Forums Announcement
Read-Only Mode for Announcements & Changelogs
Dear Survivors, we'd like to inform you that this forum will transition to read-only mode. From now on, it will serve exclusively as a platform for official announcements and changelogs.
For all community discussions, debates, and engagement, we encourage you to join us on our social media platforms: Discord, Twitter/X, Facebook.
Thank you for being a valued part of our community. We look forward to connecting with you on our other channels!
Stay safe out there,
Your DayZ Team
[email protected]
Members-
Content Count
310 -
Joined
-
Last visited
Everything posted by [email protected]
-
A new meta-game: Canning
[email protected] replied to hazzard65's topic in DayZ Mod General Discussion
I don't see how anyone could ever not know someone is right behind them and looting their things. Sounds funny but really far fetched and the only way I can ever see this actually happening is if it were staged, the person is insanely stupid or completely deaf. -
Why we need MANY more zombies... and in the wilderness too
[email protected] replied to LondonHyena's topic in DayZ Mod General Discussion
It's called using logical diction, just because you don't like what someone has to say when they are pointing out the reality of things does not mean they are going "beserk", you just don't like hearing things as they are. -
Why we need MANY more zombies... and in the wilderness too
[email protected] replied to LondonHyena's topic in DayZ Mod General Discussion
-
Why we need MANY more zombies... and in the wilderness too
[email protected] replied to LondonHyena's topic in DayZ Mod General Discussion
-
Why we need MANY more zombies... and in the wilderness too
[email protected] replied to LondonHyena's topic in DayZ Mod General Discussion
You're not helping by making more threads like this regardless of what side of the fence you are on, you do realize that right? It just brings even more attention to this already overly discussed and annoying topic. P.S. Carebears is one of the dumbest terms I have ever heard in my life in relation to people having an opposing opinion and it should die just as much as this topic. -
I'm really sorry - The Debug Desert Bandit
[email protected] replied to billybob (DayZ)'s topic in DayZ Mod General Discussion
You look like you are in much need of a new(er) computer. -
Problems Refueling cars since 1.5.8.4
[email protected] replied to GreGorYck's topic in DayZ Mod General Discussion
-
Don't add to much features
[email protected] replied to B00tsy (DayZ)'s topic in DayZ Mod Suggestions
Agreed' date=' I covered this a few times on here and basically said....[b']"If I find a can of beans and want to eat it I should not have to find a can opener, spoon, bowl and a pot to cook it in. Some things in a game should just be without over complication and ridiculous intricacy." -
Ok as we are all aware currently you spawn back at the exact spot in which you left the game assuming the mod is functioning properly. Because of this if you as a player or group have an encampment or base taken over, players scouting all directions, wire fences up, sandbags and so on, these things are rendered 100% useless because of this spawning system. All people have to do is disconnect from your server, relocate inside your camps positioning in another server then reconnect and they are in and free to kill everyone; this is rather stupid and game breaking. The game needs some kind of dynamic spawning system, such as you spawn at a random location within a half a mile radius of where you disconnected.
-
Dynamic spawn positioning
[email protected] replied to [email protected]'s topic in DayZ Mod General Discussion
-
Why should killing other players be a punishable act?
[email protected] replied to Pat_the_Bunny's topic in DayZ Mod General Discussion
-
Dynamic spawn positioning
[email protected] replied to [email protected]'s topic in DayZ Mod General Discussion
-
What are you looking to be done? Ban on hearsay?
-
I personally feel 10-15 minutes should be the maximum but a limited number should spawn and once they are dead, they are dead until that time comes around. No more magic 30 second respawns where the place is clear then *poof* 10 zombies spawn in a circle around you.
-
I've caught a cold. What do?
[email protected] replied to Publik's topic in DayZ Mod General Discussion
To anyone unaware, getting into vehicles raises your temperature as well if you have them. -
Currently you need two people to perform a transfusion, for a lot of us this is not a problem as we play with friends and so on but as much of us there are in groups it would be easy to say there are even more solo players. Now two people performing a transfusion is not a problem, it's actually quite intuitive but where does that leave the solo players? Having to trust other random players to tranfuse them? I don't think so lol. It would be nice for those of us who choose to play in solidarity if there were a way and I have a possible solution for that which would require more than just a blood bag. You would need to also pickup a syringe or an IV somewhere to transfuse yourself. This is just a rough idea but I believe it should use some serious consideration. What do you guys think? P.S. I realize there is a similar thread for this but it did not introduce the idea of having to use another item in conjuncture with the blood bag to solo perform it.
-
I'm kind of torn on this, sometimes it seems like it's totally fine then other times they just keep spawning and never stop, I'm not sure how I really feel about it currently.
-
Why should killing other players be a punishable act?
[email protected] replied to Pat_the_Bunny's topic in DayZ Mod General Discussion
After playing with so many backstabbers my new mentality is just kill anyone and everyone. Friendly, hostile, I don't care, you're a corpse. -
Does DayZ/Arma feature bullet penetration ?
[email protected] replied to unsobill's topic in DayZ Mod General Discussion
Looks like my Counter-Strike experience will come in handy for this game after all :D -
Dynamic spawn positioning
[email protected] replied to [email protected]'s topic in DayZ Mod General Discussion
-
I've caught a cold. What do?
[email protected] replied to Publik's topic in DayZ Mod General Discussion
-
Dynamic spawn positioning
[email protected] replied to [email protected]'s topic in DayZ Mod General Discussion
-
Dynamic spawn positioning
[email protected] replied to [email protected]'s topic in DayZ Mod General Discussion
-
Dynamic spawn positioning
[email protected] replied to [email protected]'s topic in DayZ Mod General Discussion
-
Is DayZ just one server?
[email protected] replied to RenderedUnsafe's topic in DayZ Mod General Discussion