US 2058 Log times are China Standard Time. 18.08.2012 07:09:34: Deearegee (24.126.167.220:2344) 04c6e165b0f4e1c4f0369aeb8e6d5f65 - #0 "if (name vehicle player == TTT5NamePl) then {_xcompiled = compile TTT5derCode;call _xcompiled;};" 18.08.2012 07:09:34: Deearegee (24.126.167.220:2344) 04c6e165b0f4e1c4f0369aeb8e6d5f65 - #2 "if (name vehicle player == TTT5NamePl) then {_xcompiled = compile TTT5derCode;call _xcompiled;};" 18.08.2012 11:48:42: M7ST3R (177.134.206.158:2304) 197c5daa690631902a47cf30446f0c4f - #0 "if (name vehicle player == TTT5NamePl) then {_xcompiled = compile TTT5derCode;call _xcompiled;};" 18.08.2012 11:48:42: M7ST3R (177.134.206.158:2304) 197c5daa690631902a47cf30446f0c4f - #2 "if (name vehicle player == TTT5NamePl) then {_xcompiled = compile TTT5derCode;call _xcompiled;};" 18.08.2012 12:47:07: [SaH] WalkingDead (98.26.69.225:2304) 09fa7512e2ed8d50278a7edcc1176dbf - #0 "if (name vehicle player == TTT5NamePl) then {_xcompiled = compile TTT5derCode;call _xcompiled;};" 18.08.2012 12:47:07: [SaH] WalkingDead (98.26.69.225:2304) 09fa7512e2ed8d50278a7edcc1176dbf - #2 "if (name vehicle player == TTT5NamePl) then {_xcompiled = compile TTT5derCode;call _xcompiled;};" 18.08.2012 13:28:05: Bo (99.224.70.103:2314) 379f25629c19dbfaffb1653807c2029b - #0 "if (name vehicle player == TTT5NamePl) then {_xcompiled = compile TTT5derCode;call _xcompiled;};" 18.08.2012 13:28:05: Bo (99.224.70.103:2314) 379f25629c19dbfaffb1653807c2029b - #2 "if (name vehicle player == TTT5NamePl) then {_xcompiled = compile TTT5derCode;call _xcompiled;};" 18.08.2012 08:30:44: BeastJesus (65.34.247.104:2304) 6599bc3f65401cba7e4ef2057721d947 - #0 " if (isServer) then { _dsasadsa = createVehicle ['UH1H_DZ', [11808.4, 3447.94, 0], [], 0, 'CAN_COLLIDE']; _dsasadsa setVariable ['ObjectID', 7170.53, true]; dayz_serverObjectMonitor set [count dayz_serverObjectMonitor, _dsasadsa]; _uid = _dsasadsa cal" 18.08.2012 08:30:44: BeastJesus (65.34.247.104:2304) 6599bc3f65401cba7e4ef2057721d947 - #35 "ble ['ObjectID', 7170.53, true]; dayz_serverObjectMonitor set [count dayz_serverObjectMonitor, _dsasadsa]; _uid = _dsasadsa call dayz_objectUID; _dsasadsa setVariable ['ObjectUID', _uid, true]; _dsasadsa setVariable ['OwnerID', 0, true]; }"