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chris_heyward

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Everything posted by chris_heyward

  1. chris_heyward

    My thoughts on the ALT+F4

    A clean disconnect (abort) sends a signal to the server letting it know you have DC'd. An ALT+F4 doesn't send any signal and its up to the server to realise you are no longer there. In other games such as Eve-Online, I have ended the .exe process (as ALT+F4 is disabled) on my alt characters and it has taken up to 2 minutes to realise I was no longer there before it logged me out. Putting a delay like that into DayZ WILL stop the ALT+F4 cheaters but it will also screw over the legitimate people with connection issues so rocket cant really win this one. He either stops the cheaters and pisses off the people with net issues or he helps the people with net issues thus getting more ALT+F4 cheaters.
  2. chris_heyward

    Pending Update: Build 1.7.2.4

    I am constantly seeing comments regarding the ALT+F4 problem. The way I see it, there is a simple way to fix it. I'm not sure how other MMO's do this but Eve-Online gets round this with an "Aggression Timer". When you are being aggressed by the NPC's, you can log out but if a player takes a shot at you, you either sit there if scrambled or you get off-grid and sit there for the 15 minute aggression timer giving players time to scan out your location and kill you. I would suggest DayZ goes along the same principal. If a player fires a weapon in your vicinity and you ALT+F4 or abort, you should either sit in that EXACT same spot for 30 seconds or your character disappears but sits in a Zed-free area for roughly 15 minutes within say 0.5 km from your log-off spot. If the ALT+F4'er logs back in, He goes back to the original place he logged out at making it easy for you to keep a guy there watching while you scout out his log-off location.
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