css_god@yahoo.com
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Everything posted by css_god@yahoo.com
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How to use alice pack?
css_god@yahoo.com replied to mrjames5768's topic in DayZ Mod General Discussion
You have to press G to open your inventory then click the bag and open it, do this when you are picking up items. What you see on the front page of your inventory is only your on body carry, not the bag. -
I hope the taste of my tears please you
css_god@yahoo.com replied to bigbubsjr@gmail.com's topic in DayZ Mod General Discussion
Not to mention 5-10 people in our group constantly bringing things in, stuff fill up rather quickly. This is a solo game which will be defined by structured team work, in the beginning it's a random mess with no hope but the moment you get in with people and work together is the moment whatever server you are in becomes yours basically. -
I hope the taste of my tears please you
css_god@yahoo.com replied to bigbubsjr@gmail.com's topic in DayZ Mod General Discussion
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I hope the taste of my tears please you
css_god@yahoo.com replied to bigbubsjr@gmail.com's topic in DayZ Mod General Discussion
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I hope the taste of my tears please you
css_god@yahoo.com replied to bigbubsjr@gmail.com's topic in DayZ Mod General Discussion
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I hope the taste of my tears please you
css_god@yahoo.com replied to bigbubsjr@gmail.com's topic in DayZ Mod General Discussion
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I hope the taste of my tears please you
css_god@yahoo.com replied to bigbubsjr@gmail.com's topic in DayZ Mod General Discussion
my only true friends are my 2 silenced m4's and 2 cco m4's with over 50 mags stockpiled. -
Animal diversity and wilderness predators
css_god@yahoo.com posted a topic in DayZ Mod General Discussion
I think it would be nice if there was more diversity to the animals, deer and elk out in the woods, buffalo out in the plains and more of them in general. It would also be great if there were predators in the forest such as cougars, bears and wolf packs that you must watch out for. It would keep players on their toes and add a nice bit of depth to traversing the forest rather than just continued safe travels through them. This would heighten the tension in the game and also remind players they are not really safe per se no matter where they are. It would be fantastic just sitting at your camp thinking everything is fine then the next thing you know you are getting attacked by a predator out of the woods. Possibly add emphasis on keeping fires lit at night which would deter them from approaching you, this would also put you at risk of being seen by other players so the overall tension in the game would increase dramatically in a very positive way. -
Animal diversity and wilderness predators
css_god@yahoo.com replied to css_god@yahoo.com's topic in DayZ Mod General Discussion
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Number one absolutely not no matter the time frame whether it be 1 second or 1 hour, that takes control away from the player and can get them killed with no means of defense as they are not there. Number two however is plausible, there could be some kind of system which monitors disconnects in a certain period of time and will ban you from the game accordingly for how often you do it and the ban time will increase etc.
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Animal diversity and wilderness predators
css_god@yahoo.com replied to css_god@yahoo.com's topic in DayZ Mod General Discussion
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Animal diversity and wilderness predators
css_god@yahoo.com replied to css_god@yahoo.com's topic in DayZ Mod General Discussion
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Animal diversity and wilderness predators
css_god@yahoo.com replied to css_god@yahoo.com's topic in DayZ Mod General Discussion
If it's a completely stupid or ridicuous concept then pessimism such as that is a given and warranted but this is actually a good concept which could develop into a wonderful integration and aspect of the gameplay.The animals were just an example and far too much emphasis was put on them instead of the concept itself. Fact of the matter is, the woods are insanely boring and you can go days or even weeks in them without seeing anyone or anything, they are drab and lifeless. There needs to be a constant threat of death in this game no matter where you are and players are not enough, predator AI in the woods would remedy this issue and bring life and tension to the forests. -
Animal diversity and wilderness predators
css_god@yahoo.com replied to css_god@yahoo.com's topic in DayZ Mod General Discussion
No humans left really, they naturally got out of zoo's or something and flourished and bred in the wild here, who knows man.It's just a semi-realistic ideology to make this game better than it already is. This is a fictional game in a fictional place with a fictional plot, it needs to be fun and the woods are insanely lack luster. -
Animal diversity and wilderness predators
css_god@yahoo.com replied to css_god@yahoo.com's topic in DayZ Mod General Discussion
Way to take a good thread and idea then shit on it with ridiculous sarcasm and hypercritical thinking in a god damn zombie game, thank you oh so much..... -
Animal diversity and wilderness predators
css_god@yahoo.com replied to css_god@yahoo.com's topic in DayZ Mod General Discussion
http://en.wikipedia.org/wiki/WisentIt could work, they migrated this direction because of the infection.... Either way it's a game, no need to be hypercritical on facts, there are zombies in this game after all. -
Time length for Character removal from server?
css_god@yahoo.com replied to Nightmare_Pwner's topic in DayZ Mod General Discussion
The instant you disconnect your model is removed from the game. -
Played this morning on 1.5.7 perfectly fine but the moment I switched to 1.5.8 I started getting weird graphical errors when looking towards cities, building, tents and structures of any kind really. Obviously something is wrong with this version of the mod pertaining to certain hardware and it would be nice if it were looked into. Drivers are up to date Hardware is functioning as it should on all other games including Arma 2 No heat issues http://valid.canardpc.com/show_oc.php?id=2378249
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1.5.8 graphical errors
css_god@yahoo.com replied to css_god@yahoo.com's topic in DayZ Mod General Discussion
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Big black tents
css_god@yahoo.com replied to css_god@yahoo.com's topic in DayZ Mod General Discussion
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Big black tents
css_god@yahoo.com replied to css_god@yahoo.com's topic in DayZ Mod General Discussion
Extremely doubtful. *As you can see both versions of the tents are there* They appear to be something in the developer build of the game but not yet implemented in the public version. I am assuming they will have some actual functionality possibly tying into the temperature system. -
Big black tents
css_god@yahoo.com replied to css_god@yahoo.com's topic in DayZ Mod General Discussion
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1.5.8 graphical errors
css_god@yahoo.com replied to css_god@yahoo.com's topic in DayZ Mod General Discussion
Hmm, that doesn't seem to be working (opening the console that is), alt+F4 does not work for me either so who knows..Thanks for trying man. -
1.5.8 graphical errors
css_god@yahoo.com replied to css_god@yahoo.com's topic in DayZ Mod General Discussion
I'm fairly new to the Arma franchise, how do I open the console on this game? -
Stop saying care bears first off, you guys sound like bandwagoning hipster tools when you say it and second, the zombies spawn entirely too fast and in a completely stupid fashion. You can be standing somewhere perfectly safe then boom out of no where 30 zombies just appear all around you. If you kill them all by the time you get to the last 30 more spawn seconds later and it just continues to basically no end. Zombies need to spawn BEFORE you arrive in a location and when they are all dead they need to stay that way for at least 5-10 minutes. The way it is right now not only doesn't make any sense it's just down right silly and stupid.