

ProGamerGov
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Everything posted by ProGamerGov
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Dayz Anti-Game philosophy, is this still relevant and true?
ProGamerGov posted a topic in General Discussion
"All to often these days games are designed to control player interactions as much as possible, dictate how the should players interact and prevent negative interactions. This has basically caused a rise in games becoming more "Care Bear" like or soft. Games are basically trying to give the player the friendliest environment possible and declaring war on "griefing", which can essentially be defined as any negative player interaction. One would think that games are like because that's what people enjoy playing games like this. So why would a game like Dayz which let's you do whatever you want to other players be so popular? Well, simply put it this way. Humans are not naturally nice to each other and Dayz goes the opposite way of the majority of games with its player interactions. The market has become really homogenized lately with games trying to as balanced, user friendly, appeal to everyone, be more generic, and try to control player interactions to be as positive as possible with both players enjoying these interactions. Dayz has basically shown that being realistic, not copying everyone else, being brutal to new players, and having no rules on what players can do to each other can actually be viable in today's gaming industry. This beings some much need uniqueness to a vast gaming landscape mostly populated with unrealistic, balanced, casual and player interaction restricted games that have become the norm." And has Dayz dissolved into complaints for nerfs and buffs? Or is it still about being realistic? -
Dayz has the simulator label. Arma 3 is now a "military sandbox" ...
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The mosin should be as realistic as possible. Not balanced like kiddie games or e-sport games.
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It's not realistic. If I kill a player and know were his stash is, I want to rob it. Not have a unrealistic deletion of the stuff he has made happen.
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Www.melyco.com Server Needs Banned
ProGamerGov replied to Hebrew Melvin's topic in General Discussion
I created a ticket so that we can get votes to bring this closer to the attention if the developers: http://feedback.dayzgame.com/view.php?id=7728 -
Www.melyco.com Server Needs Banned
ProGamerGov replied to Hebrew Melvin's topic in General Discussion
If server owners want their own rules, then they have to run their own private hive. If they cannot understand this , the mighty ban hammer and black list will help them understand. -
Www.melyco.com Server Needs Banned
ProGamerGov replied to Hebrew Melvin's topic in General Discussion
So let those who break the rules get away with it so we end up like battlefield 3 and 4 with every server having custom rules? We need to crush those servers with an iron fist of justice! :) -
Www.melyco.com Server Needs Banned
ProGamerGov replied to Hebrew Melvin's topic in General Discussion
We really need a "report server" button. So that servers who try to run their own rules on the main public hive get banned. -
As some of you may know, a criminal hacker group know as DerpTrolling has been going around and performing DDoS attacks on every major game and game servers for the last little while. They have attacked Dayz a few times already and could have been responsible for the rubber banding and character resets today if they attacked the main hive. This thread is just to point out not every game breaking problem is the games fault. For proof of this check here: https://twitter.com/DerpTrolling So how can we defend Dayz from attacks like these? The game can make people pretty upset at times and could provoke other DDoS attacks.
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Chernarus is not apart of the check republic... I lol at the miss information out there as people assume the terrain is fake like every other game. I once even saw someone say that the ocean around chernarus was a river in real life... Lolhttp://img708.imageshack.us/img708/9970/screenshot20091107at628.jpg
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Yes Dayz and VBS are on the same engine basically.
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They might create a more accessible and cheaper version so that it is more easy for the common player to get their hands on it.Source: http://forums.bistudio.com/showthread.php?109702-VBS2-Discussion-thread-the-one-and-only&p=2575812&viewfull=1#post2575812
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Just saying that not everyone considers everything to be a problem. And that the "fanboys" have a right to tell people new to the game that they like the way things are. Dayz is unique and shouldn't just copy the structure of other games. Games have been getting worse and worse over the years with things like extreme balance and trying to appeal to everyone and every age. Dayz does not have these problems and I hope it never does so that other games may follow it.
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I just cut out all the stuff that wasn't the OPs opinions. :)
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D - Dying without a reason? One of the "I want to always have a chance against someone who shoots first in a fight or I don't want to die unless I know what kills me?"E - Endgame missing? -Because Dayz is an MMO that copies the structure of all other MMOs.... L - Lack of loot. -Just wait and have patience N - Neglected by Devs -So they don't join in the screaming fights between uneducated kids? P - Poor gameplay feel. -Says who? A bunch of people whinning even though Dayz got to were it is today because of the anti game philosophy. Q - QQuing fanboys. -So someone likes something about a game and plays, it then a player new to the game comes along and demands changes that the player who stayed with the game and like it hates? R - Rendering distance. -If their computer is better let them have the longer render distance. S - Server Stability / security / Hoppers. -Jump on the I hate Battleye train when you know absolutely nothing about the software? U - Useless items ? ,Racist notes ? - So let's restrict what players can do like this is club penguin? V - Variety of guns -More will come, just have patience. Y - Year and a half for this ? -Stop complaining, if you didn't understand what you were buying them just leave. Now i know my abc , lets try learn my 123 -You could start by reading the disclaimers...
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I love how you added in your own opinions and problems too and tried to pass them off as the majority.I hate the people that come along and say: "this game doesn't do things like other games but it should even if people like that it does not!"
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Battleye is now on experimental servers.
ProGamerGov replied to Zedicologist's topic in General Discussion
Battleye is only as good as what it is setup to do. Fun fact is that most server owners didn't set it up properly. -
You mean this? http://forums.dayzgame.com/index.php?/topic/161740-dayz-standalone-ddos-attacks
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Why not? The NSA were kind enough to put a back door into every piece of software that anyone with the right knowledge could open.
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I am not advertising though by telling people why their game is not working could be. But I feel it's better that players and the developers know who is doing and what and is responsible for this.The cyber police? There's a police force for the internet that's not bound to any country? Since when?
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So the American mentality of hacking causing no death is extremely bad but murder is only 1-5 years in jail? Lol
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Didn't I already just make a thread about this here: http://forums.dayzgame.com/index.php?/topic/161740-dayz-standalone-ddos-attacks/#entry1628146 ?
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For now...
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They should be realistic, not modified for the sake of some stupid balance for PvP players.
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Arma 3's sway got changed to copy VBS2's sway. Which has more up and down movement and is closer to breathing movements rather than unrealistic random crap.