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So I was wondering if it would be a good idea to remove broken bones till the Arma engines physics are fixed. The reason why is I have lost two well equipped characters now to breaking bones bugs, I know DayZ is in Alpha/Beta but these bugs are actually from Arma 2's engine. 1. I walked off some stairs less than a foot high and broke a bone. 2. I was walking on a gangway in a building and inexplicably broke a bone. I wasn't shot, I was walking and I'm guessing the foot clipped off the edge and the physics messed up. Both characters were crippled since morphine is pretty rare and breaking a bone means you have to prone it everywhere. So can we either have them removed till the Arma 2 engine bugs are fixed or at least make them much easier to heal and maybe adding the possibility to walk even if slowly. I love the idea of broken bones but not when it's as buggy as it is.