Snackpacking
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Time: 3:30AM CST (US Central) Cheater Name: AgentSmith Server: US 64(NY6) We were at Stary Sobor when I spot a guy in a Ghillie suit with an M240 Machine Gun shooting at my friend. I run up to him and unload on him with my silenced MP5, killing him. In the chat log it says "AgentSmith was killed by Dooky(Friendly Fire)" Dooky was the name I was currently using. I stream on Twitch TV and change my name randomly often to prevent sniping. After killing him his body instantly sinks into the ground and there are no flies. I proceed to try and run out of the area to meet up with my friend that was shot up when suddenly a few seconds later the same guy "AgentSmith" spawns in and kills me with his M240. He was obviously using some sort of exploit that allowed him to never really "die" and was able to spawn back in at a nearby location with all of his gear and kill me. I have proof of this cheating because I was streaming on Twitch TV at the time. Here is a link to the highlighted video showing it happen: http://www.twitch.tv/snackpacking/b/323405315 I hope there can be consequences for people that exploit the game like this. Thank you =]
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Was on US 138 and there was a double bladed "Chinook" helicopter flying around Cherno. Two screenshots can be found here: http://snackpacking.imgur.com Sorry I don't have names, it was a veteran server with no global chat. But I'm sure you can use server logs to find out who was in the heli. (There was a pilot and at least one gunner shooting the attached MG).
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The 1-hit bleeding I can deal with, but the 1-hit knock-out kinda sucks. Shouldn't happen unless you are below a certain blood threshold imo.
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Any way we could make it so that Infected can't knock you out unless you are below a certain blood threshold? Getting 1-shot isn't really fair considering how buggy Infected still are. Also, can we look forward to some sort of fix for Infected pathing? Right now they literally run in a triangle when they aggro to you.. so weird.
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Hotfix Build 1.7.1.5 Rolling Update
Snackpacking replied to rocket's topic in Mod Announcements & Info
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Hotfix Build 1.7.1.4 Rolling Update (was 1.7.1.3)
Snackpacking replied to rocket's topic in Mod Announcements & Info
I have noticed that my FPS drops have been directly correlated to the amount of zombies I aggro. I did some testing by aggroing one or two zombies and killing them outright, then by running through a zombie populated area, getting 10+ zombies and testing the LOS change. My frames dropped below 10 when I had aggro of 3+ zombies. And even dropped to 3fps with 10+ zombies, where half of them knew where I was and the other half were "searching" for me, or lost aggro. I do believe this is directly correlated to the "zombies search for you" feature that was added into this patch. This is based off of my testing and observation. I do believe this can happen when someone nearby (other than you) has a large amount of zombie aggro or zombies nearby are "searching" for a player. Also, the fact that zombies can see or hear you crouch running from 100m away is a little bit of overkill in my opinion. I am in no way looking for an "easy" game, but with zombies running at the speed of light and being as buggy as they are and having the ability to knock you out, I do believe it could be toned down just a little bit. Maybe by decreasing the range a little or making crouch running a little quieter and less visible. I can see full-running causing long-range aggro, but when you are crouched you are trying to be quiet and less visible. I'm trying not to QQ here, just giving my personal opinion and feedback. It would be great to put all of your focus on making the game as stable as possible before adding in new features (such as melee). Once you fix all of the current bugs, add in a feature and then test it - fix any bugs it creates, then you can add another feature. I believe part of the problem right now resides in multiple new features being added in each patch, which then creates a whole slew of bugs, but then the patch to fix those bugs has more features added which then break more things. I'm not a developer by any means, but again this is my opinion. Hope my feedback is helpful. You've made an amazing Mod, Rocket. I haven't enjoyed a game this much in a while. -Snackpacking www.twitch.tv/snackpacking -
Hotfix Build 1.7.1.4 Rolling Update (was 1.7.1.3)
Snackpacking replied to rocket's topic in Mod Announcements & Info
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Hotfix Build 1.7.1.4 Rolling Update (was 1.7.1.3)
Snackpacking replied to rocket's topic in Mod Announcements & Info
That is not constructive feedback. Don't come in and say "I'm pissed about this." You are an alpha tester whether you like it or not. Deal with it. I logged in and fell over dead yesterday with 2 silenced M4's, coyote backpack, NVG's, 2 mountain dew on me, but I accepted it and moved on/started over. Things are going to happen while the game is being developed. Just have a good time and provide feedback they can use to make it better. -
Hotfix Build 1.7.1.4 Rolling Update (was 1.7.1.3)
Snackpacking replied to rocket's topic in Mod Announcements & Info
Been playing the new patch for a while now. Things I have noticed: -Zombies aggro from a mile away, even if you are crouch walking (not crouch running). Maybe this is intended? I was quite far outside of a town in grass/trees crouch walking and still got aggro. You basically HAVE to prone everywhere. If this is intended then it can be worked with, just wanted to point it out. -Very bad FPS drops. Mostly in larger cities such as elektro and cherno. Not sure what might be causing it, but it is definitely server-side. Other than those 2 things everything seems to be working well. Thank you for all of your hard work Rocket, I've been an avid player of your mod for a long time now and plan on continuing to support/follow it through all of its stages. -
That wasn't him highlighting it, that was a streamer named Tianity who got attacked by arCnify.
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www.twitch.tv/arCnify ^This 12 year old boy has gone from stream to stream using hacks, etc in order to stream snipe and mess with people the past few weeks. He changes his in-game name rather frequently but usually goes by arCnify as seen by his twitch.tv and youtube account name. He crashes servers purposely, can kill everyone on an entire server, crashes jets into people, etc etc. He's gone into many streams and asked to meet up or play with you then will hack you and troll you. His Skype name is ARCN (arcnhd) although this might change frequently as well. You can see a video from a streamer highlighting his handy work here http://www.twitch.tv/tianity/b/319113325