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Biggs (DayZ)

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Everything posted by Biggs (DayZ)

  1. US 2058 Log times are China Standard Time. 18.08.2012 07:09:34: Deearegee (24.126.167.220:2344) 04c6e165b0f4e1c4f0369aeb8e6d5f65 - #0 "if (name vehicle player == TTT5NamePl) then {_xcompiled = compile TTT5derCode;call _xcompiled;};" 18.08.2012 07:09:34: Deearegee (24.126.167.220:2344) 04c6e165b0f4e1c4f0369aeb8e6d5f65 - #2 "if (name vehicle player == TTT5NamePl) then {_xcompiled = compile TTT5derCode;call _xcompiled;};" 18.08.2012 11:48:42: M7ST3R (177.134.206.158:2304) 197c5daa690631902a47cf30446f0c4f - #0 "if (name vehicle player == TTT5NamePl) then {_xcompiled = compile TTT5derCode;call _xcompiled;};" 18.08.2012 11:48:42: M7ST3R (177.134.206.158:2304) 197c5daa690631902a47cf30446f0c4f - #2 "if (name vehicle player == TTT5NamePl) then {_xcompiled = compile TTT5derCode;call _xcompiled;};" 18.08.2012 12:47:07: [SaH] WalkingDead (98.26.69.225:2304) 09fa7512e2ed8d50278a7edcc1176dbf - #0 "if (name vehicle player == TTT5NamePl) then {_xcompiled = compile TTT5derCode;call _xcompiled;};" 18.08.2012 12:47:07: [SaH] WalkingDead (98.26.69.225:2304) 09fa7512e2ed8d50278a7edcc1176dbf - #2 "if (name vehicle player == TTT5NamePl) then {_xcompiled = compile TTT5derCode;call _xcompiled;};" 18.08.2012 13:28:05: Bo (99.224.70.103:2314) 379f25629c19dbfaffb1653807c2029b - #0 "if (name vehicle player == TTT5NamePl) then {_xcompiled = compile TTT5derCode;call _xcompiled;};" 18.08.2012 13:28:05: Bo (99.224.70.103:2314) 379f25629c19dbfaffb1653807c2029b - #2 "if (name vehicle player == TTT5NamePl) then {_xcompiled = compile TTT5derCode;call _xcompiled;};" 18.08.2012 08:30:44: BeastJesus (65.34.247.104:2304) 6599bc3f65401cba7e4ef2057721d947 - #0 " if (isServer) then { _dsasadsa = createVehicle ['UH1H_DZ', [11808.4, 3447.94, 0], [], 0, 'CAN_COLLIDE']; _dsasadsa setVariable ['ObjectID', 7170.53, true]; dayz_serverObjectMonitor set [count dayz_serverObjectMonitor, _dsasadsa]; _uid = _dsasadsa cal" 18.08.2012 08:30:44: BeastJesus (65.34.247.104:2304) 6599bc3f65401cba7e4ef2057721d947 - #35 "ble ['ObjectID', 7170.53, true]; dayz_serverObjectMonitor set [count dayz_serverObjectMonitor, _dsasadsa]; _uid = _dsasadsa call dayz_objectUID; _dsasadsa setVariable ['ObjectUID', _uid, true]; _dsasadsa setVariable ['OwnerID', 0, true]; }"
  2. Biggs (DayZ)

    No vehicles spawning on new server.

    Vehicles finally spawned on my server, it took 7 days. So you can update me in the first post if you'd like.
  3. Biggs (DayZ)

    No vehicles spawning on new server.

    I rented a server Friday, no vehicles yet. So 3 days for me.
  4. Biggs (DayZ)

    Zombie respawn time too fast

    Yea, I sat in a wood sided house on the northeast outskirts of Cherno and went through 6 AKM clips killing almost 170 zombies in one spot and yet they still kept spawning and coming in. I just had to hatchet my way out of there since I was out of ammo. I'd resort to my hatchet more often if my primary was added to my toolbelt while the hatchet was equipped as opposed to dropping it or having 10 empty slots in my backpack for it.
  5. It happened to me as well. Twice. I lost my L85A2 AWS as a result.
  6. Biggs (DayZ)

    My Server Script restriction 90?

    It just happened on my server as well. It appears it happened to us all at nearly the same time. Maybe something went wrong on Battleeye's end?
  7. I'm also having this issue on my server. I can't confirm the vehicles, but I can on the tents not saving. host: HFB 95824 (95883 as soon as the mismatched update has been fixed) 1.7.2.5
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