Jump to content

Forums Announcement

Read-Only Mode for Announcements & Changelogs

Dear Survivors, we'd like to inform you that this forum will transition to read-only mode. From now on, it will serve exclusively as a platform for official announcements and changelogs.

For all community discussions, debates, and engagement, we encourage you to join us on our social media platforms: Discord, Twitter/X, Facebook.

Thank you for being a valued part of our community. We look forward to connecting with you on our other channels!

Stay safe out there,
Your DayZ Team

Vancitythugg

Members
  • Content Count

    5
  • Joined

  • Last visited

Community Reputation

0 Neutral

About Vancitythugg

  • Rank
    On the Coast
  1. Vancitythugg

    Rooftop Fortification

    I would also like to see the ability to make electrical generators and lights of some sort to light up your base/safehouse. This would create an amazing coop dynamic within the game.
  2. Vancitythugg

    Rooftop Fortification

    Like I said... Base building. Not everyone plays the game as a player killer. A group could build a base on top of a roof or in a building with rooftop access with better protection against snipers. Set up camp, gather supplys and help other players who come by. Like a safehouse.
  3. Vancitythugg

    Rooftop Fortification

    I would like to see the ability to use/make wire fence and sandbags etc on rooftops in DayZ. I think this goes well with Rochet's vision for the game and opens up a new level of coop base building. Thanks for reading my suggestion.
  4. Vancitythugg

    Zombie hotfix, bug or server side settings?

    Oh this is messed up. Just got an M4 scoped from nw airfield so I was trying it out on zeds... WTF?!?!?! Took about 4 - 5 shots per zed to put them down.
  5. So yesterday I was playing on a local server and we stopped at a small town just before Stary Sobor. I used the standard "Run to the barn and dont wory about the stupid zombies" tactic. Once I got to the barn I had only two or three zeds following me in and I decided to put them down. I double tapped each one in the chest with my M1911 and they dropped like flies just as usual. Today I was playing on a different server in the same location just outside Stary. I emptied a whole clip of my M1911 in to a zeds chest and he still didnt drop. I noticed that all the zeds seemed to be tougher and take more rounds to put down. Is this a server side setting, a bug or a hotfix? I know this game is alpha and the conventional method for killing a zombie is to shoot it in the head but with the current state of the ai pathfinding, hitting a zed in the head is really tricky and even then they dont seem to be going down right away.
×