'd like to inform you that this forum will transition to read-only mode. From now on, it will serve exclusively as a platform for official announcements and changelogs.
For all community discussions, debates, and engagement, we encourage you to join us on our social media platforms: Discord, Twitter/X, Facebook.
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Stay safe out there,
Your DayZ Team
msy
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please tell me when let zombies return to the game and be common?
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will dayz catch up with directx 13?
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Why you'd like to fix silencer first before resolving super hacker problem? They can kill anyone among 4 km2.
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They said the exp. branch has gone backward to an older one to let player feel the rubber banding bug is fixed. So... does that mean today we won't have update for stable version?
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DayZ at Rezzed 2014 // Dev Sessions Livestream // Roadmap
msy replied to SmashT's topic in General Discussion
You are right I'm taking more attention for ARMA3's new DLC because they are more creditable. -
DayZ at Rezzed 2014 // Dev Sessions Livestream // Roadmap
msy replied to SmashT's topic in General Discussion
How many excuses a dev should have before he pushes to a new branch? Wait for next week Wait for next week Wait for next week... How many weeks are there in a year? How much work do you do in a week? -
I don't know if it is a bug or a way of hacking. I just know the unlimited ammo can stay in the game, transmit to other players when the former is dead or something. I just know the game has a rediculous weight count that a player can bear thousands of thousand bullets. I just know the weapons don't lose its durability then when a prestine M4 fires thousands of thousand bullets it is still a prestine M4. I just know the survivors are so poor against the cheaters. I just don't know how difficult the devs can't resolve the problem. And I just don't know what can ruin more pleasure than unlimited ammo. > :(
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DayZ at Rezzed 2014 // Dev Sessions Livestream // Roadmap
msy replied to SmashT's topic in General Discussion
So,,,today is the day of worst case. ;) -
It is new.
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Don't you have a real life at weekdays?
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It is not very odd that suddenly many low posts clients (not me) with new faces appears to say DAYZ YOU SXXKS ME ALOT SINCE XXX or YEAH I AGREE YOU 100% etc. BECAUSE another game competitor is coming out, that means they must buy some professional people to give other game a lesson.
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That is the final step of the game dev. Because once there is MOD for DAYZ SA, there is no more way to prevent pirate and cheating, and there is no more money to earn.
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When will the dev begin to solve the collision problem? Can you simply explain why it is that hard to prevent zombies from going through the walls? Why it rarely should be a problem of other games?
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I don't know if it is desync, I logged into the UK testing server and have a ping of 300+(yes my place is far away from UK but I can only find the UK testing server), then I find some zombies, they are chasing me then but suddenly they just run forward instead of from me. I can see them went through the walls. But seconds later I and zombies are all teleported to an old place and they are all beating me again. I think this experimental version is failled.
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Pending Changelog: Experimental Branch: 0.42.116002
msy replied to rocket's topic in News & Announcements
I think at this stage of time DAYZ dev are much like Malaysia Airline, which are so disordered and they have not enough experience to systematically handle a huge project.