Forums Announcement
Read-Only Mode for Announcements & Changelogs
Dear Survivors, we'd like to inform you that this forum will transition to read-only mode. From now on, it will serve exclusively as a platform for official announcements and changelogs.
For all community discussions, debates, and engagement, we encourage you to join us on our social media platforms: Discord, Twitter/X, Facebook.
Thank you for being a valued part of our community. We look forward to connecting with you on our other channels!
Stay safe out there,
Your DayZ Team
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Everything posted by Ozelot (DayZ)
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Look at that tiny little bullet all the way on the left. Ewww, gross. I doubt that little thing would even shave the hair off my head if it hit me right between the eyes. Seriously, it's a cheap little bullet and right now we need something cool and amazing instead to attract customers to buy DayZ while it's in alpha development.
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There's a pistol like this in Fallout New Vegas and it's terrible. I would never use it. They should add better weapons first. There aren't even any shotguns or non-military handguns yet. Let's wait before adding exotic weird guns to fill out the inventory.
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Who would use such a puny weapon?
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Get a map editor and manually delete each tree.
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Uhm, actually it does. It really really does.
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Bring back weapon lengths obscuring your movement indoors.
Ozelot (DayZ) posted a topic in General Discussion
How does it make sense to be able to swing a long ass rifle with a bayonet attached to the end inside of a little tiny hallway? It doesn't. This needs to come back so that players are forced to make more tactical decisions about what weapon they carry on them and what weapon they use in doors. If you have a long rifle you need to be forced to switch to a sidearm inside, or carry a more compact weapon. This changes the rules of engagement and makes it so that not one gun will rule them all in the game. you shouldn't be allowed the best of both worlds, both inside and outside engagements. -
Bring back weapon lengths obscuring your movement indoors.
Ozelot (DayZ) replied to Ozelot (DayZ)'s topic in General Discussion
What the hell? What kind of space-age angle do you expect to hold a five foot rifle in your hands at inside a tiny little hallway that's going to let you turn around instantly whenever you want? Because it's not at any of the 360 degrees that exists in this universe. Maybe some secret one in the alternate troll world where it's 720/60 -
Bring back weapon lengths obscuring your movement indoors.
Ozelot (DayZ) replied to Ozelot (DayZ)'s topic in General Discussion
Look out, it's the forum police again. Woo woo. Here comes the sirens. And here's "Officer" Raymond to the rescue. Hopefully he has better training than these guys: [*snip*] But probably not. -
None of those things matter. It's alpha.
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You listened to some nobody about the development process and are surprised when they turned out to be misinformed? Shocked.
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Does killing make you a killer?
Ozelot (DayZ) replied to bad_mojo (DayZ)'s topic in General Discussion
I'm one of those killing killers and the killers who kill them. -
Massive Balota Battle Against Ghosters
Ozelot (DayZ) replied to Merrick362 (DayZ)'s topic in General Discussion
My battle against ghosters is to sit at 700 meters with a scope watching the balota barracks. -
I haven't died since it came out.
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I've always wondered why the hell my gpu decided to turn into a jet engine out in the debug fields in DayZ, but once I go into cherno where my fps chugged like a hog, my fan was basically silent. Now I know why.
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While the robbery system is nice it won't work.
Ozelot (DayZ) replied to ThirdSinger's topic in General Discussion
The only time anyone is going to get a chance to handcuff me is when I am an unarmed fresh spawn. At which if they tell me to cooperate I am going to laugh loudly as I simply walk away. -
It's a clip. A magazine refers to the housing around a shell.
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Mosin is definitely not one shot kill, even as a headshot.
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We're currently in alpha.
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Adding loot to apartment buildings
Ozelot (DayZ) replied to roadlesstraveled's topic in General Discussion
God yes. Deer stands too. -
Adding loot to apartment buildings
Ozelot (DayZ) replied to roadlesstraveled's topic in General Discussion
There is loot. -
Bring back weapon lengths obscuring your movement indoors.
Ozelot (DayZ) replied to Ozelot (DayZ)'s topic in General Discussion
>I don't read my opponent's argument because I'm lazy -
Fine then. You don't want to be a mod because you're too lazy to do the actual work involved, so you just enjoy backseat moderating in your spare time.
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Is there going to be better music for the SA than there was for the mod? I found the background music for the mod incredibly boring and honestly out of place. There needs to be more of an ambient mood going on, not that obnoxious cacophony that there was before. Right now there is no music so will something be added?
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Don't mind "Officer" Raymond he just wishes he was a mod around these parts. Some people are going to not bother with the search function. It's just part of foruming. It takes too much time to figure out how all the keywords are supposed to be find what you want, when in half the time you can make a topic and get an actual answer. No need to lose your cool over it. Mods dealt with what needs to be dealt with.