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ididi9 (DayZ)
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Everything posted by ididi9 (DayZ)
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Don't even make third-person an option for DayZ standalone
ididi9 (DayZ) replied to Pomegranate's topic in DayZ Mod Suggestions
If first person did make you Ill then I'd support this -
Is it possible to create a Mini Hive. So instead of a Private Hive being on one server I could spread it across three for example?
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Yeah I suppose it takes away a lot of the positives about a private hive.
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Which one is the biggest? Cheranus, Takistan, Panthera, Taviana, Namalsk, Lingor Island or Fallujah?
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Proof that Standalone will be delayed till 2013?
ididi9 (DayZ) replied to TheThinkTanker's topic in DayZ Mod General Discussion
Put it this way, 8 Days Left, I doubt they will work Christmas Eve, Day and Boxing Day aswell as New Years Eve -
Yeah maybe, But I mainly suggested it so I could shoot cars using headlights to raid them
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Also, Nappies could me implemented of course
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People get bored just playing Cheranus, Hence all the new maps being released for dayz. On DayZ SA is there just going be one map? If not will your loot only be on one map? I had an idea that obviously maps can't be too big but if you had maps that you could travel between and therefore moving your loot over then maybe that could work. Basically, On maps there could be for example a bridge on a side of the map that would lead you to another map, obviously there couldn't just be one way as it would be just a blood bath. I don't know, this is probably a terrible example for this idea but I just like the idea of travelling between zones in a zombie apocalypse world.
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Maybe, I was more thinking it could be like a form of chemical warfare, Like you take a crap in the barracks and if people go in there they start throwing up and need anti biotics.
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Then your sir, are a very wise man.
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Concept art
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Finding Nemo - Looking for someone?
ididi9 (DayZ) replied to jordnz's topic in DayZ Mod General Discussion
Played on Dayzmod.biz together, Name was Lukas. -
I'm trying to connect to a private hive located in Germany, I'm in the UK. I am fully updated to the server but whenever I try connect I either: - Go straight to Connection Failed. - Have some sort of Battleye Client not Responding or other error. - Get stuck on waiting for host and then have one of these - Go to connection with host has been lost My Connection: I have tried: Re installing Battleye and Running as Administrator. I'm launching using DayZ Commander but it also doesn't work in the games in-built browser. I can seem to connect to some servers with no fuss but I want to keep on playing on this hive as I have being playing on it for a week now. Windows 7 Ultimate 64 Bit Gigabyte G41M-ES2L Pentium® Dual-core CPU E5300 (Overclocked to 3.2GHZ) ATI Radeon 4800
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I'm trying to connect to a private hive located in Germany, I'm in the UK. I am fully updated to the server but whenever I try connect I either: - Go straight to Connection Failed. - Have some sort of Battleye Client not Responding or other error. - Get stuck on waiting for host and then have one of these - Go to connection with host has been lost My Connection: I have tried: Re installing Battleye and Running as Administrator. I'm launching using DayZ Commander but it also doesn't work in the games in-built browser. I can seem to connect to some servers with no fuss but I want to keep on playing on this hive as I have being playing on it for a week now. Windows 7 Ultimate 64 Bit Gigabyte G41M-ES2L Pentium® Dual-core CPU E5300 (Overclocked to 3.2GHZ)
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FPS lag when i shouldent have any..
ididi9 (DayZ) replied to kirbies's topic in DayZ Mod Troubleshooting
The zombies on DayZ don't help either. Think of it as having 500 extra players on a server. -
I would say your on the right track there, But I think this weapon should be non lethal
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BTW don't forget this is just a suggestion. It would need tweaking before it could be realistically viable for the game.
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Idea: A gun that knocks out players/zombies/animals for 30/60/120 seconds. Explained: Basically the idea is for a weapon, most likely found in farm houses or some sort of loot places like that. The weapon could have a range of about 200m. There would be 3 different ammo types, each more rarer as they can stun for longer, One stuns for 30 Seconds, one for 60 seconds and one for 120 seconds. Maybe it would take around 10 seconds for it to work and in that 10 seconds you start loosing colour and sound and if you take antibiotics then you can stop the tranquilizer from knocking you out. Why? I think it would quite a interesting weapon mainly because of the PvP benefits, Players who didn't want to be bandits could use this to stun threats and get away. Bandits could use this in group to take down people. Also because it would be nearly silent you could use it to stun zombies rather than shooting them and annoying more.
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This is a bit far fetched and maybe this idea isn't right but I think something around this. Basically my idea is to have a new item. Car Clamp - Rare item found in civilian and farm loot spawns that you can place on any road vehicle to clamp a wheel, Up to 4 clamps could be placed on a vehicle and it would give the effect of the wheel that is clamped being un-functional. This could be used so you can store your vehicles a bit more safely but they can still be stolen because... The way it would work is that every time you hit it with a crowbar a 5 seconds animation plays that has a 1 in 100 chance of breaking the lock and a 1 in 2000 chance of braking the crowbar. This would be fairly effective considering the car clamp would be a privileged item so someone getting 4 would be well earned and therefor they will get a more secured vehicle. Like I said at the start, This is only a idea of something along these lines to secure vehicles a bit more at a extra cost.
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Sorry about the double post my connection was lagging, I hope the admins can merge the topics
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This is a bit far fetched and maybe this idea isn't right but I think something around this. Basically my idea is to have a new item. Car Clamp - Rare item found in civilian and farm loot spawns that you can place on any road vehicle to clamp a wheel, Up to 4 clamps could be placed on a vehicle and it would give the effect of the wheel that is clamped being un-functional. This could be used so you can store your vehicles a bit more safely but they can still be stolen because... The way it would work is that every time you hit it with a crowbar a 5 seconds animation plays that has a 1 in 100 chance of breaking the lock and a 1 in 2000 chance of braking the crowbar. This would be fairly effective considering the car clamp would be a privileged item so someone getting 4 would be well earned and therefor they will get a more secured vehicle. Like I said at the start, This is only a idea of something along these lines to secure vehicles a bit more at a extra cost.
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Thermal, Night Vision and Flashlights.
ididi9 (DayZ) replied to Psychobob's topic in DayZ Mod Suggestions
Thermal maybe, NVGs are rare enough to make them balanced -
Do you get the Graphic Glitch? If yes, what kind of GPU do you have?
ididi9 (DayZ) replied to Knight2000 (DayZ)'s topic in DayZ Mod Troubleshooting
I think its less about whether its Nvidia or ATI and more about how old it is and what precise model it is. -
Okay, Currently up until 5pm I can connect to any server. After 5pm my internet slows down and then I can only connect to certain servers for some reason. Some servers I can connect to fine no problem but some servers I can't connect to. Any help?
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Battleye Client Not Responding
ididi9 (DayZ) replied to ididi9 (DayZ)'s topic in DayZ Mod Troubleshooting
Bumpity Bump