I think the Deer Stands should be reverted back to the way they were pre-zombie update, where they mostly did not have zombies that were bound to their locations. There is NO REASON 4+ zombies should be around Deerstands.. if we're playing World of Warcraft then sure lets say, "These drops are awesome we need them to be a challenge". But in the idea of a Zombie game.. why the HELL would there be ANY zombies in the middle of the woods congregating at a treestand? I don't believe they would be thinking, "Well... this smells like humans have been here a lot lets circle it"... This contrasts the very premise of why zombies are in towns etc.. Also Deer stands are not easy to find - unless you have a compass and are alt+tabbing for a deer stand map... they are out of the way and kind of a special gem in the middle of the woods. They do have the potential for good items.. but at the same time I've gotten jack shit the past 5 last night I went to. In the previous version of the game, before Zombie'topia, the deer stands allowed for the ONLY place that people could try to resupply in the case they were out of ammo completely, or out of supplies completely... Without having these gems in the woods, I think it greatly takes away from the experience... having 100% of the supplies in a place that there are 15+ zombies, and not even having it be complete certainty that there are items there... dulls the game down to a ," ok.. well i might as well die" mentality. Now having said this I DO THINK that it is a good idea to have zombies sparsely (very sparsely) randomly through woods, because they have little brains and wondering around the world does make sense for a half-wit. As an overall note.. I do think the game was more enjoyable in general before the massive zombie patch... Things were more balanced between ammo/supply usage etc.