ThatGuy (DayZ)
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47 GoodAbout ThatGuy (DayZ)
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Woodland Warrior
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I know this doesn't really belong here, but since someone brought the topic up: The term "CareBear" is generally a dismissive attack on another player, it's also a very weak one that relies on little justification of one's stance. I think that people should be banned for using the term, not because it's a "slur" but because it's a cheap way of dismissing someone else's opinions without engaging in actual discussion/debate. I disagree with many of the people who keep getting called "CareBears" but I'm not going to throw a dumbass name out there to stereotype their responses to the game because I don't have enough grey matter to formulate a complete opinion and expound upon it. It's the same with people who call other people "casual" in the gaming world. I'm sick of seeing this kind of shit in our gaming culture, you're not a "hardcore gamer" because you can act like an ass while calling someone "casual," and you're not a "hardcore Dayz player" because you called someone a "CareBear."
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Good zombie amount.... with more ammo?
ThatGuy (DayZ) replied to malice42's topic in DayZ Mod General Discussion
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Trusting your fellow survivor, in Day Z
ThatGuy (DayZ) replied to slappyham's topic in DayZ Mod General Discussion
So you start a thread with a double post, the video is of you shooting first when you see another survivor with "lol sup" annotations. And you think this somehow is an excellent way to generate discussion on the topic of trust in DayZ? ... -
I have something in my pocket, just for you Rocket :3 Happy Z-day
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I got on, No moon, torrential rain, 1 flare. I popped that sucker only to discover before me 30 some zeds in this little podunk craphole of a town, I could count the number of winchester shells I had on one hand. The hopelessness I felt at that moment could never be bought, this is what Dayz should be. There are plenty of distraction methods, and it's straight forward (not easy, but you know what you have to do) to sneak by them. If I had my way we'd keep keep everything as of current and we'd reduce the ammo count in the loot pickups. Be aware of your surroundings, don't shoot unless you have to, use distractions, be smart, stay alive. This is survival, not zombie hunting.
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I know man, I was scavenging this town with a buddy, zeds everywhere so we were just crawling our way around. 5 minutes after entering the area we're about at the end of town, and I notice the "guy" crawling next to me wasn't my buddy... That realization sent chills through my entire body.
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Reduce ammo map wide. Don't reduce the number of spawns, this will only lead to people camping more. I mean instead of finding 15 rounds, a clip, etc. make it 2-3 rounds. Make it so that in order to reload the magazines of gucci guns you have to sit a minute while you manually load every round one by one. With less ammo all around suddenly it matters whether or not you pull the trigger to fight over someone's beans, it might be more practical to rob a player especially if you can't recoup your spent bullet off your prey. It also means that zombie engagements become significantly more risky.
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Whelp, http://kotaku.com/5908753/this-might-be-the-greatest-zombie-game-ever-made First Reddit/4Chan, now Kotaku, it's only a matter of time before this blows up even bigger and Rocket gets bought out only to be sent to Siberia. Might I suggest that if a player has joined and is not part of the database that the game tells them to play the ARMA II tutorial? :P Anyways congratulations and all that...
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Welcome aboard! The game is what you make of it. It's very different, it can be very rewarding but it can be equally as frustrating. If you want to RP, that's fine, just be aware that everyone is playing the game differently. Some people will RP with you, others will just shoot you for the sake of clearing their chamber. The best thing you can do to get yourself prepped is to read the Newbie Survival guide that is stickied. Be aware that this mod will not hold your hand, there is no tutorial, and death can undo days of work. Best of luck, have fun.
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FR4 server in private with 12 players on it
ThatGuy (DayZ) replied to drakenof's topic in DayZ Mod General Discussion
But Tavish, If we handle these cases civilly how will we ever come to the board crying and making up accusations about admins and groups scheming to get items I don't have?! I guess some people have really forgotten the days where people used to own their own servers, before peer hosting and publisher server only multiplayer options came about. -
Let me get this straight, You weren't able to repeatedly grab "good" loot spawns in the same area, so you switched servers to re-loot for better stuff in the same area... That's not legit, not at all. As to what you're asking, personally I've noticed that most loot that respawn in the same area will be different. I tend to keep moving though, so what do I know?
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Not so. Especially if you take the first shot. It's all well and good that you one shotted the dude with the sweet NVG's from 300m away' date=' but now a horde of zombies is running at you because your CZ550 has some sort of zombie mating call muzzle brake. Hanging out in the most dangerous areas of the map with nobody to watch your back is easy? Are you kidding me, 6/10 bandits camp Cherno and Electro with assault weapons or high powered sniper rifles. These are almost guaranteed "first stops" for freshly spawned players (either intentionally or accidentally). I don't know if you've ever actually used your Makarov, but I've been in firefights with bandits at point blank and put a clip and a half into a guy, only to go down in one or two hits from their weapons. Sure it's dangerous, but most bandits don't give a shit. I mean hell you just respawn and run back to your camping ground... I'll admit I'm overgeneralizing the whole bandit thing based on my disdain for people who act big, camping spawn towns with a CZ, shooting new players who don't know their ass from the signs they can't figure out how to read. Bandits who head north do have some balls, but considering most places north are KOS everyone who goes north has to have some balls. I'm never sour when I get killed by a bandit in the north, it's a mutual thing, if I saw them first it wouldn't be me back spawning on the beach :P Malaclypse is absolutely right, you could still get all your goodies without having to kill anyone by joining groups and reaching into their bags, while they are on their person. That takes some real skill, and I'd respect someone legitimately RPing to survive that way.
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Some nice Helicopter Action ~ [FS] Fortunate Sons ~
ThatGuy (DayZ) replied to DaZyWolf's topic in DayZ Mod General Discussion
Well done, nice to see some good survivor teamwork. -
Start by being 12 years old, you get your high powered rifle or gucci gun of choice, then camp spawn or some other high traffic location, kill people who actually try to survive as they would IRL, take their shit. You don't have to deal with zombies, you always have the element of surprise, and if worse comes to worse you can always fall back to joining groups and shooting people in the back. Bandit is DayZ easy mode. Should make bullets so rare on Chernarus that everyone thinks before they fire, so bandits have to actually rob people without shooting. Go the metro 2033 route, and make bullets the currency.
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To servers owners:veteran instead of regular
ThatGuy (DayZ) replied to kinex's topic in DayZ Mod General Discussion
Do I know you...